This commit is contained in:
548
vscode-server-linux-x64-web/node_modules/@microsoft/dynamicproto-js/lib/dist/amd/dynamicproto-js.js
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vendored
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548
vscode-server-linux-x64-web/node_modules/@microsoft/dynamicproto-js/lib/dist/amd/dynamicproto-js.js
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@ -0,0 +1,548 @@
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/*!
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* Microsoft Dynamic Proto Utility, 1.1.9
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* Copyright (c) Microsoft and contributors. All rights reserved.
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*/
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define((function () { 'use strict';
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||||
var _a;
|
||||
var UNDEFINED = "undefined";
|
||||
/**
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||||
* Constant string defined to support minimization
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||||
* @ignore
|
||||
*/
|
||||
var Constructor = 'constructor';
|
||||
/**
|
||||
* Constant string defined to support minimization
|
||||
* @ignore
|
||||
*/
|
||||
var Prototype = 'prototype';
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||||
/**
|
||||
* Constant string defined to support minimization
|
||||
* @ignore
|
||||
*/
|
||||
var strFunction = 'function';
|
||||
/**
|
||||
* Used to define the name of the instance function lookup table
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||||
* @ignore
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||||
*/
|
||||
var DynInstFuncTable = '_dynInstFuncs';
|
||||
/**
|
||||
* Name used to tag the dynamic prototype function
|
||||
* @ignore
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||||
*/
|
||||
var DynProxyTag = '_isDynProxy';
|
||||
/**
|
||||
* Name added to a prototype to define the dynamic prototype "class" name used to lookup the function table
|
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* @ignore
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||||
*/
|
||||
var DynClassName = '_dynClass';
|
||||
/**
|
||||
* Prefix added to the classname to avoid any name clashes with other instance level properties
|
||||
* @ignore
|
||||
*/
|
||||
var DynClassNamePrefix = '_dynCls$';
|
||||
/**
|
||||
* A tag which is used to check if we have already to attempted to set the instance function if one is not present
|
||||
* @ignore
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||||
*/
|
||||
var DynInstChkTag = '_dynInstChk';
|
||||
/**
|
||||
* A tag which is used to check if we are allows to try and set an instance function is one is not present. Using the same
|
||||
* tag name as the function level but a different const name for readability only.
|
||||
*/
|
||||
var DynAllowInstChkTag = DynInstChkTag;
|
||||
/**
|
||||
* The global (imported) instances where the global performance options are stored
|
||||
*/
|
||||
var DynProtoDefaultOptions = '_dfOpts';
|
||||
/**
|
||||
* Value used as the name of a class when it cannot be determined
|
||||
* @ignore
|
||||
*/
|
||||
var UnknownValue = '_unknown_';
|
||||
/**
|
||||
* Constant string defined to support minimization
|
||||
* @ignore
|
||||
*/
|
||||
var str__Proto = "__proto__";
|
||||
/**
|
||||
* The polyfill version of __proto__ so that it doesn't cause issues for anyone not expecting it to exist
|
||||
*/
|
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var DynProtoBaseProto = "_dyn" + str__Proto;
|
||||
/**
|
||||
* Runtime Global holder for dynamicProto settings
|
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*/
|
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var DynProtoGlobalSettings = "__dynProto$Gbl";
|
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/**
|
||||
* Track the current prototype for IE8 as you can't look back to get the prototype
|
||||
*/
|
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var DynProtoCurrent = "_dynInstProto";
|
||||
/**
|
||||
* Constant string defined to support minimization
|
||||
* @ignore
|
||||
*/
|
||||
var strUseBaseInst = 'useBaseInst';
|
||||
/**
|
||||
* Constant string defined to support minimization
|
||||
* @ignore
|
||||
*/
|
||||
var strSetInstFuncs = 'setInstFuncs';
|
||||
var Obj = Object;
|
||||
/**
|
||||
* Pre-lookup to check if we are running on a modern browser (i.e. not IE8)
|
||||
* @ignore
|
||||
*/
|
||||
var _objGetPrototypeOf = Obj["getPrototypeOf"];
|
||||
/**
|
||||
* Pre-lookup to check for the existence of this function
|
||||
*/
|
||||
var _objGetOwnProps = Obj["getOwnPropertyNames"];
|
||||
/**
|
||||
* Gets the runtime global reference
|
||||
* @returns
|
||||
*/
|
||||
function _getGlobal() {
|
||||
var result;
|
||||
if (typeof globalThis !== UNDEFINED) {
|
||||
result = globalThis;
|
||||
}
|
||||
if (!result && typeof self !== UNDEFINED) {
|
||||
result = self;
|
||||
}
|
||||
if (!result && typeof window !== UNDEFINED) {
|
||||
result = window;
|
||||
}
|
||||
if (!result && typeof global !== UNDEFINED) {
|
||||
result = global;
|
||||
}
|
||||
return result || {};
|
||||
}
|
||||
// Since 1.1.7 moving these to the runtime global to work around mixed version and module issues
|
||||
// See Issue https://github.com/microsoft/DynamicProto-JS/issues/57 for details
|
||||
var _gbl = _getGlobal();
|
||||
var _gblInst = _gbl[DynProtoGlobalSettings] || (_gbl[DynProtoGlobalSettings] = {
|
||||
o: (_a = {},
|
||||
_a[strSetInstFuncs] = true,
|
||||
_a[strUseBaseInst] = true,
|
||||
_a),
|
||||
n: 1000 // Start new global index @ 1000 so we "fix" some cases when mixed with 1.1.6 or earlier
|
||||
});
|
||||
/**
|
||||
* Helper to check if the object contains a property of the name
|
||||
* @ignore
|
||||
*/
|
||||
function _hasOwnProperty(obj, prop) {
|
||||
return obj && Obj[Prototype].hasOwnProperty.call(obj, prop);
|
||||
}
|
||||
/**
|
||||
* Helper used to check whether the target is an Object prototype or Array prototype
|
||||
* @ignore
|
||||
*/
|
||||
function _isObjectOrArrayPrototype(target) {
|
||||
return target && (target === Obj[Prototype] || target === Array[Prototype]);
|
||||
}
|
||||
/**
|
||||
* Helper used to check whether the target is an Object prototype, Array prototype or Function prototype
|
||||
* @ignore
|
||||
*/
|
||||
function _isObjectArrayOrFunctionPrototype(target) {
|
||||
return _isObjectOrArrayPrototype(target) || target === Function[Prototype];
|
||||
}
|
||||
/**
|
||||
* Helper used to get the prototype of the target object as getPrototypeOf is not available in an ES3 environment.
|
||||
* @ignore
|
||||
*/
|
||||
function _getObjProto(target) {
|
||||
var newProto;
|
||||
if (target) {
|
||||
// This method doesn't exist in older browsers (e.g. IE8)
|
||||
if (_objGetPrototypeOf) {
|
||||
return _objGetPrototypeOf(target);
|
||||
}
|
||||
var curProto = target[str__Proto] || target[Prototype] || (target[Constructor] ? target[Constructor][Prototype] : null);
|
||||
// Using the pre-calculated value as IE8 doesn't support looking up the prototype of a prototype and thus fails for more than 1 base class
|
||||
newProto = target[DynProtoBaseProto] || curProto;
|
||||
if (!_hasOwnProperty(target, DynProtoBaseProto)) {
|
||||
// As this prototype doesn't have this property then this is from an inherited class so newProto is the base to return so save it
|
||||
// so we can look it up value (which for a multiple hierarchy dynamicProto will be the base class)
|
||||
delete target[DynProtoCurrent]; // Delete any current value allocated to this instance so we pick up the value from prototype hierarchy
|
||||
newProto = target[DynProtoBaseProto] = target[DynProtoCurrent] || target[DynProtoBaseProto];
|
||||
target[DynProtoCurrent] = curProto;
|
||||
}
|
||||
}
|
||||
return newProto;
|
||||
}
|
||||
/**
|
||||
* Helper to get the properties of an object, including none enumerable ones as functions on a prototype in ES6
|
||||
* are not enumerable.
|
||||
* @param target
|
||||
*/
|
||||
function _forEachProp(target, func) {
|
||||
var props = [];
|
||||
if (_objGetOwnProps) {
|
||||
props = _objGetOwnProps(target);
|
||||
}
|
||||
else {
|
||||
for (var name_1 in target) {
|
||||
if (typeof name_1 === "string" && _hasOwnProperty(target, name_1)) {
|
||||
props.push(name_1);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (props && props.length > 0) {
|
||||
for (var lp = 0; lp < props.length; lp++) {
|
||||
func(props[lp]);
|
||||
}
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Helper function to check whether the provided function name is a potential candidate for dynamic
|
||||
* callback and prototype generation.
|
||||
* @param target The target object, may be a prototype or class object
|
||||
* @param funcName The function name
|
||||
* @param skipOwn Skips the check for own property
|
||||
* @ignore
|
||||
*/
|
||||
function _isDynamicCandidate(target, funcName, skipOwn) {
|
||||
return (funcName !== Constructor && typeof target[funcName] === strFunction && (skipOwn || _hasOwnProperty(target, funcName)));
|
||||
}
|
||||
/**
|
||||
* Helper to throw a TypeError exception
|
||||
* @param message the message
|
||||
* @ignore
|
||||
*/
|
||||
function _throwTypeError(message) {
|
||||
throw new TypeError("DynamicProto: " + message);
|
||||
}
|
||||
/**
|
||||
* Returns a collection of the instance functions that are defined directly on the thisTarget object, it does
|
||||
* not return any inherited functions
|
||||
* @param thisTarget The object to get the instance functions from
|
||||
* @ignore
|
||||
*/
|
||||
function _getInstanceFuncs(thisTarget) {
|
||||
// Get the base proto
|
||||
var instFuncs = {};
|
||||
// Save any existing instance functions
|
||||
_forEachProp(thisTarget, function (name) {
|
||||
// Don't include any dynamic prototype instances - as we only want the real functions
|
||||
if (!instFuncs[name] && _isDynamicCandidate(thisTarget, name, false)) {
|
||||
// Create an instance callback for passing the base function to the caller
|
||||
instFuncs[name] = thisTarget[name];
|
||||
}
|
||||
});
|
||||
return instFuncs;
|
||||
}
|
||||
/**
|
||||
* Returns whether the value is included in the array
|
||||
* @param values The array of values
|
||||
* @param value The value
|
||||
*/
|
||||
function _hasVisited(values, value) {
|
||||
for (var lp = values.length - 1; lp >= 0; lp--) {
|
||||
if (values[lp] === value) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
/**
|
||||
* Returns an object that contains callback functions for all "base/super" functions, this is used to "save"
|
||||
* enabling calling super.xxx() functions without requiring that the base "class" has defined a prototype references
|
||||
* @param target The current instance
|
||||
* @ignore
|
||||
*/
|
||||
function _getBaseFuncs(classProto, thisTarget, instFuncs, useBaseInst) {
|
||||
function _instFuncProxy(target, funcHost, funcName) {
|
||||
var theFunc = funcHost[funcName];
|
||||
if (theFunc[DynProxyTag] && useBaseInst) {
|
||||
// grab and reuse the hosted looking function (if available) otherwise the original passed function
|
||||
var instFuncTable = target[DynInstFuncTable] || {};
|
||||
if (instFuncTable[DynAllowInstChkTag] !== false) {
|
||||
theFunc = (instFuncTable[funcHost[DynClassName]] || {})[funcName] || theFunc;
|
||||
}
|
||||
}
|
||||
return function () {
|
||||
// eslint-disable-next-line prefer-rest-params
|
||||
return theFunc.apply(target, arguments);
|
||||
};
|
||||
}
|
||||
// Start creating a new baseFuncs by creating proxies for the instance functions (as they may get replaced)
|
||||
var baseFuncs = {};
|
||||
_forEachProp(instFuncs, function (name) {
|
||||
// Create an instance callback for passing the base function to the caller
|
||||
baseFuncs[name] = _instFuncProxy(thisTarget, instFuncs, name);
|
||||
});
|
||||
// Get the base prototype functions
|
||||
var baseProto = _getObjProto(classProto);
|
||||
var visited = [];
|
||||
// Don't include base object functions for Object, Array or Function
|
||||
while (baseProto && !_isObjectArrayOrFunctionPrototype(baseProto) && !_hasVisited(visited, baseProto)) {
|
||||
// look for prototype functions
|
||||
_forEachProp(baseProto, function (name) {
|
||||
// Don't include any dynamic prototype instances - as we only want the real functions
|
||||
// For IE 7/8 the prototype lookup doesn't provide the full chain so we need to bypass the
|
||||
// hasOwnProperty check we get all of the methods, main difference is that IE7/8 doesn't return
|
||||
// the Object prototype methods while bypassing the check
|
||||
if (!baseFuncs[name] && _isDynamicCandidate(baseProto, name, !_objGetPrototypeOf)) {
|
||||
// Create an instance callback for passing the base function to the caller
|
||||
baseFuncs[name] = _instFuncProxy(thisTarget, baseProto, name);
|
||||
}
|
||||
});
|
||||
// We need to find all possible functions that might be overloaded by walking the entire prototype chain
|
||||
// This avoids the caller from needing to check whether it's direct base class implements the function or not
|
||||
// by walking the entire chain it simplifies the usage and issues from upgrading any of the base classes.
|
||||
visited.push(baseProto);
|
||||
baseProto = _getObjProto(baseProto);
|
||||
}
|
||||
return baseFuncs;
|
||||
}
|
||||
function _getInstFunc(target, funcName, proto, currentDynProtoProxy) {
|
||||
var instFunc = null;
|
||||
// We need to check whether the class name is defined directly on this prototype otherwise
|
||||
// it will walk the proto chain and return any parent proto classname.
|
||||
if (target && _hasOwnProperty(proto, DynClassName)) {
|
||||
var instFuncTable = target[DynInstFuncTable] || {};
|
||||
instFunc = (instFuncTable[proto[DynClassName]] || {})[funcName];
|
||||
if (!instFunc) {
|
||||
// Avoid stack overflow from recursive calling the same function
|
||||
_throwTypeError("Missing [" + funcName + "] " + strFunction);
|
||||
}
|
||||
// We have the instance function, lets check it we can speed up further calls
|
||||
// by adding the instance function back directly on the instance (avoiding the dynamic func lookup)
|
||||
if (!instFunc[DynInstChkTag] && instFuncTable[DynAllowInstChkTag] !== false) {
|
||||
// If the instance already has an instance function we can't replace it
|
||||
var canAddInst = !_hasOwnProperty(target, funcName);
|
||||
// Get current prototype
|
||||
var objProto = _getObjProto(target);
|
||||
var visited = [];
|
||||
// Lookup the function starting at the top (instance level prototype) and traverse down, if the first matching function
|
||||
// if nothing is found or if the first hit is a dynamic proto instance then we can safely add an instance shortcut
|
||||
while (canAddInst && objProto && !_isObjectArrayOrFunctionPrototype(objProto) && !_hasVisited(visited, objProto)) {
|
||||
var protoFunc = objProto[funcName];
|
||||
if (protoFunc) {
|
||||
canAddInst = (protoFunc === currentDynProtoProxy);
|
||||
break;
|
||||
}
|
||||
// We need to find all possible initial functions to ensure that we don't bypass a valid override function
|
||||
visited.push(objProto);
|
||||
objProto = _getObjProto(objProto);
|
||||
}
|
||||
try {
|
||||
if (canAddInst) {
|
||||
// This instance doesn't have an instance func and the class hierarchy does have a higher level prototype version
|
||||
// so it's safe to directly assign for any subsequent calls (for better performance)
|
||||
target[funcName] = instFunc;
|
||||
}
|
||||
// Block further attempts to set the instance function for any
|
||||
instFunc[DynInstChkTag] = 1;
|
||||
}
|
||||
catch (e) {
|
||||
// Don't crash if the object is readonly or the runtime doesn't allow changing this
|
||||
// And set a flag so we don't try again for any function
|
||||
instFuncTable[DynAllowInstChkTag] = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
return instFunc;
|
||||
}
|
||||
function _getProtoFunc(funcName, proto, currentDynProtoProxy) {
|
||||
var protoFunc = proto[funcName];
|
||||
// Check that the prototype function is not a self reference -- try to avoid stack overflow!
|
||||
if (protoFunc === currentDynProtoProxy) {
|
||||
// It is so lookup the base prototype
|
||||
protoFunc = _getObjProto(proto)[funcName];
|
||||
}
|
||||
if (typeof protoFunc !== strFunction) {
|
||||
_throwTypeError("[" + funcName + "] is not a " + strFunction);
|
||||
}
|
||||
return protoFunc;
|
||||
}
|
||||
/**
|
||||
* Add the required dynamic prototype methods to the the class prototype
|
||||
* @param proto - The class prototype
|
||||
* @param className - The instance classname
|
||||
* @param target - The target instance
|
||||
* @param baseInstFuncs - The base instance functions
|
||||
* @param setInstanceFunc - Flag to allow prototype function to reset the instance function if one does not exist
|
||||
* @ignore
|
||||
*/
|
||||
function _populatePrototype(proto, className, target, baseInstFuncs, setInstanceFunc) {
|
||||
function _createDynamicPrototype(proto, funcName) {
|
||||
var dynProtoProxy = function () {
|
||||
// Use the instance or prototype function
|
||||
var instFunc = _getInstFunc(this, funcName, proto, dynProtoProxy) || _getProtoFunc(funcName, proto, dynProtoProxy);
|
||||
// eslint-disable-next-line prefer-rest-params
|
||||
return instFunc.apply(this, arguments);
|
||||
};
|
||||
// Tag this function as a proxy to support replacing dynamic proxy elements (primary use case is for unit testing
|
||||
// via which can dynamically replace the prototype function reference)
|
||||
dynProtoProxy[DynProxyTag] = 1;
|
||||
return dynProtoProxy;
|
||||
}
|
||||
if (!_isObjectOrArrayPrototype(proto)) {
|
||||
var instFuncTable = target[DynInstFuncTable] = target[DynInstFuncTable] || {};
|
||||
var instFuncs_1 = instFuncTable[className] = (instFuncTable[className] || {}); // fetch and assign if as it may not exist yet
|
||||
// Set whether we are allow to lookup instances, if someone has set to false then do not re-enable
|
||||
if (instFuncTable[DynAllowInstChkTag] !== false) {
|
||||
instFuncTable[DynAllowInstChkTag] = !!setInstanceFunc;
|
||||
}
|
||||
_forEachProp(target, function (name) {
|
||||
// Only add overridden functions
|
||||
if (_isDynamicCandidate(target, name, false) && target[name] !== baseInstFuncs[name]) {
|
||||
// Save the instance Function to the lookup table and remove it from the instance as it's not a dynamic proto function
|
||||
instFuncs_1[name] = target[name];
|
||||
delete target[name];
|
||||
// Add a dynamic proto if one doesn't exist or if a prototype function exists and it's not a dynamic one
|
||||
if (!_hasOwnProperty(proto, name) || (proto[name] && !proto[name][DynProxyTag])) {
|
||||
proto[name] = _createDynamicPrototype(proto, name);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Checks whether the passed prototype object appears to be correct by walking the prototype hierarchy of the instance
|
||||
* @param classProto The class prototype instance
|
||||
* @param thisTarget The current instance that will be checked whether the passed prototype instance is in the hierarchy
|
||||
* @ignore
|
||||
*/
|
||||
function _checkPrototype(classProto, thisTarget) {
|
||||
// This method doesn't existing in older browsers (e.g. IE8)
|
||||
if (_objGetPrototypeOf) {
|
||||
// As this is primarily a coding time check, don't bother checking if running in IE8 or lower
|
||||
var visited = [];
|
||||
var thisProto = _getObjProto(thisTarget);
|
||||
while (thisProto && !_isObjectArrayOrFunctionPrototype(thisProto) && !_hasVisited(visited, thisProto)) {
|
||||
if (thisProto === classProto) {
|
||||
return true;
|
||||
}
|
||||
// This avoids the caller from needing to check whether it's direct base class implements the function or not
|
||||
// by walking the entire chain it simplifies the usage and issues from upgrading any of the base classes.
|
||||
visited.push(thisProto);
|
||||
thisProto = _getObjProto(thisProto);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
// If objGetPrototypeOf doesn't exist then just assume everything is ok.
|
||||
return true;
|
||||
}
|
||||
/**
|
||||
* Gets the current prototype name using the ES6 name if available otherwise falling back to a use unknown as the name.
|
||||
* It's not critical for this to return a name, it's used to decorate the generated unique name for easier debugging only.
|
||||
* @param target
|
||||
* @param unknownValue
|
||||
* @ignore
|
||||
*/
|
||||
function _getObjName(target, unknownValue) {
|
||||
if (_hasOwnProperty(target, Prototype)) {
|
||||
// Look like a prototype
|
||||
return target.name || unknownValue || UnknownValue;
|
||||
}
|
||||
return (((target || {})[Constructor]) || {}).name || unknownValue || UnknownValue;
|
||||
}
|
||||
/**
|
||||
* Helper function when creating dynamic (inline) functions for classes, this helper performs the following tasks :-
|
||||
* - Saves references to all defined base class functions
|
||||
* - Calls the delegateFunc with the current target (this) and a base object reference that can be used to call all "super" functions.
|
||||
* - Will populate the class prototype for all overridden functions to support class extension that call the prototype instance.
|
||||
* Callers should use this helper when declaring all function within the constructor of a class, as mentioned above the delegateFunc is
|
||||
* passed both the target "this" and an object that can be used to call any base (super) functions, using this based object in place of
|
||||
* super.XXX() (which gets expanded to _super.prototype.XXX()) provides a better minification outcome and also ensures the correct "this"
|
||||
* context is maintained as TypeScript creates incorrect references using super.XXXX() for dynamically defined functions i.e. Functions
|
||||
* defined in the constructor or some other function (rather than declared as complete typescript functions).
|
||||
* ### Usage
|
||||
* ```typescript
|
||||
* import dynamicProto from "@microsoft/dynamicproto-js";
|
||||
* class ExampleClass extends BaseClass {
|
||||
* constructor() {
|
||||
* dynamicProto(ExampleClass, this, (_self, base) => {
|
||||
* // This will define a function that will be converted to a prototype function
|
||||
* _self.newFunc = () => {
|
||||
* // Access any "this" instance property
|
||||
* if (_self.someProperty) {
|
||||
* ...
|
||||
* }
|
||||
* }
|
||||
* // This will define a function that will be converted to a prototype function
|
||||
* _self.myFunction = () => {
|
||||
* // Access any "this" instance property
|
||||
* if (_self.someProperty) {
|
||||
* // Call the base version of the function that we are overriding
|
||||
* base.myFunction();
|
||||
* }
|
||||
* ...
|
||||
* }
|
||||
* _self.initialize = () => {
|
||||
* ...
|
||||
* }
|
||||
* // Warnings: While the following will work as _self is simply a reference to
|
||||
* // this, if anyone overrides myFunction() the overridden will be called first
|
||||
* // as the normal JavaScript method resolution will occur and the defined
|
||||
* // _self.initialize() function is actually gets removed from the instance and
|
||||
* // a proxy prototype version is created to reference the created method.
|
||||
* _self.initialize();
|
||||
* });
|
||||
* }
|
||||
* }
|
||||
* ```
|
||||
* @typeparam DPType This is the generic type of the class, used to keep intellisense valid
|
||||
* @typeparam DPCls The type that contains the prototype of the current class
|
||||
* @param theClass - This is the current class instance which contains the prototype for the current class
|
||||
* @param target - The current "this" (target) reference, when the class has been extended this.prototype will not be the 'theClass' value.
|
||||
* @param delegateFunc - The callback function (closure) that will create the dynamic function
|
||||
* @param options - Additional options to configure how the dynamic prototype operates
|
||||
*/
|
||||
function dynamicProto(theClass, target, delegateFunc, options) {
|
||||
// Make sure that the passed theClass argument looks correct
|
||||
if (!_hasOwnProperty(theClass, Prototype)) {
|
||||
_throwTypeError("theClass is an invalid class definition.");
|
||||
}
|
||||
// Quick check to make sure that the passed theClass argument looks correct (this is a common copy/paste error)
|
||||
var classProto = theClass[Prototype];
|
||||
if (!_checkPrototype(classProto, target)) {
|
||||
_throwTypeError("[" + _getObjName(theClass) + "] not in hierarchy of [" + _getObjName(target) + "]");
|
||||
}
|
||||
var className = null;
|
||||
if (_hasOwnProperty(classProto, DynClassName)) {
|
||||
// Only grab the class name if it's defined on this prototype (i.e. don't walk the prototype chain)
|
||||
className = classProto[DynClassName];
|
||||
}
|
||||
else {
|
||||
// As not all browser support name on the prototype creating a unique dynamic one if we have not already
|
||||
// assigned one, so we can use a simple string as the lookup rather than an object for the dynamic instance
|
||||
// function table lookup.
|
||||
className = DynClassNamePrefix + _getObjName(theClass, "_") + "$" + _gblInst.n;
|
||||
_gblInst.n++;
|
||||
classProto[DynClassName] = className;
|
||||
}
|
||||
var perfOptions = dynamicProto[DynProtoDefaultOptions];
|
||||
var useBaseInst = !!perfOptions[strUseBaseInst];
|
||||
if (useBaseInst && options && options[strUseBaseInst] !== undefined) {
|
||||
useBaseInst = !!options[strUseBaseInst];
|
||||
}
|
||||
// Get the current instance functions
|
||||
var instFuncs = _getInstanceFuncs(target);
|
||||
// Get all of the functions for any base instance (before they are potentially overridden)
|
||||
var baseFuncs = _getBaseFuncs(classProto, target, instFuncs, useBaseInst);
|
||||
// Execute the delegate passing in both the current target "this" and "base" function references
|
||||
// Note casting the same type as we don't actually have the base class here and this will provide some intellisense support
|
||||
delegateFunc(target, baseFuncs);
|
||||
// Don't allow setting instance functions for older IE instances
|
||||
var setInstanceFunc = !!_objGetPrototypeOf && !!perfOptions[strSetInstFuncs];
|
||||
if (setInstanceFunc && options) {
|
||||
setInstanceFunc = !!options[strSetInstFuncs];
|
||||
}
|
||||
// Populate the Prototype for any overridden instance functions
|
||||
_populatePrototype(classProto, className, target, instFuncs, setInstanceFunc !== false);
|
||||
}
|
||||
/**
|
||||
* Exposes the default global options to allow global configuration, if the global values are disabled these will override
|
||||
* any passed values. This is primarily exposed to support unit-testing without the need for individual classes to expose
|
||||
* their internal usage of dynamic proto.
|
||||
*/
|
||||
dynamicProto[DynProtoDefaultOptions] = _gblInst.o;
|
||||
|
||||
return dynamicProto;
|
||||
|
||||
}));
|
5
vscode-server-linux-x64-web/node_modules/@microsoft/dynamicproto-js/lib/dist/amd/dynamicproto-js.min.js
generated
vendored
Normal file
5
vscode-server-linux-x64-web/node_modules/@microsoft/dynamicproto-js/lib/dist/amd/dynamicproto-js.min.js
generated
vendored
Normal file
@ -0,0 +1,5 @@
|
||||
/*!
|
||||
* Microsoft Dynamic Proto Utility, 1.1.9
|
||||
* Copyright (c) Microsoft and contributors. All rights reserved.
|
||||
*/
|
||||
define(function(){"use strict";var n,t="undefined",o="constructor",d="prototype",h="function",v="_dynInstFuncs",_="_isDynProxy",g="_dynClass",w="_dynInstChk",b=w,P="_dfOpts",r="_unknown_",e="__proto__",i="_dyn"+e,f="__dynProto$Gbl",u="_dynInstProto",I="useBaseInst",O="setInstFuncs",s=Object,m=s.getPrototypeOf,a=s.getOwnPropertyNames,t=(n=(n=(n=(n=typeof globalThis!=t?globalThis:n)||typeof self==t?n:self)||typeof window==t?n:window)||typeof global==t?n:global)||{},C=t[f]||(t[f]={o:((n={})[O]=!0,n[I]=!0,n),n:1e3});function k(n,t){return n&&s[d].hasOwnProperty.call(n,t)}function F(n){return n&&(n===s[d]||n===Array[d])}function T(n){return F(n)||n===Function[d]}function $(n){if(n){if(m)return m(n);var t=n[e]||n[d]||(n[o]?n[o][d]:null),r=n[i]||t;k(n,i)||(delete n[u],r=n[i]=n[u]||n[i],n[u]=t)}return r}function D(n,t){var r=[];if(a)r=a(n);else for(var o in n)"string"==typeof o&&k(n,o)&&r.push(o);if(r&&0<r.length)for(var e=0;e<r.length;e++)t(r[e])}function j(n,t,r){return t!==o&&typeof n[t]===h&&(r||k(n,t))}function x(n){throw new TypeError("DynamicProto: "+n)}function A(n,t){for(var r=n.length-1;0<=r;r--)if(n[r]===t)return 1}function B(n,t){return k(n,d)?n.name||t||r:((n||{})[o]||{}).name||t||r}function E(n,o,t,r){k(n,d)||x("theClass is an invalid class definition.");var e,i,f,u,s,a,c=n[d],l=(function(n){if(!m)return 1;for(var t=[],r=$(o);r&&!T(r)&&!A(t,r);){if(r===n)return 1;t.push(r),r=$(r)}}(c)||x("["+B(n)+"] not in hierarchy of ["+B(o)+"]"),null),n=(k(c,g)?l=c[g]:(l="_dynCls$"+B(n,"_")+"$"+C.n,C.n++,c[g]=l),E[P]),y=!!n[I],p=(y&&r&&r[I]!==undefined&&(y=!!r[I]),i={},D(e=o,function(n){!i[n]&&j(e,n,!1)&&(i[n]=e[n])}),i),y=(t(o,function(n,t,r,i){function o(n,t,r){var o,e=t[r];return e[_]&&i&&!1!==(o=n[v]||{})[b]&&(e=(o[t[g]]||{})[r]||e),function(){return e.apply(n,arguments)}}for(var e={},f=(D(r,function(n){e[n]=o(t,r,n)}),$(n)),u=[];f&&!T(f)&&!A(u,f);)D(f,function(n){!e[n]&&j(f,n,!m)&&(e[n]=o(t,f,n))}),u.push(f),f=$(f);return e}(c,o,p,y)),!!m&&!!n[O]);f=c,t=l,u=o,s=p,n=0!=(y&&r?!!r[O]:y),F(f)||(c=u[v]=u[v]||{},a=c[t]=c[t]||{},!1!==c[b]&&(c[b]=!!n),D(u,function(n){var r,o,e;j(u,n,!1)&&u[n]!==s[n]&&(a[n]=u[n],delete u[n],k(f,n)&&(!f[n]||f[n][_])||(f[n]=(r=f,o=n,(e=function(){var n,t;return(function(n,t,r,o){var e=null;if(n&&k(r,g)){var i=n[v]||{};if((e=(i[r[g]]||{})[t])||x("Missing ["+t+"] "+h),!e[w]&&!1!==i[b]){for(var f=!k(n,t),u=$(n),s=[];f&&u&&!T(u)&&!A(s,u);){var a=u[t];if(a){f=a===o;break}s.push(u),u=$(u)}try{f&&(n[t]=e),e[w]=1}catch(c){i[b]=!1}}}return e}(this,o,r,e)||(typeof(t=(t=r[n=o])===e?$(r)[n]:t)!==h&&x("["+n+"] is not a "+h),t)).apply(this,arguments)})[_]=1,e)))}))}return E[P]=C.o,E});
|
546
vscode-server-linux-x64-web/node_modules/@microsoft/dynamicproto-js/lib/dist/cjs/dynamicproto-js.js
generated
vendored
Normal file
546
vscode-server-linux-x64-web/node_modules/@microsoft/dynamicproto-js/lib/dist/cjs/dynamicproto-js.js
generated
vendored
Normal file
@ -0,0 +1,546 @@
|
||||
/*!
|
||||
* Microsoft Dynamic Proto Utility, 1.1.9
|
||||
* Copyright (c) Microsoft and contributors. All rights reserved.
|
||||
*/
|
||||
'use strict';
|
||||
|
||||
var _a;
|
||||
var UNDEFINED = "undefined";
|
||||
/**
|
||||
* Constant string defined to support minimization
|
||||
* @ignore
|
||||
*/
|
||||
var Constructor = 'constructor';
|
||||
/**
|
||||
* Constant string defined to support minimization
|
||||
* @ignore
|
||||
*/
|
||||
var Prototype = 'prototype';
|
||||
/**
|
||||
* Constant string defined to support minimization
|
||||
* @ignore
|
||||
*/
|
||||
var strFunction = 'function';
|
||||
/**
|
||||
* Used to define the name of the instance function lookup table
|
||||
* @ignore
|
||||
*/
|
||||
var DynInstFuncTable = '_dynInstFuncs';
|
||||
/**
|
||||
* Name used to tag the dynamic prototype function
|
||||
* @ignore
|
||||
*/
|
||||
var DynProxyTag = '_isDynProxy';
|
||||
/**
|
||||
* Name added to a prototype to define the dynamic prototype "class" name used to lookup the function table
|
||||
* @ignore
|
||||
*/
|
||||
var DynClassName = '_dynClass';
|
||||
/**
|
||||
* Prefix added to the classname to avoid any name clashes with other instance level properties
|
||||
* @ignore
|
||||
*/
|
||||
var DynClassNamePrefix = '_dynCls$';
|
||||
/**
|
||||
* A tag which is used to check if we have already to attempted to set the instance function if one is not present
|
||||
* @ignore
|
||||
*/
|
||||
var DynInstChkTag = '_dynInstChk';
|
||||
/**
|
||||
* A tag which is used to check if we are allows to try and set an instance function is one is not present. Using the same
|
||||
* tag name as the function level but a different const name for readability only.
|
||||
*/
|
||||
var DynAllowInstChkTag = DynInstChkTag;
|
||||
/**
|
||||
* The global (imported) instances where the global performance options are stored
|
||||
*/
|
||||
var DynProtoDefaultOptions = '_dfOpts';
|
||||
/**
|
||||
* Value used as the name of a class when it cannot be determined
|
||||
* @ignore
|
||||
*/
|
||||
var UnknownValue = '_unknown_';
|
||||
/**
|
||||
* Constant string defined to support minimization
|
||||
* @ignore
|
||||
*/
|
||||
var str__Proto = "__proto__";
|
||||
/**
|
||||
* The polyfill version of __proto__ so that it doesn't cause issues for anyone not expecting it to exist
|
||||
*/
|
||||
var DynProtoBaseProto = "_dyn" + str__Proto;
|
||||
/**
|
||||
* Runtime Global holder for dynamicProto settings
|
||||
*/
|
||||
var DynProtoGlobalSettings = "__dynProto$Gbl";
|
||||
/**
|
||||
* Track the current prototype for IE8 as you can't look back to get the prototype
|
||||
*/
|
||||
var DynProtoCurrent = "_dynInstProto";
|
||||
/**
|
||||
* Constant string defined to support minimization
|
||||
* @ignore
|
||||
*/
|
||||
var strUseBaseInst = 'useBaseInst';
|
||||
/**
|
||||
* Constant string defined to support minimization
|
||||
* @ignore
|
||||
*/
|
||||
var strSetInstFuncs = 'setInstFuncs';
|
||||
var Obj = Object;
|
||||
/**
|
||||
* Pre-lookup to check if we are running on a modern browser (i.e. not IE8)
|
||||
* @ignore
|
||||
*/
|
||||
var _objGetPrototypeOf = Obj["getPrototypeOf"];
|
||||
/**
|
||||
* Pre-lookup to check for the existence of this function
|
||||
*/
|
||||
var _objGetOwnProps = Obj["getOwnPropertyNames"];
|
||||
/**
|
||||
* Gets the runtime global reference
|
||||
* @returns
|
||||
*/
|
||||
function _getGlobal() {
|
||||
var result;
|
||||
if (typeof globalThis !== UNDEFINED) {
|
||||
result = globalThis;
|
||||
}
|
||||
if (!result && typeof self !== UNDEFINED) {
|
||||
result = self;
|
||||
}
|
||||
if (!result && typeof window !== UNDEFINED) {
|
||||
result = window;
|
||||
}
|
||||
if (!result && typeof global !== UNDEFINED) {
|
||||
result = global;
|
||||
}
|
||||
return result || {};
|
||||
}
|
||||
// Since 1.1.7 moving these to the runtime global to work around mixed version and module issues
|
||||
// See Issue https://github.com/microsoft/DynamicProto-JS/issues/57 for details
|
||||
var _gbl = _getGlobal();
|
||||
var _gblInst = _gbl[DynProtoGlobalSettings] || (_gbl[DynProtoGlobalSettings] = {
|
||||
o: (_a = {},
|
||||
_a[strSetInstFuncs] = true,
|
||||
_a[strUseBaseInst] = true,
|
||||
_a),
|
||||
n: 1000 // Start new global index @ 1000 so we "fix" some cases when mixed with 1.1.6 or earlier
|
||||
});
|
||||
/**
|
||||
* Helper to check if the object contains a property of the name
|
||||
* @ignore
|
||||
*/
|
||||
function _hasOwnProperty(obj, prop) {
|
||||
return obj && Obj[Prototype].hasOwnProperty.call(obj, prop);
|
||||
}
|
||||
/**
|
||||
* Helper used to check whether the target is an Object prototype or Array prototype
|
||||
* @ignore
|
||||
*/
|
||||
function _isObjectOrArrayPrototype(target) {
|
||||
return target && (target === Obj[Prototype] || target === Array[Prototype]);
|
||||
}
|
||||
/**
|
||||
* Helper used to check whether the target is an Object prototype, Array prototype or Function prototype
|
||||
* @ignore
|
||||
*/
|
||||
function _isObjectArrayOrFunctionPrototype(target) {
|
||||
return _isObjectOrArrayPrototype(target) || target === Function[Prototype];
|
||||
}
|
||||
/**
|
||||
* Helper used to get the prototype of the target object as getPrototypeOf is not available in an ES3 environment.
|
||||
* @ignore
|
||||
*/
|
||||
function _getObjProto(target) {
|
||||
var newProto;
|
||||
if (target) {
|
||||
// This method doesn't exist in older browsers (e.g. IE8)
|
||||
if (_objGetPrototypeOf) {
|
||||
return _objGetPrototypeOf(target);
|
||||
}
|
||||
var curProto = target[str__Proto] || target[Prototype] || (target[Constructor] ? target[Constructor][Prototype] : null);
|
||||
// Using the pre-calculated value as IE8 doesn't support looking up the prototype of a prototype and thus fails for more than 1 base class
|
||||
newProto = target[DynProtoBaseProto] || curProto;
|
||||
if (!_hasOwnProperty(target, DynProtoBaseProto)) {
|
||||
// As this prototype doesn't have this property then this is from an inherited class so newProto is the base to return so save it
|
||||
// so we can look it up value (which for a multiple hierarchy dynamicProto will be the base class)
|
||||
delete target[DynProtoCurrent]; // Delete any current value allocated to this instance so we pick up the value from prototype hierarchy
|
||||
newProto = target[DynProtoBaseProto] = target[DynProtoCurrent] || target[DynProtoBaseProto];
|
||||
target[DynProtoCurrent] = curProto;
|
||||
}
|
||||
}
|
||||
return newProto;
|
||||
}
|
||||
/**
|
||||
* Helper to get the properties of an object, including none enumerable ones as functions on a prototype in ES6
|
||||
* are not enumerable.
|
||||
* @param target
|
||||
*/
|
||||
function _forEachProp(target, func) {
|
||||
var props = [];
|
||||
if (_objGetOwnProps) {
|
||||
props = _objGetOwnProps(target);
|
||||
}
|
||||
else {
|
||||
for (var name_1 in target) {
|
||||
if (typeof name_1 === "string" && _hasOwnProperty(target, name_1)) {
|
||||
props.push(name_1);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (props && props.length > 0) {
|
||||
for (var lp = 0; lp < props.length; lp++) {
|
||||
func(props[lp]);
|
||||
}
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Helper function to check whether the provided function name is a potential candidate for dynamic
|
||||
* callback and prototype generation.
|
||||
* @param target The target object, may be a prototype or class object
|
||||
* @param funcName The function name
|
||||
* @param skipOwn Skips the check for own property
|
||||
* @ignore
|
||||
*/
|
||||
function _isDynamicCandidate(target, funcName, skipOwn) {
|
||||
return (funcName !== Constructor && typeof target[funcName] === strFunction && (skipOwn || _hasOwnProperty(target, funcName)));
|
||||
}
|
||||
/**
|
||||
* Helper to throw a TypeError exception
|
||||
* @param message the message
|
||||
* @ignore
|
||||
*/
|
||||
function _throwTypeError(message) {
|
||||
throw new TypeError("DynamicProto: " + message);
|
||||
}
|
||||
/**
|
||||
* Returns a collection of the instance functions that are defined directly on the thisTarget object, it does
|
||||
* not return any inherited functions
|
||||
* @param thisTarget The object to get the instance functions from
|
||||
* @ignore
|
||||
*/
|
||||
function _getInstanceFuncs(thisTarget) {
|
||||
// Get the base proto
|
||||
var instFuncs = {};
|
||||
// Save any existing instance functions
|
||||
_forEachProp(thisTarget, function (name) {
|
||||
// Don't include any dynamic prototype instances - as we only want the real functions
|
||||
if (!instFuncs[name] && _isDynamicCandidate(thisTarget, name, false)) {
|
||||
// Create an instance callback for passing the base function to the caller
|
||||
instFuncs[name] = thisTarget[name];
|
||||
}
|
||||
});
|
||||
return instFuncs;
|
||||
}
|
||||
/**
|
||||
* Returns whether the value is included in the array
|
||||
* @param values The array of values
|
||||
* @param value The value
|
||||
*/
|
||||
function _hasVisited(values, value) {
|
||||
for (var lp = values.length - 1; lp >= 0; lp--) {
|
||||
if (values[lp] === value) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
/**
|
||||
* Returns an object that contains callback functions for all "base/super" functions, this is used to "save"
|
||||
* enabling calling super.xxx() functions without requiring that the base "class" has defined a prototype references
|
||||
* @param target The current instance
|
||||
* @ignore
|
||||
*/
|
||||
function _getBaseFuncs(classProto, thisTarget, instFuncs, useBaseInst) {
|
||||
function _instFuncProxy(target, funcHost, funcName) {
|
||||
var theFunc = funcHost[funcName];
|
||||
if (theFunc[DynProxyTag] && useBaseInst) {
|
||||
// grab and reuse the hosted looking function (if available) otherwise the original passed function
|
||||
var instFuncTable = target[DynInstFuncTable] || {};
|
||||
if (instFuncTable[DynAllowInstChkTag] !== false) {
|
||||
theFunc = (instFuncTable[funcHost[DynClassName]] || {})[funcName] || theFunc;
|
||||
}
|
||||
}
|
||||
return function () {
|
||||
// eslint-disable-next-line prefer-rest-params
|
||||
return theFunc.apply(target, arguments);
|
||||
};
|
||||
}
|
||||
// Start creating a new baseFuncs by creating proxies for the instance functions (as they may get replaced)
|
||||
var baseFuncs = {};
|
||||
_forEachProp(instFuncs, function (name) {
|
||||
// Create an instance callback for passing the base function to the caller
|
||||
baseFuncs[name] = _instFuncProxy(thisTarget, instFuncs, name);
|
||||
});
|
||||
// Get the base prototype functions
|
||||
var baseProto = _getObjProto(classProto);
|
||||
var visited = [];
|
||||
// Don't include base object functions for Object, Array or Function
|
||||
while (baseProto && !_isObjectArrayOrFunctionPrototype(baseProto) && !_hasVisited(visited, baseProto)) {
|
||||
// look for prototype functions
|
||||
_forEachProp(baseProto, function (name) {
|
||||
// Don't include any dynamic prototype instances - as we only want the real functions
|
||||
// For IE 7/8 the prototype lookup doesn't provide the full chain so we need to bypass the
|
||||
// hasOwnProperty check we get all of the methods, main difference is that IE7/8 doesn't return
|
||||
// the Object prototype methods while bypassing the check
|
||||
if (!baseFuncs[name] && _isDynamicCandidate(baseProto, name, !_objGetPrototypeOf)) {
|
||||
// Create an instance callback for passing the base function to the caller
|
||||
baseFuncs[name] = _instFuncProxy(thisTarget, baseProto, name);
|
||||
}
|
||||
});
|
||||
// We need to find all possible functions that might be overloaded by walking the entire prototype chain
|
||||
// This avoids the caller from needing to check whether it's direct base class implements the function or not
|
||||
// by walking the entire chain it simplifies the usage and issues from upgrading any of the base classes.
|
||||
visited.push(baseProto);
|
||||
baseProto = _getObjProto(baseProto);
|
||||
}
|
||||
return baseFuncs;
|
||||
}
|
||||
function _getInstFunc(target, funcName, proto, currentDynProtoProxy) {
|
||||
var instFunc = null;
|
||||
// We need to check whether the class name is defined directly on this prototype otherwise
|
||||
// it will walk the proto chain and return any parent proto classname.
|
||||
if (target && _hasOwnProperty(proto, DynClassName)) {
|
||||
var instFuncTable = target[DynInstFuncTable] || {};
|
||||
instFunc = (instFuncTable[proto[DynClassName]] || {})[funcName];
|
||||
if (!instFunc) {
|
||||
// Avoid stack overflow from recursive calling the same function
|
||||
_throwTypeError("Missing [" + funcName + "] " + strFunction);
|
||||
}
|
||||
// We have the instance function, lets check it we can speed up further calls
|
||||
// by adding the instance function back directly on the instance (avoiding the dynamic func lookup)
|
||||
if (!instFunc[DynInstChkTag] && instFuncTable[DynAllowInstChkTag] !== false) {
|
||||
// If the instance already has an instance function we can't replace it
|
||||
var canAddInst = !_hasOwnProperty(target, funcName);
|
||||
// Get current prototype
|
||||
var objProto = _getObjProto(target);
|
||||
var visited = [];
|
||||
// Lookup the function starting at the top (instance level prototype) and traverse down, if the first matching function
|
||||
// if nothing is found or if the first hit is a dynamic proto instance then we can safely add an instance shortcut
|
||||
while (canAddInst && objProto && !_isObjectArrayOrFunctionPrototype(objProto) && !_hasVisited(visited, objProto)) {
|
||||
var protoFunc = objProto[funcName];
|
||||
if (protoFunc) {
|
||||
canAddInst = (protoFunc === currentDynProtoProxy);
|
||||
break;
|
||||
}
|
||||
// We need to find all possible initial functions to ensure that we don't bypass a valid override function
|
||||
visited.push(objProto);
|
||||
objProto = _getObjProto(objProto);
|
||||
}
|
||||
try {
|
||||
if (canAddInst) {
|
||||
// This instance doesn't have an instance func and the class hierarchy does have a higher level prototype version
|
||||
// so it's safe to directly assign for any subsequent calls (for better performance)
|
||||
target[funcName] = instFunc;
|
||||
}
|
||||
// Block further attempts to set the instance function for any
|
||||
instFunc[DynInstChkTag] = 1;
|
||||
}
|
||||
catch (e) {
|
||||
// Don't crash if the object is readonly or the runtime doesn't allow changing this
|
||||
// And set a flag so we don't try again for any function
|
||||
instFuncTable[DynAllowInstChkTag] = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
return instFunc;
|
||||
}
|
||||
function _getProtoFunc(funcName, proto, currentDynProtoProxy) {
|
||||
var protoFunc = proto[funcName];
|
||||
// Check that the prototype function is not a self reference -- try to avoid stack overflow!
|
||||
if (protoFunc === currentDynProtoProxy) {
|
||||
// It is so lookup the base prototype
|
||||
protoFunc = _getObjProto(proto)[funcName];
|
||||
}
|
||||
if (typeof protoFunc !== strFunction) {
|
||||
_throwTypeError("[" + funcName + "] is not a " + strFunction);
|
||||
}
|
||||
return protoFunc;
|
||||
}
|
||||
/**
|
||||
* Add the required dynamic prototype methods to the the class prototype
|
||||
* @param proto - The class prototype
|
||||
* @param className - The instance classname
|
||||
* @param target - The target instance
|
||||
* @param baseInstFuncs - The base instance functions
|
||||
* @param setInstanceFunc - Flag to allow prototype function to reset the instance function if one does not exist
|
||||
* @ignore
|
||||
*/
|
||||
function _populatePrototype(proto, className, target, baseInstFuncs, setInstanceFunc) {
|
||||
function _createDynamicPrototype(proto, funcName) {
|
||||
var dynProtoProxy = function () {
|
||||
// Use the instance or prototype function
|
||||
var instFunc = _getInstFunc(this, funcName, proto, dynProtoProxy) || _getProtoFunc(funcName, proto, dynProtoProxy);
|
||||
// eslint-disable-next-line prefer-rest-params
|
||||
return instFunc.apply(this, arguments);
|
||||
};
|
||||
// Tag this function as a proxy to support replacing dynamic proxy elements (primary use case is for unit testing
|
||||
// via which can dynamically replace the prototype function reference)
|
||||
dynProtoProxy[DynProxyTag] = 1;
|
||||
return dynProtoProxy;
|
||||
}
|
||||
if (!_isObjectOrArrayPrototype(proto)) {
|
||||
var instFuncTable = target[DynInstFuncTable] = target[DynInstFuncTable] || {};
|
||||
var instFuncs_1 = instFuncTable[className] = (instFuncTable[className] || {}); // fetch and assign if as it may not exist yet
|
||||
// Set whether we are allow to lookup instances, if someone has set to false then do not re-enable
|
||||
if (instFuncTable[DynAllowInstChkTag] !== false) {
|
||||
instFuncTable[DynAllowInstChkTag] = !!setInstanceFunc;
|
||||
}
|
||||
_forEachProp(target, function (name) {
|
||||
// Only add overridden functions
|
||||
if (_isDynamicCandidate(target, name, false) && target[name] !== baseInstFuncs[name]) {
|
||||
// Save the instance Function to the lookup table and remove it from the instance as it's not a dynamic proto function
|
||||
instFuncs_1[name] = target[name];
|
||||
delete target[name];
|
||||
// Add a dynamic proto if one doesn't exist or if a prototype function exists and it's not a dynamic one
|
||||
if (!_hasOwnProperty(proto, name) || (proto[name] && !proto[name][DynProxyTag])) {
|
||||
proto[name] = _createDynamicPrototype(proto, name);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Checks whether the passed prototype object appears to be correct by walking the prototype hierarchy of the instance
|
||||
* @param classProto The class prototype instance
|
||||
* @param thisTarget The current instance that will be checked whether the passed prototype instance is in the hierarchy
|
||||
* @ignore
|
||||
*/
|
||||
function _checkPrototype(classProto, thisTarget) {
|
||||
// This method doesn't existing in older browsers (e.g. IE8)
|
||||
if (_objGetPrototypeOf) {
|
||||
// As this is primarily a coding time check, don't bother checking if running in IE8 or lower
|
||||
var visited = [];
|
||||
var thisProto = _getObjProto(thisTarget);
|
||||
while (thisProto && !_isObjectArrayOrFunctionPrototype(thisProto) && !_hasVisited(visited, thisProto)) {
|
||||
if (thisProto === classProto) {
|
||||
return true;
|
||||
}
|
||||
// This avoids the caller from needing to check whether it's direct base class implements the function or not
|
||||
// by walking the entire chain it simplifies the usage and issues from upgrading any of the base classes.
|
||||
visited.push(thisProto);
|
||||
thisProto = _getObjProto(thisProto);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
// If objGetPrototypeOf doesn't exist then just assume everything is ok.
|
||||
return true;
|
||||
}
|
||||
/**
|
||||
* Gets the current prototype name using the ES6 name if available otherwise falling back to a use unknown as the name.
|
||||
* It's not critical for this to return a name, it's used to decorate the generated unique name for easier debugging only.
|
||||
* @param target
|
||||
* @param unknownValue
|
||||
* @ignore
|
||||
*/
|
||||
function _getObjName(target, unknownValue) {
|
||||
if (_hasOwnProperty(target, Prototype)) {
|
||||
// Look like a prototype
|
||||
return target.name || unknownValue || UnknownValue;
|
||||
}
|
||||
return (((target || {})[Constructor]) || {}).name || unknownValue || UnknownValue;
|
||||
}
|
||||
/**
|
||||
* Helper function when creating dynamic (inline) functions for classes, this helper performs the following tasks :-
|
||||
* - Saves references to all defined base class functions
|
||||
* - Calls the delegateFunc with the current target (this) and a base object reference that can be used to call all "super" functions.
|
||||
* - Will populate the class prototype for all overridden functions to support class extension that call the prototype instance.
|
||||
* Callers should use this helper when declaring all function within the constructor of a class, as mentioned above the delegateFunc is
|
||||
* passed both the target "this" and an object that can be used to call any base (super) functions, using this based object in place of
|
||||
* super.XXX() (which gets expanded to _super.prototype.XXX()) provides a better minification outcome and also ensures the correct "this"
|
||||
* context is maintained as TypeScript creates incorrect references using super.XXXX() for dynamically defined functions i.e. Functions
|
||||
* defined in the constructor or some other function (rather than declared as complete typescript functions).
|
||||
* ### Usage
|
||||
* ```typescript
|
||||
* import dynamicProto from "@microsoft/dynamicproto-js";
|
||||
* class ExampleClass extends BaseClass {
|
||||
* constructor() {
|
||||
* dynamicProto(ExampleClass, this, (_self, base) => {
|
||||
* // This will define a function that will be converted to a prototype function
|
||||
* _self.newFunc = () => {
|
||||
* // Access any "this" instance property
|
||||
* if (_self.someProperty) {
|
||||
* ...
|
||||
* }
|
||||
* }
|
||||
* // This will define a function that will be converted to a prototype function
|
||||
* _self.myFunction = () => {
|
||||
* // Access any "this" instance property
|
||||
* if (_self.someProperty) {
|
||||
* // Call the base version of the function that we are overriding
|
||||
* base.myFunction();
|
||||
* }
|
||||
* ...
|
||||
* }
|
||||
* _self.initialize = () => {
|
||||
* ...
|
||||
* }
|
||||
* // Warnings: While the following will work as _self is simply a reference to
|
||||
* // this, if anyone overrides myFunction() the overridden will be called first
|
||||
* // as the normal JavaScript method resolution will occur and the defined
|
||||
* // _self.initialize() function is actually gets removed from the instance and
|
||||
* // a proxy prototype version is created to reference the created method.
|
||||
* _self.initialize();
|
||||
* });
|
||||
* }
|
||||
* }
|
||||
* ```
|
||||
* @typeparam DPType This is the generic type of the class, used to keep intellisense valid
|
||||
* @typeparam DPCls The type that contains the prototype of the current class
|
||||
* @param theClass - This is the current class instance which contains the prototype for the current class
|
||||
* @param target - The current "this" (target) reference, when the class has been extended this.prototype will not be the 'theClass' value.
|
||||
* @param delegateFunc - The callback function (closure) that will create the dynamic function
|
||||
* @param options - Additional options to configure how the dynamic prototype operates
|
||||
*/
|
||||
function dynamicProto(theClass, target, delegateFunc, options) {
|
||||
// Make sure that the passed theClass argument looks correct
|
||||
if (!_hasOwnProperty(theClass, Prototype)) {
|
||||
_throwTypeError("theClass is an invalid class definition.");
|
||||
}
|
||||
// Quick check to make sure that the passed theClass argument looks correct (this is a common copy/paste error)
|
||||
var classProto = theClass[Prototype];
|
||||
if (!_checkPrototype(classProto, target)) {
|
||||
_throwTypeError("[" + _getObjName(theClass) + "] not in hierarchy of [" + _getObjName(target) + "]");
|
||||
}
|
||||
var className = null;
|
||||
if (_hasOwnProperty(classProto, DynClassName)) {
|
||||
// Only grab the class name if it's defined on this prototype (i.e. don't walk the prototype chain)
|
||||
className = classProto[DynClassName];
|
||||
}
|
||||
else {
|
||||
// As not all browser support name on the prototype creating a unique dynamic one if we have not already
|
||||
// assigned one, so we can use a simple string as the lookup rather than an object for the dynamic instance
|
||||
// function table lookup.
|
||||
className = DynClassNamePrefix + _getObjName(theClass, "_") + "$" + _gblInst.n;
|
||||
_gblInst.n++;
|
||||
classProto[DynClassName] = className;
|
||||
}
|
||||
var perfOptions = dynamicProto[DynProtoDefaultOptions];
|
||||
var useBaseInst = !!perfOptions[strUseBaseInst];
|
||||
if (useBaseInst && options && options[strUseBaseInst] !== undefined) {
|
||||
useBaseInst = !!options[strUseBaseInst];
|
||||
}
|
||||
// Get the current instance functions
|
||||
var instFuncs = _getInstanceFuncs(target);
|
||||
// Get all of the functions for any base instance (before they are potentially overridden)
|
||||
var baseFuncs = _getBaseFuncs(classProto, target, instFuncs, useBaseInst);
|
||||
// Execute the delegate passing in both the current target "this" and "base" function references
|
||||
// Note casting the same type as we don't actually have the base class here and this will provide some intellisense support
|
||||
delegateFunc(target, baseFuncs);
|
||||
// Don't allow setting instance functions for older IE instances
|
||||
var setInstanceFunc = !!_objGetPrototypeOf && !!perfOptions[strSetInstFuncs];
|
||||
if (setInstanceFunc && options) {
|
||||
setInstanceFunc = !!options[strSetInstFuncs];
|
||||
}
|
||||
// Populate the Prototype for any overridden instance functions
|
||||
_populatePrototype(classProto, className, target, instFuncs, setInstanceFunc !== false);
|
||||
}
|
||||
/**
|
||||
* Exposes the default global options to allow global configuration, if the global values are disabled these will override
|
||||
* any passed values. This is primarily exposed to support unit-testing without the need for individual classes to expose
|
||||
* their internal usage of dynamic proto.
|
||||
*/
|
||||
dynamicProto[DynProtoDefaultOptions] = _gblInst.o;
|
||||
|
||||
module.exports = dynamicProto;
|
5
vscode-server-linux-x64-web/node_modules/@microsoft/dynamicproto-js/lib/dist/cjs/dynamicproto-js.min.js
generated
vendored
Normal file
5
vscode-server-linux-x64-web/node_modules/@microsoft/dynamicproto-js/lib/dist/cjs/dynamicproto-js.min.js
generated
vendored
Normal file
@ -0,0 +1,5 @@
|
||||
/*!
|
||||
* Microsoft Dynamic Proto Utility, 1.1.9
|
||||
* Copyright (c) Microsoft and contributors. All rights reserved.
|
||||
*/
|
||||
"use strict";var n,t="undefined",o="constructor",d="prototype",h="function",v="_dynInstFuncs",_="_isDynProxy",g="_dynClass",w="_dynInstChk",b=w,P="_dfOpts",r="_unknown_",e="__proto__",i="_dyn"+e,u="__dynProto$Gbl",f="_dynInstProto",m="useBaseInst",I="setInstFuncs",s=Object,O=s.getPrototypeOf,a=s.getOwnPropertyNames,t=(n=(n=(n=(n=typeof globalThis!=t?globalThis:n)||typeof self==t?n:self)||typeof window==t?n:window)||typeof global==t?n:global)||{},C=t[u]||(t[u]={o:((n={})[I]=!0,n[m]=!0,n),n:1e3});function k(n,t){return n&&s[d].hasOwnProperty.call(n,t)}function F(n){return n&&(n===s[d]||n===Array[d])}function T(n){return F(n)||n===Function[d]}function $(n){if(n){if(O)return O(n);var t=n[e]||n[d]||(n[o]?n[o][d]:null),r=n[i]||t;k(n,i)||(delete n[f],r=n[i]=n[f]||n[i],n[f]=t)}return r}function x(n,t){var r=[];if(a)r=a(n);else for(var o in n)"string"==typeof o&&k(n,o)&&r.push(o);if(r&&0<r.length)for(var e=0;e<r.length;e++)t(r[e])}function D(n,t,r){return t!==o&&typeof n[t]===h&&(r||k(n,t))}function j(n){throw new TypeError("DynamicProto: "+n)}function A(n,t){for(var r=n.length-1;0<=r;r--)if(n[r]===t)return 1}function B(n,t){return k(n,d)?n.name||t||r:((n||{})[o]||{}).name||t||r}function E(n,o,t,r){k(n,d)||j("theClass is an invalid class definition.");var e,i,u,f,s,a,c=n[d],l=(function(n){if(!O)return 1;for(var t=[],r=$(o);r&&!T(r)&&!A(t,r);){if(r===n)return 1;t.push(r),r=$(r)}}(c)||j("["+B(n)+"] not in hierarchy of ["+B(o)+"]"),null),n=(k(c,g)?l=c[g]:(l="_dynCls$"+B(n,"_")+"$"+C.n,C.n++,c[g]=l),E[P]),y=!!n[m],p=(y&&r&&r[m]!==undefined&&(y=!!r[m]),i={},x(e=o,function(n){!i[n]&&D(e,n,!1)&&(i[n]=e[n])}),i),y=(t(o,function(n,t,r,i){function o(n,t,r){var o,e=t[r];return e[_]&&i&&!1!==(o=n[v]||{})[b]&&(e=(o[t[g]]||{})[r]||e),function(){return e.apply(n,arguments)}}for(var e={},u=(x(r,function(n){e[n]=o(t,r,n)}),$(n)),f=[];u&&!T(u)&&!A(f,u);)x(u,function(n){!e[n]&&D(u,n,!O)&&(e[n]=o(t,u,n))}),f.push(u),u=$(u);return e}(c,o,p,y)),!!O&&!!n[I]);u=c,t=l,f=o,s=p,n=0!=(y&&r?!!r[I]:y),F(u)||(c=f[v]=f[v]||{},a=c[t]=c[t]||{},!1!==c[b]&&(c[b]=!!n),x(f,function(n){var r,o,e;D(f,n,!1)&&f[n]!==s[n]&&(a[n]=f[n],delete f[n],k(u,n)&&(!u[n]||u[n][_])||(u[n]=(r=u,o=n,(e=function(){var n,t;return(function(n,t,r,o){var e=null;if(n&&k(r,g)){var i=n[v]||{};if((e=(i[r[g]]||{})[t])||j("Missing ["+t+"] "+h),!e[w]&&!1!==i[b]){for(var u=!k(n,t),f=$(n),s=[];u&&f&&!T(f)&&!A(s,f);){var a=f[t];if(a){u=a===o;break}s.push(f),f=$(f)}try{u&&(n[t]=e),e[w]=1}catch(c){i[b]=!1}}}return e}(this,o,r,e)||(typeof(t=(t=r[n=o])===e?$(r)[n]:t)!==h&&j("["+n+"] is not a "+h),t)).apply(this,arguments)})[_]=1,e)))}))}E[P]=C.o,module.exports=E;
|
544
vscode-server-linux-x64-web/node_modules/@microsoft/dynamicproto-js/lib/dist/esm/dynamicproto-js.js
generated
vendored
Normal file
544
vscode-server-linux-x64-web/node_modules/@microsoft/dynamicproto-js/lib/dist/esm/dynamicproto-js.js
generated
vendored
Normal file
@ -0,0 +1,544 @@
|
||||
/*!
|
||||
* Microsoft Dynamic Proto Utility, 1.1.9
|
||||
* Copyright (c) Microsoft and contributors. All rights reserved.
|
||||
*/
|
||||
var _a;
|
||||
var UNDEFINED = "undefined";
|
||||
/**
|
||||
* Constant string defined to support minimization
|
||||
* @ignore
|
||||
*/
|
||||
var Constructor = 'constructor';
|
||||
/**
|
||||
* Constant string defined to support minimization
|
||||
* @ignore
|
||||
*/
|
||||
var Prototype = 'prototype';
|
||||
/**
|
||||
* Constant string defined to support minimization
|
||||
* @ignore
|
||||
*/
|
||||
var strFunction = 'function';
|
||||
/**
|
||||
* Used to define the name of the instance function lookup table
|
||||
* @ignore
|
||||
*/
|
||||
var DynInstFuncTable = '_dynInstFuncs';
|
||||
/**
|
||||
* Name used to tag the dynamic prototype function
|
||||
* @ignore
|
||||
*/
|
||||
var DynProxyTag = '_isDynProxy';
|
||||
/**
|
||||
* Name added to a prototype to define the dynamic prototype "class" name used to lookup the function table
|
||||
* @ignore
|
||||
*/
|
||||
var DynClassName = '_dynClass';
|
||||
/**
|
||||
* Prefix added to the classname to avoid any name clashes with other instance level properties
|
||||
* @ignore
|
||||
*/
|
||||
var DynClassNamePrefix = '_dynCls$';
|
||||
/**
|
||||
* A tag which is used to check if we have already to attempted to set the instance function if one is not present
|
||||
* @ignore
|
||||
*/
|
||||
var DynInstChkTag = '_dynInstChk';
|
||||
/**
|
||||
* A tag which is used to check if we are allows to try and set an instance function is one is not present. Using the same
|
||||
* tag name as the function level but a different const name for readability only.
|
||||
*/
|
||||
var DynAllowInstChkTag = DynInstChkTag;
|
||||
/**
|
||||
* The global (imported) instances where the global performance options are stored
|
||||
*/
|
||||
var DynProtoDefaultOptions = '_dfOpts';
|
||||
/**
|
||||
* Value used as the name of a class when it cannot be determined
|
||||
* @ignore
|
||||
*/
|
||||
var UnknownValue = '_unknown_';
|
||||
/**
|
||||
* Constant string defined to support minimization
|
||||
* @ignore
|
||||
*/
|
||||
var str__Proto = "__proto__";
|
||||
/**
|
||||
* The polyfill version of __proto__ so that it doesn't cause issues for anyone not expecting it to exist
|
||||
*/
|
||||
var DynProtoBaseProto = "_dyn" + str__Proto;
|
||||
/**
|
||||
* Runtime Global holder for dynamicProto settings
|
||||
*/
|
||||
var DynProtoGlobalSettings = "__dynProto$Gbl";
|
||||
/**
|
||||
* Track the current prototype for IE8 as you can't look back to get the prototype
|
||||
*/
|
||||
var DynProtoCurrent = "_dynInstProto";
|
||||
/**
|
||||
* Constant string defined to support minimization
|
||||
* @ignore
|
||||
*/
|
||||
var strUseBaseInst = 'useBaseInst';
|
||||
/**
|
||||
* Constant string defined to support minimization
|
||||
* @ignore
|
||||
*/
|
||||
var strSetInstFuncs = 'setInstFuncs';
|
||||
var Obj = Object;
|
||||
/**
|
||||
* Pre-lookup to check if we are running on a modern browser (i.e. not IE8)
|
||||
* @ignore
|
||||
*/
|
||||
var _objGetPrototypeOf = Obj["getPrototypeOf"];
|
||||
/**
|
||||
* Pre-lookup to check for the existence of this function
|
||||
*/
|
||||
var _objGetOwnProps = Obj["getOwnPropertyNames"];
|
||||
/**
|
||||
* Gets the runtime global reference
|
||||
* @returns
|
||||
*/
|
||||
function _getGlobal() {
|
||||
var result;
|
||||
if (typeof globalThis !== UNDEFINED) {
|
||||
result = globalThis;
|
||||
}
|
||||
if (!result && typeof self !== UNDEFINED) {
|
||||
result = self;
|
||||
}
|
||||
if (!result && typeof window !== UNDEFINED) {
|
||||
result = window;
|
||||
}
|
||||
if (!result && typeof global !== UNDEFINED) {
|
||||
result = global;
|
||||
}
|
||||
return result || {};
|
||||
}
|
||||
// Since 1.1.7 moving these to the runtime global to work around mixed version and module issues
|
||||
// See Issue https://github.com/microsoft/DynamicProto-JS/issues/57 for details
|
||||
var _gbl = _getGlobal();
|
||||
var _gblInst = _gbl[DynProtoGlobalSettings] || (_gbl[DynProtoGlobalSettings] = {
|
||||
o: (_a = {},
|
||||
_a[strSetInstFuncs] = true,
|
||||
_a[strUseBaseInst] = true,
|
||||
_a),
|
||||
n: 1000 // Start new global index @ 1000 so we "fix" some cases when mixed with 1.1.6 or earlier
|
||||
});
|
||||
/**
|
||||
* Helper to check if the object contains a property of the name
|
||||
* @ignore
|
||||
*/
|
||||
function _hasOwnProperty(obj, prop) {
|
||||
return obj && Obj[Prototype].hasOwnProperty.call(obj, prop);
|
||||
}
|
||||
/**
|
||||
* Helper used to check whether the target is an Object prototype or Array prototype
|
||||
* @ignore
|
||||
*/
|
||||
function _isObjectOrArrayPrototype(target) {
|
||||
return target && (target === Obj[Prototype] || target === Array[Prototype]);
|
||||
}
|
||||
/**
|
||||
* Helper used to check whether the target is an Object prototype, Array prototype or Function prototype
|
||||
* @ignore
|
||||
*/
|
||||
function _isObjectArrayOrFunctionPrototype(target) {
|
||||
return _isObjectOrArrayPrototype(target) || target === Function[Prototype];
|
||||
}
|
||||
/**
|
||||
* Helper used to get the prototype of the target object as getPrototypeOf is not available in an ES3 environment.
|
||||
* @ignore
|
||||
*/
|
||||
function _getObjProto(target) {
|
||||
var newProto;
|
||||
if (target) {
|
||||
// This method doesn't exist in older browsers (e.g. IE8)
|
||||
if (_objGetPrototypeOf) {
|
||||
return _objGetPrototypeOf(target);
|
||||
}
|
||||
var curProto = target[str__Proto] || target[Prototype] || (target[Constructor] ? target[Constructor][Prototype] : null);
|
||||
// Using the pre-calculated value as IE8 doesn't support looking up the prototype of a prototype and thus fails for more than 1 base class
|
||||
newProto = target[DynProtoBaseProto] || curProto;
|
||||
if (!_hasOwnProperty(target, DynProtoBaseProto)) {
|
||||
// As this prototype doesn't have this property then this is from an inherited class so newProto is the base to return so save it
|
||||
// so we can look it up value (which for a multiple hierarchy dynamicProto will be the base class)
|
||||
delete target[DynProtoCurrent]; // Delete any current value allocated to this instance so we pick up the value from prototype hierarchy
|
||||
newProto = target[DynProtoBaseProto] = target[DynProtoCurrent] || target[DynProtoBaseProto];
|
||||
target[DynProtoCurrent] = curProto;
|
||||
}
|
||||
}
|
||||
return newProto;
|
||||
}
|
||||
/**
|
||||
* Helper to get the properties of an object, including none enumerable ones as functions on a prototype in ES6
|
||||
* are not enumerable.
|
||||
* @param target
|
||||
*/
|
||||
function _forEachProp(target, func) {
|
||||
var props = [];
|
||||
if (_objGetOwnProps) {
|
||||
props = _objGetOwnProps(target);
|
||||
}
|
||||
else {
|
||||
for (var name_1 in target) {
|
||||
if (typeof name_1 === "string" && _hasOwnProperty(target, name_1)) {
|
||||
props.push(name_1);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (props && props.length > 0) {
|
||||
for (var lp = 0; lp < props.length; lp++) {
|
||||
func(props[lp]);
|
||||
}
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Helper function to check whether the provided function name is a potential candidate for dynamic
|
||||
* callback and prototype generation.
|
||||
* @param target The target object, may be a prototype or class object
|
||||
* @param funcName The function name
|
||||
* @param skipOwn Skips the check for own property
|
||||
* @ignore
|
||||
*/
|
||||
function _isDynamicCandidate(target, funcName, skipOwn) {
|
||||
return (funcName !== Constructor && typeof target[funcName] === strFunction && (skipOwn || _hasOwnProperty(target, funcName)));
|
||||
}
|
||||
/**
|
||||
* Helper to throw a TypeError exception
|
||||
* @param message the message
|
||||
* @ignore
|
||||
*/
|
||||
function _throwTypeError(message) {
|
||||
throw new TypeError("DynamicProto: " + message);
|
||||
}
|
||||
/**
|
||||
* Returns a collection of the instance functions that are defined directly on the thisTarget object, it does
|
||||
* not return any inherited functions
|
||||
* @param thisTarget The object to get the instance functions from
|
||||
* @ignore
|
||||
*/
|
||||
function _getInstanceFuncs(thisTarget) {
|
||||
// Get the base proto
|
||||
var instFuncs = {};
|
||||
// Save any existing instance functions
|
||||
_forEachProp(thisTarget, function (name) {
|
||||
// Don't include any dynamic prototype instances - as we only want the real functions
|
||||
if (!instFuncs[name] && _isDynamicCandidate(thisTarget, name, false)) {
|
||||
// Create an instance callback for passing the base function to the caller
|
||||
instFuncs[name] = thisTarget[name];
|
||||
}
|
||||
});
|
||||
return instFuncs;
|
||||
}
|
||||
/**
|
||||
* Returns whether the value is included in the array
|
||||
* @param values The array of values
|
||||
* @param value The value
|
||||
*/
|
||||
function _hasVisited(values, value) {
|
||||
for (var lp = values.length - 1; lp >= 0; lp--) {
|
||||
if (values[lp] === value) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
/**
|
||||
* Returns an object that contains callback functions for all "base/super" functions, this is used to "save"
|
||||
* enabling calling super.xxx() functions without requiring that the base "class" has defined a prototype references
|
||||
* @param target The current instance
|
||||
* @ignore
|
||||
*/
|
||||
function _getBaseFuncs(classProto, thisTarget, instFuncs, useBaseInst) {
|
||||
function _instFuncProxy(target, funcHost, funcName) {
|
||||
var theFunc = funcHost[funcName];
|
||||
if (theFunc[DynProxyTag] && useBaseInst) {
|
||||
// grab and reuse the hosted looking function (if available) otherwise the original passed function
|
||||
var instFuncTable = target[DynInstFuncTable] || {};
|
||||
if (instFuncTable[DynAllowInstChkTag] !== false) {
|
||||
theFunc = (instFuncTable[funcHost[DynClassName]] || {})[funcName] || theFunc;
|
||||
}
|
||||
}
|
||||
return function () {
|
||||
// eslint-disable-next-line prefer-rest-params
|
||||
return theFunc.apply(target, arguments);
|
||||
};
|
||||
}
|
||||
// Start creating a new baseFuncs by creating proxies for the instance functions (as they may get replaced)
|
||||
var baseFuncs = {};
|
||||
_forEachProp(instFuncs, function (name) {
|
||||
// Create an instance callback for passing the base function to the caller
|
||||
baseFuncs[name] = _instFuncProxy(thisTarget, instFuncs, name);
|
||||
});
|
||||
// Get the base prototype functions
|
||||
var baseProto = _getObjProto(classProto);
|
||||
var visited = [];
|
||||
// Don't include base object functions for Object, Array or Function
|
||||
while (baseProto && !_isObjectArrayOrFunctionPrototype(baseProto) && !_hasVisited(visited, baseProto)) {
|
||||
// look for prototype functions
|
||||
_forEachProp(baseProto, function (name) {
|
||||
// Don't include any dynamic prototype instances - as we only want the real functions
|
||||
// For IE 7/8 the prototype lookup doesn't provide the full chain so we need to bypass the
|
||||
// hasOwnProperty check we get all of the methods, main difference is that IE7/8 doesn't return
|
||||
// the Object prototype methods while bypassing the check
|
||||
if (!baseFuncs[name] && _isDynamicCandidate(baseProto, name, !_objGetPrototypeOf)) {
|
||||
// Create an instance callback for passing the base function to the caller
|
||||
baseFuncs[name] = _instFuncProxy(thisTarget, baseProto, name);
|
||||
}
|
||||
});
|
||||
// We need to find all possible functions that might be overloaded by walking the entire prototype chain
|
||||
// This avoids the caller from needing to check whether it's direct base class implements the function or not
|
||||
// by walking the entire chain it simplifies the usage and issues from upgrading any of the base classes.
|
||||
visited.push(baseProto);
|
||||
baseProto = _getObjProto(baseProto);
|
||||
}
|
||||
return baseFuncs;
|
||||
}
|
||||
function _getInstFunc(target, funcName, proto, currentDynProtoProxy) {
|
||||
var instFunc = null;
|
||||
// We need to check whether the class name is defined directly on this prototype otherwise
|
||||
// it will walk the proto chain and return any parent proto classname.
|
||||
if (target && _hasOwnProperty(proto, DynClassName)) {
|
||||
var instFuncTable = target[DynInstFuncTable] || {};
|
||||
instFunc = (instFuncTable[proto[DynClassName]] || {})[funcName];
|
||||
if (!instFunc) {
|
||||
// Avoid stack overflow from recursive calling the same function
|
||||
_throwTypeError("Missing [" + funcName + "] " + strFunction);
|
||||
}
|
||||
// We have the instance function, lets check it we can speed up further calls
|
||||
// by adding the instance function back directly on the instance (avoiding the dynamic func lookup)
|
||||
if (!instFunc[DynInstChkTag] && instFuncTable[DynAllowInstChkTag] !== false) {
|
||||
// If the instance already has an instance function we can't replace it
|
||||
var canAddInst = !_hasOwnProperty(target, funcName);
|
||||
// Get current prototype
|
||||
var objProto = _getObjProto(target);
|
||||
var visited = [];
|
||||
// Lookup the function starting at the top (instance level prototype) and traverse down, if the first matching function
|
||||
// if nothing is found or if the first hit is a dynamic proto instance then we can safely add an instance shortcut
|
||||
while (canAddInst && objProto && !_isObjectArrayOrFunctionPrototype(objProto) && !_hasVisited(visited, objProto)) {
|
||||
var protoFunc = objProto[funcName];
|
||||
if (protoFunc) {
|
||||
canAddInst = (protoFunc === currentDynProtoProxy);
|
||||
break;
|
||||
}
|
||||
// We need to find all possible initial functions to ensure that we don't bypass a valid override function
|
||||
visited.push(objProto);
|
||||
objProto = _getObjProto(objProto);
|
||||
}
|
||||
try {
|
||||
if (canAddInst) {
|
||||
// This instance doesn't have an instance func and the class hierarchy does have a higher level prototype version
|
||||
// so it's safe to directly assign for any subsequent calls (for better performance)
|
||||
target[funcName] = instFunc;
|
||||
}
|
||||
// Block further attempts to set the instance function for any
|
||||
instFunc[DynInstChkTag] = 1;
|
||||
}
|
||||
catch (e) {
|
||||
// Don't crash if the object is readonly or the runtime doesn't allow changing this
|
||||
// And set a flag so we don't try again for any function
|
||||
instFuncTable[DynAllowInstChkTag] = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
return instFunc;
|
||||
}
|
||||
function _getProtoFunc(funcName, proto, currentDynProtoProxy) {
|
||||
var protoFunc = proto[funcName];
|
||||
// Check that the prototype function is not a self reference -- try to avoid stack overflow!
|
||||
if (protoFunc === currentDynProtoProxy) {
|
||||
// It is so lookup the base prototype
|
||||
protoFunc = _getObjProto(proto)[funcName];
|
||||
}
|
||||
if (typeof protoFunc !== strFunction) {
|
||||
_throwTypeError("[" + funcName + "] is not a " + strFunction);
|
||||
}
|
||||
return protoFunc;
|
||||
}
|
||||
/**
|
||||
* Add the required dynamic prototype methods to the the class prototype
|
||||
* @param proto - The class prototype
|
||||
* @param className - The instance classname
|
||||
* @param target - The target instance
|
||||
* @param baseInstFuncs - The base instance functions
|
||||
* @param setInstanceFunc - Flag to allow prototype function to reset the instance function if one does not exist
|
||||
* @ignore
|
||||
*/
|
||||
function _populatePrototype(proto, className, target, baseInstFuncs, setInstanceFunc) {
|
||||
function _createDynamicPrototype(proto, funcName) {
|
||||
var dynProtoProxy = function () {
|
||||
// Use the instance or prototype function
|
||||
var instFunc = _getInstFunc(this, funcName, proto, dynProtoProxy) || _getProtoFunc(funcName, proto, dynProtoProxy);
|
||||
// eslint-disable-next-line prefer-rest-params
|
||||
return instFunc.apply(this, arguments);
|
||||
};
|
||||
// Tag this function as a proxy to support replacing dynamic proxy elements (primary use case is for unit testing
|
||||
// via which can dynamically replace the prototype function reference)
|
||||
dynProtoProxy[DynProxyTag] = 1;
|
||||
return dynProtoProxy;
|
||||
}
|
||||
if (!_isObjectOrArrayPrototype(proto)) {
|
||||
var instFuncTable = target[DynInstFuncTable] = target[DynInstFuncTable] || {};
|
||||
var instFuncs_1 = instFuncTable[className] = (instFuncTable[className] || {}); // fetch and assign if as it may not exist yet
|
||||
// Set whether we are allow to lookup instances, if someone has set to false then do not re-enable
|
||||
if (instFuncTable[DynAllowInstChkTag] !== false) {
|
||||
instFuncTable[DynAllowInstChkTag] = !!setInstanceFunc;
|
||||
}
|
||||
_forEachProp(target, function (name) {
|
||||
// Only add overridden functions
|
||||
if (_isDynamicCandidate(target, name, false) && target[name] !== baseInstFuncs[name]) {
|
||||
// Save the instance Function to the lookup table and remove it from the instance as it's not a dynamic proto function
|
||||
instFuncs_1[name] = target[name];
|
||||
delete target[name];
|
||||
// Add a dynamic proto if one doesn't exist or if a prototype function exists and it's not a dynamic one
|
||||
if (!_hasOwnProperty(proto, name) || (proto[name] && !proto[name][DynProxyTag])) {
|
||||
proto[name] = _createDynamicPrototype(proto, name);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Checks whether the passed prototype object appears to be correct by walking the prototype hierarchy of the instance
|
||||
* @param classProto The class prototype instance
|
||||
* @param thisTarget The current instance that will be checked whether the passed prototype instance is in the hierarchy
|
||||
* @ignore
|
||||
*/
|
||||
function _checkPrototype(classProto, thisTarget) {
|
||||
// This method doesn't existing in older browsers (e.g. IE8)
|
||||
if (_objGetPrototypeOf) {
|
||||
// As this is primarily a coding time check, don't bother checking if running in IE8 or lower
|
||||
var visited = [];
|
||||
var thisProto = _getObjProto(thisTarget);
|
||||
while (thisProto && !_isObjectArrayOrFunctionPrototype(thisProto) && !_hasVisited(visited, thisProto)) {
|
||||
if (thisProto === classProto) {
|
||||
return true;
|
||||
}
|
||||
// This avoids the caller from needing to check whether it's direct base class implements the function or not
|
||||
// by walking the entire chain it simplifies the usage and issues from upgrading any of the base classes.
|
||||
visited.push(thisProto);
|
||||
thisProto = _getObjProto(thisProto);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
// If objGetPrototypeOf doesn't exist then just assume everything is ok.
|
||||
return true;
|
||||
}
|
||||
/**
|
||||
* Gets the current prototype name using the ES6 name if available otherwise falling back to a use unknown as the name.
|
||||
* It's not critical for this to return a name, it's used to decorate the generated unique name for easier debugging only.
|
||||
* @param target
|
||||
* @param unknownValue
|
||||
* @ignore
|
||||
*/
|
||||
function _getObjName(target, unknownValue) {
|
||||
if (_hasOwnProperty(target, Prototype)) {
|
||||
// Look like a prototype
|
||||
return target.name || unknownValue || UnknownValue;
|
||||
}
|
||||
return (((target || {})[Constructor]) || {}).name || unknownValue || UnknownValue;
|
||||
}
|
||||
/**
|
||||
* Helper function when creating dynamic (inline) functions for classes, this helper performs the following tasks :-
|
||||
* - Saves references to all defined base class functions
|
||||
* - Calls the delegateFunc with the current target (this) and a base object reference that can be used to call all "super" functions.
|
||||
* - Will populate the class prototype for all overridden functions to support class extension that call the prototype instance.
|
||||
* Callers should use this helper when declaring all function within the constructor of a class, as mentioned above the delegateFunc is
|
||||
* passed both the target "this" and an object that can be used to call any base (super) functions, using this based object in place of
|
||||
* super.XXX() (which gets expanded to _super.prototype.XXX()) provides a better minification outcome and also ensures the correct "this"
|
||||
* context is maintained as TypeScript creates incorrect references using super.XXXX() for dynamically defined functions i.e. Functions
|
||||
* defined in the constructor or some other function (rather than declared as complete typescript functions).
|
||||
* ### Usage
|
||||
* ```typescript
|
||||
* import dynamicProto from "@microsoft/dynamicproto-js";
|
||||
* class ExampleClass extends BaseClass {
|
||||
* constructor() {
|
||||
* dynamicProto(ExampleClass, this, (_self, base) => {
|
||||
* // This will define a function that will be converted to a prototype function
|
||||
* _self.newFunc = () => {
|
||||
* // Access any "this" instance property
|
||||
* if (_self.someProperty) {
|
||||
* ...
|
||||
* }
|
||||
* }
|
||||
* // This will define a function that will be converted to a prototype function
|
||||
* _self.myFunction = () => {
|
||||
* // Access any "this" instance property
|
||||
* if (_self.someProperty) {
|
||||
* // Call the base version of the function that we are overriding
|
||||
* base.myFunction();
|
||||
* }
|
||||
* ...
|
||||
* }
|
||||
* _self.initialize = () => {
|
||||
* ...
|
||||
* }
|
||||
* // Warnings: While the following will work as _self is simply a reference to
|
||||
* // this, if anyone overrides myFunction() the overridden will be called first
|
||||
* // as the normal JavaScript method resolution will occur and the defined
|
||||
* // _self.initialize() function is actually gets removed from the instance and
|
||||
* // a proxy prototype version is created to reference the created method.
|
||||
* _self.initialize();
|
||||
* });
|
||||
* }
|
||||
* }
|
||||
* ```
|
||||
* @typeparam DPType This is the generic type of the class, used to keep intellisense valid
|
||||
* @typeparam DPCls The type that contains the prototype of the current class
|
||||
* @param theClass - This is the current class instance which contains the prototype for the current class
|
||||
* @param target - The current "this" (target) reference, when the class has been extended this.prototype will not be the 'theClass' value.
|
||||
* @param delegateFunc - The callback function (closure) that will create the dynamic function
|
||||
* @param options - Additional options to configure how the dynamic prototype operates
|
||||
*/
|
||||
function dynamicProto(theClass, target, delegateFunc, options) {
|
||||
// Make sure that the passed theClass argument looks correct
|
||||
if (!_hasOwnProperty(theClass, Prototype)) {
|
||||
_throwTypeError("theClass is an invalid class definition.");
|
||||
}
|
||||
// Quick check to make sure that the passed theClass argument looks correct (this is a common copy/paste error)
|
||||
var classProto = theClass[Prototype];
|
||||
if (!_checkPrototype(classProto, target)) {
|
||||
_throwTypeError("[" + _getObjName(theClass) + "] not in hierarchy of [" + _getObjName(target) + "]");
|
||||
}
|
||||
var className = null;
|
||||
if (_hasOwnProperty(classProto, DynClassName)) {
|
||||
// Only grab the class name if it's defined on this prototype (i.e. don't walk the prototype chain)
|
||||
className = classProto[DynClassName];
|
||||
}
|
||||
else {
|
||||
// As not all browser support name on the prototype creating a unique dynamic one if we have not already
|
||||
// assigned one, so we can use a simple string as the lookup rather than an object for the dynamic instance
|
||||
// function table lookup.
|
||||
className = DynClassNamePrefix + _getObjName(theClass, "_") + "$" + _gblInst.n;
|
||||
_gblInst.n++;
|
||||
classProto[DynClassName] = className;
|
||||
}
|
||||
var perfOptions = dynamicProto[DynProtoDefaultOptions];
|
||||
var useBaseInst = !!perfOptions[strUseBaseInst];
|
||||
if (useBaseInst && options && options[strUseBaseInst] !== undefined) {
|
||||
useBaseInst = !!options[strUseBaseInst];
|
||||
}
|
||||
// Get the current instance functions
|
||||
var instFuncs = _getInstanceFuncs(target);
|
||||
// Get all of the functions for any base instance (before they are potentially overridden)
|
||||
var baseFuncs = _getBaseFuncs(classProto, target, instFuncs, useBaseInst);
|
||||
// Execute the delegate passing in both the current target "this" and "base" function references
|
||||
// Note casting the same type as we don't actually have the base class here and this will provide some intellisense support
|
||||
delegateFunc(target, baseFuncs);
|
||||
// Don't allow setting instance functions for older IE instances
|
||||
var setInstanceFunc = !!_objGetPrototypeOf && !!perfOptions[strSetInstFuncs];
|
||||
if (setInstanceFunc && options) {
|
||||
setInstanceFunc = !!options[strSetInstFuncs];
|
||||
}
|
||||
// Populate the Prototype for any overridden instance functions
|
||||
_populatePrototype(classProto, className, target, instFuncs, setInstanceFunc !== false);
|
||||
}
|
||||
/**
|
||||
* Exposes the default global options to allow global configuration, if the global values are disabled these will override
|
||||
* any passed values. This is primarily exposed to support unit-testing without the need for individual classes to expose
|
||||
* their internal usage of dynamic proto.
|
||||
*/
|
||||
dynamicProto[DynProtoDefaultOptions] = _gblInst.o;
|
||||
|
||||
export { dynamicProto as default };
|
544
vscode-server-linux-x64-web/node_modules/@microsoft/dynamicproto-js/lib/dist/esm/dynamicproto-js.min.js
generated
vendored
Normal file
544
vscode-server-linux-x64-web/node_modules/@microsoft/dynamicproto-js/lib/dist/esm/dynamicproto-js.min.js
generated
vendored
Normal file
@ -0,0 +1,544 @@
|
||||
/*!
|
||||
* Microsoft Dynamic Proto Utility, 1.1.9
|
||||
* Copyright (c) Microsoft and contributors. All rights reserved.
|
||||
*/
|
||||
var _a;
|
||||
var UNDEFINED = "undefined";
|
||||
/**
|
||||
* Constant string defined to support minimization
|
||||
* @ignore
|
||||
*/
|
||||
var Constructor = 'constructor';
|
||||
/**
|
||||
* Constant string defined to support minimization
|
||||
* @ignore
|
||||
*/
|
||||
var Prototype = 'prototype';
|
||||
/**
|
||||
* Constant string defined to support minimization
|
||||
* @ignore
|
||||
*/
|
||||
var strFunction = 'function';
|
||||
/**
|
||||
* Used to define the name of the instance function lookup table
|
||||
* @ignore
|
||||
*/
|
||||
var DynInstFuncTable = '_dynInstFuncs';
|
||||
/**
|
||||
* Name used to tag the dynamic prototype function
|
||||
* @ignore
|
||||
*/
|
||||
var DynProxyTag = '_isDynProxy';
|
||||
/**
|
||||
* Name added to a prototype to define the dynamic prototype "class" name used to lookup the function table
|
||||
* @ignore
|
||||
*/
|
||||
var DynClassName = '_dynClass';
|
||||
/**
|
||||
* Prefix added to the classname to avoid any name clashes with other instance level properties
|
||||
* @ignore
|
||||
*/
|
||||
var DynClassNamePrefix = '_dynCls$';
|
||||
/**
|
||||
* A tag which is used to check if we have already to attempted to set the instance function if one is not present
|
||||
* @ignore
|
||||
*/
|
||||
var DynInstChkTag = '_dynInstChk';
|
||||
/**
|
||||
* A tag which is used to check if we are allows to try and set an instance function is one is not present. Using the same
|
||||
* tag name as the function level but a different const name for readability only.
|
||||
*/
|
||||
var DynAllowInstChkTag = DynInstChkTag;
|
||||
/**
|
||||
* The global (imported) instances where the global performance options are stored
|
||||
*/
|
||||
var DynProtoDefaultOptions = '_dfOpts';
|
||||
/**
|
||||
* Value used as the name of a class when it cannot be determined
|
||||
* @ignore
|
||||
*/
|
||||
var UnknownValue = '_unknown_';
|
||||
/**
|
||||
* Constant string defined to support minimization
|
||||
* @ignore
|
||||
*/
|
||||
var str__Proto = "__proto__";
|
||||
/**
|
||||
* The polyfill version of __proto__ so that it doesn't cause issues for anyone not expecting it to exist
|
||||
*/
|
||||
var DynProtoBaseProto = "_dyn" + str__Proto;
|
||||
/**
|
||||
* Runtime Global holder for dynamicProto settings
|
||||
*/
|
||||
var DynProtoGlobalSettings = "__dynProto$Gbl";
|
||||
/**
|
||||
* Track the current prototype for IE8 as you can't look back to get the prototype
|
||||
*/
|
||||
var DynProtoCurrent = "_dynInstProto";
|
||||
/**
|
||||
* Constant string defined to support minimization
|
||||
* @ignore
|
||||
*/
|
||||
var strUseBaseInst = 'useBaseInst';
|
||||
/**
|
||||
* Constant string defined to support minimization
|
||||
* @ignore
|
||||
*/
|
||||
var strSetInstFuncs = 'setInstFuncs';
|
||||
var Obj = Object;
|
||||
/**
|
||||
* Pre-lookup to check if we are running on a modern browser (i.e. not IE8)
|
||||
* @ignore
|
||||
*/
|
||||
var _objGetPrototypeOf = Obj["getPrototypeOf"];
|
||||
/**
|
||||
* Pre-lookup to check for the existence of this function
|
||||
*/
|
||||
var _objGetOwnProps = Obj["getOwnPropertyNames"];
|
||||
/**
|
||||
* Gets the runtime global reference
|
||||
* @returns
|
||||
*/
|
||||
function _getGlobal() {
|
||||
var result;
|
||||
if (typeof globalThis !== UNDEFINED) {
|
||||
result = globalThis;
|
||||
}
|
||||
if (!result && typeof self !== UNDEFINED) {
|
||||
result = self;
|
||||
}
|
||||
if (!result && typeof window !== UNDEFINED) {
|
||||
result = window;
|
||||
}
|
||||
if (!result && typeof global !== UNDEFINED) {
|
||||
result = global;
|
||||
}
|
||||
return result || {};
|
||||
}
|
||||
// Since 1.1.7 moving these to the runtime global to work around mixed version and module issues
|
||||
// See Issue https://github.com/microsoft/DynamicProto-JS/issues/57 for details
|
||||
var _gbl = _getGlobal();
|
||||
var _gblInst = _gbl[DynProtoGlobalSettings] || (_gbl[DynProtoGlobalSettings] = {
|
||||
o: (_a = {},
|
||||
_a[strSetInstFuncs] = true,
|
||||
_a[strUseBaseInst] = true,
|
||||
_a),
|
||||
n: 1000 // Start new global index @ 1000 so we "fix" some cases when mixed with 1.1.6 or earlier
|
||||
});
|
||||
/**
|
||||
* Helper to check if the object contains a property of the name
|
||||
* @ignore
|
||||
*/
|
||||
function _hasOwnProperty(obj, prop) {
|
||||
return obj && Obj[Prototype].hasOwnProperty.call(obj, prop);
|
||||
}
|
||||
/**
|
||||
* Helper used to check whether the target is an Object prototype or Array prototype
|
||||
* @ignore
|
||||
*/
|
||||
function _isObjectOrArrayPrototype(target) {
|
||||
return target && (target === Obj[Prototype] || target === Array[Prototype]);
|
||||
}
|
||||
/**
|
||||
* Helper used to check whether the target is an Object prototype, Array prototype or Function prototype
|
||||
* @ignore
|
||||
*/
|
||||
function _isObjectArrayOrFunctionPrototype(target) {
|
||||
return _isObjectOrArrayPrototype(target) || target === Function[Prototype];
|
||||
}
|
||||
/**
|
||||
* Helper used to get the prototype of the target object as getPrototypeOf is not available in an ES3 environment.
|
||||
* @ignore
|
||||
*/
|
||||
function _getObjProto(target) {
|
||||
var newProto;
|
||||
if (target) {
|
||||
// This method doesn't exist in older browsers (e.g. IE8)
|
||||
if (_objGetPrototypeOf) {
|
||||
return _objGetPrototypeOf(target);
|
||||
}
|
||||
var curProto = target[str__Proto] || target[Prototype] || (target[Constructor] ? target[Constructor][Prototype] : null);
|
||||
// Using the pre-calculated value as IE8 doesn't support looking up the prototype of a prototype and thus fails for more than 1 base class
|
||||
newProto = target[DynProtoBaseProto] || curProto;
|
||||
if (!_hasOwnProperty(target, DynProtoBaseProto)) {
|
||||
// As this prototype doesn't have this property then this is from an inherited class so newProto is the base to return so save it
|
||||
// so we can look it up value (which for a multiple hierarchy dynamicProto will be the base class)
|
||||
delete target[DynProtoCurrent]; // Delete any current value allocated to this instance so we pick up the value from prototype hierarchy
|
||||
newProto = target[DynProtoBaseProto] = target[DynProtoCurrent] || target[DynProtoBaseProto];
|
||||
target[DynProtoCurrent] = curProto;
|
||||
}
|
||||
}
|
||||
return newProto;
|
||||
}
|
||||
/**
|
||||
* Helper to get the properties of an object, including none enumerable ones as functions on a prototype in ES6
|
||||
* are not enumerable.
|
||||
* @param target
|
||||
*/
|
||||
function _forEachProp(target, func) {
|
||||
var props = [];
|
||||
if (_objGetOwnProps) {
|
||||
props = _objGetOwnProps(target);
|
||||
}
|
||||
else {
|
||||
for (var name_1 in target) {
|
||||
if (typeof name_1 === "string" && _hasOwnProperty(target, name_1)) {
|
||||
props.push(name_1);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (props && props.length > 0) {
|
||||
for (var lp = 0; lp < props.length; lp++) {
|
||||
func(props[lp]);
|
||||
}
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Helper function to check whether the provided function name is a potential candidate for dynamic
|
||||
* callback and prototype generation.
|
||||
* @param target The target object, may be a prototype or class object
|
||||
* @param funcName The function name
|
||||
* @param skipOwn Skips the check for own property
|
||||
* @ignore
|
||||
*/
|
||||
function _isDynamicCandidate(target, funcName, skipOwn) {
|
||||
return (funcName !== Constructor && typeof target[funcName] === strFunction && (skipOwn || _hasOwnProperty(target, funcName)));
|
||||
}
|
||||
/**
|
||||
* Helper to throw a TypeError exception
|
||||
* @param message the message
|
||||
* @ignore
|
||||
*/
|
||||
function _throwTypeError(message) {
|
||||
throw new TypeError("DynamicProto: " + message);
|
||||
}
|
||||
/**
|
||||
* Returns a collection of the instance functions that are defined directly on the thisTarget object, it does
|
||||
* not return any inherited functions
|
||||
* @param thisTarget The object to get the instance functions from
|
||||
* @ignore
|
||||
*/
|
||||
function _getInstanceFuncs(thisTarget) {
|
||||
// Get the base proto
|
||||
var instFuncs = {};
|
||||
// Save any existing instance functions
|
||||
_forEachProp(thisTarget, function (name) {
|
||||
// Don't include any dynamic prototype instances - as we only want the real functions
|
||||
if (!instFuncs[name] && _isDynamicCandidate(thisTarget, name, false)) {
|
||||
// Create an instance callback for passing the base function to the caller
|
||||
instFuncs[name] = thisTarget[name];
|
||||
}
|
||||
});
|
||||
return instFuncs;
|
||||
}
|
||||
/**
|
||||
* Returns whether the value is included in the array
|
||||
* @param values The array of values
|
||||
* @param value The value
|
||||
*/
|
||||
function _hasVisited(values, value) {
|
||||
for (var lp = values.length - 1; lp >= 0; lp--) {
|
||||
if (values[lp] === value) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
/**
|
||||
* Returns an object that contains callback functions for all "base/super" functions, this is used to "save"
|
||||
* enabling calling super.xxx() functions without requiring that the base "class" has defined a prototype references
|
||||
* @param target The current instance
|
||||
* @ignore
|
||||
*/
|
||||
function _getBaseFuncs(classProto, thisTarget, instFuncs, useBaseInst) {
|
||||
function _instFuncProxy(target, funcHost, funcName) {
|
||||
var theFunc = funcHost[funcName];
|
||||
if (theFunc[DynProxyTag] && useBaseInst) {
|
||||
// grab and reuse the hosted looking function (if available) otherwise the original passed function
|
||||
var instFuncTable = target[DynInstFuncTable] || {};
|
||||
if (instFuncTable[DynAllowInstChkTag] !== false) {
|
||||
theFunc = (instFuncTable[funcHost[DynClassName]] || {})[funcName] || theFunc;
|
||||
}
|
||||
}
|
||||
return function () {
|
||||
// eslint-disable-next-line prefer-rest-params
|
||||
return theFunc.apply(target, arguments);
|
||||
};
|
||||
}
|
||||
// Start creating a new baseFuncs by creating proxies for the instance functions (as they may get replaced)
|
||||
var baseFuncs = {};
|
||||
_forEachProp(instFuncs, function (name) {
|
||||
// Create an instance callback for passing the base function to the caller
|
||||
baseFuncs[name] = _instFuncProxy(thisTarget, instFuncs, name);
|
||||
});
|
||||
// Get the base prototype functions
|
||||
var baseProto = _getObjProto(classProto);
|
||||
var visited = [];
|
||||
// Don't include base object functions for Object, Array or Function
|
||||
while (baseProto && !_isObjectArrayOrFunctionPrototype(baseProto) && !_hasVisited(visited, baseProto)) {
|
||||
// look for prototype functions
|
||||
_forEachProp(baseProto, function (name) {
|
||||
// Don't include any dynamic prototype instances - as we only want the real functions
|
||||
// For IE 7/8 the prototype lookup doesn't provide the full chain so we need to bypass the
|
||||
// hasOwnProperty check we get all of the methods, main difference is that IE7/8 doesn't return
|
||||
// the Object prototype methods while bypassing the check
|
||||
if (!baseFuncs[name] && _isDynamicCandidate(baseProto, name, !_objGetPrototypeOf)) {
|
||||
// Create an instance callback for passing the base function to the caller
|
||||
baseFuncs[name] = _instFuncProxy(thisTarget, baseProto, name);
|
||||
}
|
||||
});
|
||||
// We need to find all possible functions that might be overloaded by walking the entire prototype chain
|
||||
// This avoids the caller from needing to check whether it's direct base class implements the function or not
|
||||
// by walking the entire chain it simplifies the usage and issues from upgrading any of the base classes.
|
||||
visited.push(baseProto);
|
||||
baseProto = _getObjProto(baseProto);
|
||||
}
|
||||
return baseFuncs;
|
||||
}
|
||||
function _getInstFunc(target, funcName, proto, currentDynProtoProxy) {
|
||||
var instFunc = null;
|
||||
// We need to check whether the class name is defined directly on this prototype otherwise
|
||||
// it will walk the proto chain and return any parent proto classname.
|
||||
if (target && _hasOwnProperty(proto, DynClassName)) {
|
||||
var instFuncTable = target[DynInstFuncTable] || {};
|
||||
instFunc = (instFuncTable[proto[DynClassName]] || {})[funcName];
|
||||
if (!instFunc) {
|
||||
// Avoid stack overflow from recursive calling the same function
|
||||
_throwTypeError("Missing [" + funcName + "] " + strFunction);
|
||||
}
|
||||
// We have the instance function, lets check it we can speed up further calls
|
||||
// by adding the instance function back directly on the instance (avoiding the dynamic func lookup)
|
||||
if (!instFunc[DynInstChkTag] && instFuncTable[DynAllowInstChkTag] !== false) {
|
||||
// If the instance already has an instance function we can't replace it
|
||||
var canAddInst = !_hasOwnProperty(target, funcName);
|
||||
// Get current prototype
|
||||
var objProto = _getObjProto(target);
|
||||
var visited = [];
|
||||
// Lookup the function starting at the top (instance level prototype) and traverse down, if the first matching function
|
||||
// if nothing is found or if the first hit is a dynamic proto instance then we can safely add an instance shortcut
|
||||
while (canAddInst && objProto && !_isObjectArrayOrFunctionPrototype(objProto) && !_hasVisited(visited, objProto)) {
|
||||
var protoFunc = objProto[funcName];
|
||||
if (protoFunc) {
|
||||
canAddInst = (protoFunc === currentDynProtoProxy);
|
||||
break;
|
||||
}
|
||||
// We need to find all possible initial functions to ensure that we don't bypass a valid override function
|
||||
visited.push(objProto);
|
||||
objProto = _getObjProto(objProto);
|
||||
}
|
||||
try {
|
||||
if (canAddInst) {
|
||||
// This instance doesn't have an instance func and the class hierarchy does have a higher level prototype version
|
||||
// so it's safe to directly assign for any subsequent calls (for better performance)
|
||||
target[funcName] = instFunc;
|
||||
}
|
||||
// Block further attempts to set the instance function for any
|
||||
instFunc[DynInstChkTag] = 1;
|
||||
}
|
||||
catch (e) {
|
||||
// Don't crash if the object is readonly or the runtime doesn't allow changing this
|
||||
// And set a flag so we don't try again for any function
|
||||
instFuncTable[DynAllowInstChkTag] = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
return instFunc;
|
||||
}
|
||||
function _getProtoFunc(funcName, proto, currentDynProtoProxy) {
|
||||
var protoFunc = proto[funcName];
|
||||
// Check that the prototype function is not a self reference -- try to avoid stack overflow!
|
||||
if (protoFunc === currentDynProtoProxy) {
|
||||
// It is so lookup the base prototype
|
||||
protoFunc = _getObjProto(proto)[funcName];
|
||||
}
|
||||
if (typeof protoFunc !== strFunction) {
|
||||
_throwTypeError("[" + funcName + "] is not a " + strFunction);
|
||||
}
|
||||
return protoFunc;
|
||||
}
|
||||
/**
|
||||
* Add the required dynamic prototype methods to the the class prototype
|
||||
* @param proto - The class prototype
|
||||
* @param className - The instance classname
|
||||
* @param target - The target instance
|
||||
* @param baseInstFuncs - The base instance functions
|
||||
* @param setInstanceFunc - Flag to allow prototype function to reset the instance function if one does not exist
|
||||
* @ignore
|
||||
*/
|
||||
function _populatePrototype(proto, className, target, baseInstFuncs, setInstanceFunc) {
|
||||
function _createDynamicPrototype(proto, funcName) {
|
||||
var dynProtoProxy = function () {
|
||||
// Use the instance or prototype function
|
||||
var instFunc = _getInstFunc(this, funcName, proto, dynProtoProxy) || _getProtoFunc(funcName, proto, dynProtoProxy);
|
||||
// eslint-disable-next-line prefer-rest-params
|
||||
return instFunc.apply(this, arguments);
|
||||
};
|
||||
// Tag this function as a proxy to support replacing dynamic proxy elements (primary use case is for unit testing
|
||||
// via which can dynamically replace the prototype function reference)
|
||||
dynProtoProxy[DynProxyTag] = 1;
|
||||
return dynProtoProxy;
|
||||
}
|
||||
if (!_isObjectOrArrayPrototype(proto)) {
|
||||
var instFuncTable = target[DynInstFuncTable] = target[DynInstFuncTable] || {};
|
||||
var instFuncs_1 = instFuncTable[className] = (instFuncTable[className] || {}); // fetch and assign if as it may not exist yet
|
||||
// Set whether we are allow to lookup instances, if someone has set to false then do not re-enable
|
||||
if (instFuncTable[DynAllowInstChkTag] !== false) {
|
||||
instFuncTable[DynAllowInstChkTag] = !!setInstanceFunc;
|
||||
}
|
||||
_forEachProp(target, function (name) {
|
||||
// Only add overridden functions
|
||||
if (_isDynamicCandidate(target, name, false) && target[name] !== baseInstFuncs[name]) {
|
||||
// Save the instance Function to the lookup table and remove it from the instance as it's not a dynamic proto function
|
||||
instFuncs_1[name] = target[name];
|
||||
delete target[name];
|
||||
// Add a dynamic proto if one doesn't exist or if a prototype function exists and it's not a dynamic one
|
||||
if (!_hasOwnProperty(proto, name) || (proto[name] && !proto[name][DynProxyTag])) {
|
||||
proto[name] = _createDynamicPrototype(proto, name);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Checks whether the passed prototype object appears to be correct by walking the prototype hierarchy of the instance
|
||||
* @param classProto The class prototype instance
|
||||
* @param thisTarget The current instance that will be checked whether the passed prototype instance is in the hierarchy
|
||||
* @ignore
|
||||
*/
|
||||
function _checkPrototype(classProto, thisTarget) {
|
||||
// This method doesn't existing in older browsers (e.g. IE8)
|
||||
if (_objGetPrototypeOf) {
|
||||
// As this is primarily a coding time check, don't bother checking if running in IE8 or lower
|
||||
var visited = [];
|
||||
var thisProto = _getObjProto(thisTarget);
|
||||
while (thisProto && !_isObjectArrayOrFunctionPrototype(thisProto) && !_hasVisited(visited, thisProto)) {
|
||||
if (thisProto === classProto) {
|
||||
return true;
|
||||
}
|
||||
// This avoids the caller from needing to check whether it's direct base class implements the function or not
|
||||
// by walking the entire chain it simplifies the usage and issues from upgrading any of the base classes.
|
||||
visited.push(thisProto);
|
||||
thisProto = _getObjProto(thisProto);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
// If objGetPrototypeOf doesn't exist then just assume everything is ok.
|
||||
return true;
|
||||
}
|
||||
/**
|
||||
* Gets the current prototype name using the ES6 name if available otherwise falling back to a use unknown as the name.
|
||||
* It's not critical for this to return a name, it's used to decorate the generated unique name for easier debugging only.
|
||||
* @param target
|
||||
* @param unknownValue
|
||||
* @ignore
|
||||
*/
|
||||
function _getObjName(target, unknownValue) {
|
||||
if (_hasOwnProperty(target, Prototype)) {
|
||||
// Look like a prototype
|
||||
return target.name || unknownValue || UnknownValue;
|
||||
}
|
||||
return (((target || {})[Constructor]) || {}).name || unknownValue || UnknownValue;
|
||||
}
|
||||
/**
|
||||
* Helper function when creating dynamic (inline) functions for classes, this helper performs the following tasks :-
|
||||
* - Saves references to all defined base class functions
|
||||
* - Calls the delegateFunc with the current target (this) and a base object reference that can be used to call all "super" functions.
|
||||
* - Will populate the class prototype for all overridden functions to support class extension that call the prototype instance.
|
||||
* Callers should use this helper when declaring all function within the constructor of a class, as mentioned above the delegateFunc is
|
||||
* passed both the target "this" and an object that can be used to call any base (super) functions, using this based object in place of
|
||||
* super.XXX() (which gets expanded to _super.prototype.XXX()) provides a better minification outcome and also ensures the correct "this"
|
||||
* context is maintained as TypeScript creates incorrect references using super.XXXX() for dynamically defined functions i.e. Functions
|
||||
* defined in the constructor or some other function (rather than declared as complete typescript functions).
|
||||
* ### Usage
|
||||
* ```typescript
|
||||
* import dynamicProto from "@microsoft/dynamicproto-js";
|
||||
* class ExampleClass extends BaseClass {
|
||||
* constructor() {
|
||||
* dynamicProto(ExampleClass, this, (_self, base) => {
|
||||
* // This will define a function that will be converted to a prototype function
|
||||
* _self.newFunc = () => {
|
||||
* // Access any "this" instance property
|
||||
* if (_self.someProperty) {
|
||||
* ...
|
||||
* }
|
||||
* }
|
||||
* // This will define a function that will be converted to a prototype function
|
||||
* _self.myFunction = () => {
|
||||
* // Access any "this" instance property
|
||||
* if (_self.someProperty) {
|
||||
* // Call the base version of the function that we are overriding
|
||||
* base.myFunction();
|
||||
* }
|
||||
* ...
|
||||
* }
|
||||
* _self.initialize = () => {
|
||||
* ...
|
||||
* }
|
||||
* // Warnings: While the following will work as _self is simply a reference to
|
||||
* // this, if anyone overrides myFunction() the overridden will be called first
|
||||
* // as the normal JavaScript method resolution will occur and the defined
|
||||
* // _self.initialize() function is actually gets removed from the instance and
|
||||
* // a proxy prototype version is created to reference the created method.
|
||||
* _self.initialize();
|
||||
* });
|
||||
* }
|
||||
* }
|
||||
* ```
|
||||
* @typeparam DPType This is the generic type of the class, used to keep intellisense valid
|
||||
* @typeparam DPCls The type that contains the prototype of the current class
|
||||
* @param theClass - This is the current class instance which contains the prototype for the current class
|
||||
* @param target - The current "this" (target) reference, when the class has been extended this.prototype will not be the 'theClass' value.
|
||||
* @param delegateFunc - The callback function (closure) that will create the dynamic function
|
||||
* @param options - Additional options to configure how the dynamic prototype operates
|
||||
*/
|
||||
function dynamicProto(theClass, target, delegateFunc, options) {
|
||||
// Make sure that the passed theClass argument looks correct
|
||||
if (!_hasOwnProperty(theClass, Prototype)) {
|
||||
_throwTypeError("theClass is an invalid class definition.");
|
||||
}
|
||||
// Quick check to make sure that the passed theClass argument looks correct (this is a common copy/paste error)
|
||||
var classProto = theClass[Prototype];
|
||||
if (!_checkPrototype(classProto, target)) {
|
||||
_throwTypeError("[" + _getObjName(theClass) + "] not in hierarchy of [" + _getObjName(target) + "]");
|
||||
}
|
||||
var className = null;
|
||||
if (_hasOwnProperty(classProto, DynClassName)) {
|
||||
// Only grab the class name if it's defined on this prototype (i.e. don't walk the prototype chain)
|
||||
className = classProto[DynClassName];
|
||||
}
|
||||
else {
|
||||
// As not all browser support name on the prototype creating a unique dynamic one if we have not already
|
||||
// assigned one, so we can use a simple string as the lookup rather than an object for the dynamic instance
|
||||
// function table lookup.
|
||||
className = DynClassNamePrefix + _getObjName(theClass, "_") + "$" + _gblInst.n;
|
||||
_gblInst.n++;
|
||||
classProto[DynClassName] = className;
|
||||
}
|
||||
var perfOptions = dynamicProto[DynProtoDefaultOptions];
|
||||
var useBaseInst = !!perfOptions[strUseBaseInst];
|
||||
if (useBaseInst && options && options[strUseBaseInst] !== undefined) {
|
||||
useBaseInst = !!options[strUseBaseInst];
|
||||
}
|
||||
// Get the current instance functions
|
||||
var instFuncs = _getInstanceFuncs(target);
|
||||
// Get all of the functions for any base instance (before they are potentially overridden)
|
||||
var baseFuncs = _getBaseFuncs(classProto, target, instFuncs, useBaseInst);
|
||||
// Execute the delegate passing in both the current target "this" and "base" function references
|
||||
// Note casting the same type as we don't actually have the base class here and this will provide some intellisense support
|
||||
delegateFunc(target, baseFuncs);
|
||||
// Don't allow setting instance functions for older IE instances
|
||||
var setInstanceFunc = !!_objGetPrototypeOf && !!perfOptions[strSetInstFuncs];
|
||||
if (setInstanceFunc && options) {
|
||||
setInstanceFunc = !!options[strSetInstFuncs];
|
||||
}
|
||||
// Populate the Prototype for any overridden instance functions
|
||||
_populatePrototype(classProto, className, target, instFuncs, setInstanceFunc !== false);
|
||||
}
|
||||
/**
|
||||
* Exposes the default global options to allow global configuration, if the global values are disabled these will override
|
||||
* any passed values. This is primarily exposed to support unit-testing without the need for individual classes to expose
|
||||
* their internal usage of dynamic proto.
|
||||
*/
|
||||
dynamicProto[DynProtoDefaultOptions] = _gblInst.o;
|
||||
|
||||
export { dynamicProto as default };
|
550
vscode-server-linux-x64-web/node_modules/@microsoft/dynamicproto-js/lib/dist/iife/dynamicproto-js.js
generated
vendored
Normal file
550
vscode-server-linux-x64-web/node_modules/@microsoft/dynamicproto-js/lib/dist/iife/dynamicproto-js.js
generated
vendored
Normal file
@ -0,0 +1,550 @@
|
||||
/*!
|
||||
* Microsoft Dynamic Proto Utility, 1.1.9
|
||||
* Copyright (c) Microsoft and contributors. All rights reserved.
|
||||
*/
|
||||
this.Microsoft = this.Microsoft || {};
|
||||
this.Microsoft["DynamicProto-JS"] = (function () {
|
||||
'use strict';
|
||||
|
||||
var _a;
|
||||
var UNDEFINED = "undefined";
|
||||
/**
|
||||
* Constant string defined to support minimization
|
||||
* @ignore
|
||||
*/
|
||||
var Constructor = 'constructor';
|
||||
/**
|
||||
* Constant string defined to support minimization
|
||||
* @ignore
|
||||
*/
|
||||
var Prototype = 'prototype';
|
||||
/**
|
||||
* Constant string defined to support minimization
|
||||
* @ignore
|
||||
*/
|
||||
var strFunction = 'function';
|
||||
/**
|
||||
* Used to define the name of the instance function lookup table
|
||||
* @ignore
|
||||
*/
|
||||
var DynInstFuncTable = '_dynInstFuncs';
|
||||
/**
|
||||
* Name used to tag the dynamic prototype function
|
||||
* @ignore
|
||||
*/
|
||||
var DynProxyTag = '_isDynProxy';
|
||||
/**
|
||||
* Name added to a prototype to define the dynamic prototype "class" name used to lookup the function table
|
||||
* @ignore
|
||||
*/
|
||||
var DynClassName = '_dynClass';
|
||||
/**
|
||||
* Prefix added to the classname to avoid any name clashes with other instance level properties
|
||||
* @ignore
|
||||
*/
|
||||
var DynClassNamePrefix = '_dynCls$';
|
||||
/**
|
||||
* A tag which is used to check if we have already to attempted to set the instance function if one is not present
|
||||
* @ignore
|
||||
*/
|
||||
var DynInstChkTag = '_dynInstChk';
|
||||
/**
|
||||
* A tag which is used to check if we are allows to try and set an instance function is one is not present. Using the same
|
||||
* tag name as the function level but a different const name for readability only.
|
||||
*/
|
||||
var DynAllowInstChkTag = DynInstChkTag;
|
||||
/**
|
||||
* The global (imported) instances where the global performance options are stored
|
||||
*/
|
||||
var DynProtoDefaultOptions = '_dfOpts';
|
||||
/**
|
||||
* Value used as the name of a class when it cannot be determined
|
||||
* @ignore
|
||||
*/
|
||||
var UnknownValue = '_unknown_';
|
||||
/**
|
||||
* Constant string defined to support minimization
|
||||
* @ignore
|
||||
*/
|
||||
var str__Proto = "__proto__";
|
||||
/**
|
||||
* The polyfill version of __proto__ so that it doesn't cause issues for anyone not expecting it to exist
|
||||
*/
|
||||
var DynProtoBaseProto = "_dyn" + str__Proto;
|
||||
/**
|
||||
* Runtime Global holder for dynamicProto settings
|
||||
*/
|
||||
var DynProtoGlobalSettings = "__dynProto$Gbl";
|
||||
/**
|
||||
* Track the current prototype for IE8 as you can't look back to get the prototype
|
||||
*/
|
||||
var DynProtoCurrent = "_dynInstProto";
|
||||
/**
|
||||
* Constant string defined to support minimization
|
||||
* @ignore
|
||||
*/
|
||||
var strUseBaseInst = 'useBaseInst';
|
||||
/**
|
||||
* Constant string defined to support minimization
|
||||
* @ignore
|
||||
*/
|
||||
var strSetInstFuncs = 'setInstFuncs';
|
||||
var Obj = Object;
|
||||
/**
|
||||
* Pre-lookup to check if we are running on a modern browser (i.e. not IE8)
|
||||
* @ignore
|
||||
*/
|
||||
var _objGetPrototypeOf = Obj["getPrototypeOf"];
|
||||
/**
|
||||
* Pre-lookup to check for the existence of this function
|
||||
*/
|
||||
var _objGetOwnProps = Obj["getOwnPropertyNames"];
|
||||
/**
|
||||
* Gets the runtime global reference
|
||||
* @returns
|
||||
*/
|
||||
function _getGlobal() {
|
||||
var result;
|
||||
if (typeof globalThis !== UNDEFINED) {
|
||||
result = globalThis;
|
||||
}
|
||||
if (!result && typeof self !== UNDEFINED) {
|
||||
result = self;
|
||||
}
|
||||
if (!result && typeof window !== UNDEFINED) {
|
||||
result = window;
|
||||
}
|
||||
if (!result && typeof global !== UNDEFINED) {
|
||||
result = global;
|
||||
}
|
||||
return result || {};
|
||||
}
|
||||
// Since 1.1.7 moving these to the runtime global to work around mixed version and module issues
|
||||
// See Issue https://github.com/microsoft/DynamicProto-JS/issues/57 for details
|
||||
var _gbl = _getGlobal();
|
||||
var _gblInst = _gbl[DynProtoGlobalSettings] || (_gbl[DynProtoGlobalSettings] = {
|
||||
o: (_a = {},
|
||||
_a[strSetInstFuncs] = true,
|
||||
_a[strUseBaseInst] = true,
|
||||
_a),
|
||||
n: 1000 // Start new global index @ 1000 so we "fix" some cases when mixed with 1.1.6 or earlier
|
||||
});
|
||||
/**
|
||||
* Helper to check if the object contains a property of the name
|
||||
* @ignore
|
||||
*/
|
||||
function _hasOwnProperty(obj, prop) {
|
||||
return obj && Obj[Prototype].hasOwnProperty.call(obj, prop);
|
||||
}
|
||||
/**
|
||||
* Helper used to check whether the target is an Object prototype or Array prototype
|
||||
* @ignore
|
||||
*/
|
||||
function _isObjectOrArrayPrototype(target) {
|
||||
return target && (target === Obj[Prototype] || target === Array[Prototype]);
|
||||
}
|
||||
/**
|
||||
* Helper used to check whether the target is an Object prototype, Array prototype or Function prototype
|
||||
* @ignore
|
||||
*/
|
||||
function _isObjectArrayOrFunctionPrototype(target) {
|
||||
return _isObjectOrArrayPrototype(target) || target === Function[Prototype];
|
||||
}
|
||||
/**
|
||||
* Helper used to get the prototype of the target object as getPrototypeOf is not available in an ES3 environment.
|
||||
* @ignore
|
||||
*/
|
||||
function _getObjProto(target) {
|
||||
var newProto;
|
||||
if (target) {
|
||||
// This method doesn't exist in older browsers (e.g. IE8)
|
||||
if (_objGetPrototypeOf) {
|
||||
return _objGetPrototypeOf(target);
|
||||
}
|
||||
var curProto = target[str__Proto] || target[Prototype] || (target[Constructor] ? target[Constructor][Prototype] : null);
|
||||
// Using the pre-calculated value as IE8 doesn't support looking up the prototype of a prototype and thus fails for more than 1 base class
|
||||
newProto = target[DynProtoBaseProto] || curProto;
|
||||
if (!_hasOwnProperty(target, DynProtoBaseProto)) {
|
||||
// As this prototype doesn't have this property then this is from an inherited class so newProto is the base to return so save it
|
||||
// so we can look it up value (which for a multiple hierarchy dynamicProto will be the base class)
|
||||
delete target[DynProtoCurrent]; // Delete any current value allocated to this instance so we pick up the value from prototype hierarchy
|
||||
newProto = target[DynProtoBaseProto] = target[DynProtoCurrent] || target[DynProtoBaseProto];
|
||||
target[DynProtoCurrent] = curProto;
|
||||
}
|
||||
}
|
||||
return newProto;
|
||||
}
|
||||
/**
|
||||
* Helper to get the properties of an object, including none enumerable ones as functions on a prototype in ES6
|
||||
* are not enumerable.
|
||||
* @param target
|
||||
*/
|
||||
function _forEachProp(target, func) {
|
||||
var props = [];
|
||||
if (_objGetOwnProps) {
|
||||
props = _objGetOwnProps(target);
|
||||
}
|
||||
else {
|
||||
for (var name_1 in target) {
|
||||
if (typeof name_1 === "string" && _hasOwnProperty(target, name_1)) {
|
||||
props.push(name_1);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (props && props.length > 0) {
|
||||
for (var lp = 0; lp < props.length; lp++) {
|
||||
func(props[lp]);
|
||||
}
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Helper function to check whether the provided function name is a potential candidate for dynamic
|
||||
* callback and prototype generation.
|
||||
* @param target The target object, may be a prototype or class object
|
||||
* @param funcName The function name
|
||||
* @param skipOwn Skips the check for own property
|
||||
* @ignore
|
||||
*/
|
||||
function _isDynamicCandidate(target, funcName, skipOwn) {
|
||||
return (funcName !== Constructor && typeof target[funcName] === strFunction && (skipOwn || _hasOwnProperty(target, funcName)));
|
||||
}
|
||||
/**
|
||||
* Helper to throw a TypeError exception
|
||||
* @param message the message
|
||||
* @ignore
|
||||
*/
|
||||
function _throwTypeError(message) {
|
||||
throw new TypeError("DynamicProto: " + message);
|
||||
}
|
||||
/**
|
||||
* Returns a collection of the instance functions that are defined directly on the thisTarget object, it does
|
||||
* not return any inherited functions
|
||||
* @param thisTarget The object to get the instance functions from
|
||||
* @ignore
|
||||
*/
|
||||
function _getInstanceFuncs(thisTarget) {
|
||||
// Get the base proto
|
||||
var instFuncs = {};
|
||||
// Save any existing instance functions
|
||||
_forEachProp(thisTarget, function (name) {
|
||||
// Don't include any dynamic prototype instances - as we only want the real functions
|
||||
if (!instFuncs[name] && _isDynamicCandidate(thisTarget, name, false)) {
|
||||
// Create an instance callback for passing the base function to the caller
|
||||
instFuncs[name] = thisTarget[name];
|
||||
}
|
||||
});
|
||||
return instFuncs;
|
||||
}
|
||||
/**
|
||||
* Returns whether the value is included in the array
|
||||
* @param values The array of values
|
||||
* @param value The value
|
||||
*/
|
||||
function _hasVisited(values, value) {
|
||||
for (var lp = values.length - 1; lp >= 0; lp--) {
|
||||
if (values[lp] === value) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
/**
|
||||
* Returns an object that contains callback functions for all "base/super" functions, this is used to "save"
|
||||
* enabling calling super.xxx() functions without requiring that the base "class" has defined a prototype references
|
||||
* @param target The current instance
|
||||
* @ignore
|
||||
*/
|
||||
function _getBaseFuncs(classProto, thisTarget, instFuncs, useBaseInst) {
|
||||
function _instFuncProxy(target, funcHost, funcName) {
|
||||
var theFunc = funcHost[funcName];
|
||||
if (theFunc[DynProxyTag] && useBaseInst) {
|
||||
// grab and reuse the hosted looking function (if available) otherwise the original passed function
|
||||
var instFuncTable = target[DynInstFuncTable] || {};
|
||||
if (instFuncTable[DynAllowInstChkTag] !== false) {
|
||||
theFunc = (instFuncTable[funcHost[DynClassName]] || {})[funcName] || theFunc;
|
||||
}
|
||||
}
|
||||
return function () {
|
||||
// eslint-disable-next-line prefer-rest-params
|
||||
return theFunc.apply(target, arguments);
|
||||
};
|
||||
}
|
||||
// Start creating a new baseFuncs by creating proxies for the instance functions (as they may get replaced)
|
||||
var baseFuncs = {};
|
||||
_forEachProp(instFuncs, function (name) {
|
||||
// Create an instance callback for passing the base function to the caller
|
||||
baseFuncs[name] = _instFuncProxy(thisTarget, instFuncs, name);
|
||||
});
|
||||
// Get the base prototype functions
|
||||
var baseProto = _getObjProto(classProto);
|
||||
var visited = [];
|
||||
// Don't include base object functions for Object, Array or Function
|
||||
while (baseProto && !_isObjectArrayOrFunctionPrototype(baseProto) && !_hasVisited(visited, baseProto)) {
|
||||
// look for prototype functions
|
||||
_forEachProp(baseProto, function (name) {
|
||||
// Don't include any dynamic prototype instances - as we only want the real functions
|
||||
// For IE 7/8 the prototype lookup doesn't provide the full chain so we need to bypass the
|
||||
// hasOwnProperty check we get all of the methods, main difference is that IE7/8 doesn't return
|
||||
// the Object prototype methods while bypassing the check
|
||||
if (!baseFuncs[name] && _isDynamicCandidate(baseProto, name, !_objGetPrototypeOf)) {
|
||||
// Create an instance callback for passing the base function to the caller
|
||||
baseFuncs[name] = _instFuncProxy(thisTarget, baseProto, name);
|
||||
}
|
||||
});
|
||||
// We need to find all possible functions that might be overloaded by walking the entire prototype chain
|
||||
// This avoids the caller from needing to check whether it's direct base class implements the function or not
|
||||
// by walking the entire chain it simplifies the usage and issues from upgrading any of the base classes.
|
||||
visited.push(baseProto);
|
||||
baseProto = _getObjProto(baseProto);
|
||||
}
|
||||
return baseFuncs;
|
||||
}
|
||||
function _getInstFunc(target, funcName, proto, currentDynProtoProxy) {
|
||||
var instFunc = null;
|
||||
// We need to check whether the class name is defined directly on this prototype otherwise
|
||||
// it will walk the proto chain and return any parent proto classname.
|
||||
if (target && _hasOwnProperty(proto, DynClassName)) {
|
||||
var instFuncTable = target[DynInstFuncTable] || {};
|
||||
instFunc = (instFuncTable[proto[DynClassName]] || {})[funcName];
|
||||
if (!instFunc) {
|
||||
// Avoid stack overflow from recursive calling the same function
|
||||
_throwTypeError("Missing [" + funcName + "] " + strFunction);
|
||||
}
|
||||
// We have the instance function, lets check it we can speed up further calls
|
||||
// by adding the instance function back directly on the instance (avoiding the dynamic func lookup)
|
||||
if (!instFunc[DynInstChkTag] && instFuncTable[DynAllowInstChkTag] !== false) {
|
||||
// If the instance already has an instance function we can't replace it
|
||||
var canAddInst = !_hasOwnProperty(target, funcName);
|
||||
// Get current prototype
|
||||
var objProto = _getObjProto(target);
|
||||
var visited = [];
|
||||
// Lookup the function starting at the top (instance level prototype) and traverse down, if the first matching function
|
||||
// if nothing is found or if the first hit is a dynamic proto instance then we can safely add an instance shortcut
|
||||
while (canAddInst && objProto && !_isObjectArrayOrFunctionPrototype(objProto) && !_hasVisited(visited, objProto)) {
|
||||
var protoFunc = objProto[funcName];
|
||||
if (protoFunc) {
|
||||
canAddInst = (protoFunc === currentDynProtoProxy);
|
||||
break;
|
||||
}
|
||||
// We need to find all possible initial functions to ensure that we don't bypass a valid override function
|
||||
visited.push(objProto);
|
||||
objProto = _getObjProto(objProto);
|
||||
}
|
||||
try {
|
||||
if (canAddInst) {
|
||||
// This instance doesn't have an instance func and the class hierarchy does have a higher level prototype version
|
||||
// so it's safe to directly assign for any subsequent calls (for better performance)
|
||||
target[funcName] = instFunc;
|
||||
}
|
||||
// Block further attempts to set the instance function for any
|
||||
instFunc[DynInstChkTag] = 1;
|
||||
}
|
||||
catch (e) {
|
||||
// Don't crash if the object is readonly or the runtime doesn't allow changing this
|
||||
// And set a flag so we don't try again for any function
|
||||
instFuncTable[DynAllowInstChkTag] = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
return instFunc;
|
||||
}
|
||||
function _getProtoFunc(funcName, proto, currentDynProtoProxy) {
|
||||
var protoFunc = proto[funcName];
|
||||
// Check that the prototype function is not a self reference -- try to avoid stack overflow!
|
||||
if (protoFunc === currentDynProtoProxy) {
|
||||
// It is so lookup the base prototype
|
||||
protoFunc = _getObjProto(proto)[funcName];
|
||||
}
|
||||
if (typeof protoFunc !== strFunction) {
|
||||
_throwTypeError("[" + funcName + "] is not a " + strFunction);
|
||||
}
|
||||
return protoFunc;
|
||||
}
|
||||
/**
|
||||
* Add the required dynamic prototype methods to the the class prototype
|
||||
* @param proto - The class prototype
|
||||
* @param className - The instance classname
|
||||
* @param target - The target instance
|
||||
* @param baseInstFuncs - The base instance functions
|
||||
* @param setInstanceFunc - Flag to allow prototype function to reset the instance function if one does not exist
|
||||
* @ignore
|
||||
*/
|
||||
function _populatePrototype(proto, className, target, baseInstFuncs, setInstanceFunc) {
|
||||
function _createDynamicPrototype(proto, funcName) {
|
||||
var dynProtoProxy = function () {
|
||||
// Use the instance or prototype function
|
||||
var instFunc = _getInstFunc(this, funcName, proto, dynProtoProxy) || _getProtoFunc(funcName, proto, dynProtoProxy);
|
||||
// eslint-disable-next-line prefer-rest-params
|
||||
return instFunc.apply(this, arguments);
|
||||
};
|
||||
// Tag this function as a proxy to support replacing dynamic proxy elements (primary use case is for unit testing
|
||||
// via which can dynamically replace the prototype function reference)
|
||||
dynProtoProxy[DynProxyTag] = 1;
|
||||
return dynProtoProxy;
|
||||
}
|
||||
if (!_isObjectOrArrayPrototype(proto)) {
|
||||
var instFuncTable = target[DynInstFuncTable] = target[DynInstFuncTable] || {};
|
||||
var instFuncs_1 = instFuncTable[className] = (instFuncTable[className] || {}); // fetch and assign if as it may not exist yet
|
||||
// Set whether we are allow to lookup instances, if someone has set to false then do not re-enable
|
||||
if (instFuncTable[DynAllowInstChkTag] !== false) {
|
||||
instFuncTable[DynAllowInstChkTag] = !!setInstanceFunc;
|
||||
}
|
||||
_forEachProp(target, function (name) {
|
||||
// Only add overridden functions
|
||||
if (_isDynamicCandidate(target, name, false) && target[name] !== baseInstFuncs[name]) {
|
||||
// Save the instance Function to the lookup table and remove it from the instance as it's not a dynamic proto function
|
||||
instFuncs_1[name] = target[name];
|
||||
delete target[name];
|
||||
// Add a dynamic proto if one doesn't exist or if a prototype function exists and it's not a dynamic one
|
||||
if (!_hasOwnProperty(proto, name) || (proto[name] && !proto[name][DynProxyTag])) {
|
||||
proto[name] = _createDynamicPrototype(proto, name);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Checks whether the passed prototype object appears to be correct by walking the prototype hierarchy of the instance
|
||||
* @param classProto The class prototype instance
|
||||
* @param thisTarget The current instance that will be checked whether the passed prototype instance is in the hierarchy
|
||||
* @ignore
|
||||
*/
|
||||
function _checkPrototype(classProto, thisTarget) {
|
||||
// This method doesn't existing in older browsers (e.g. IE8)
|
||||
if (_objGetPrototypeOf) {
|
||||
// As this is primarily a coding time check, don't bother checking if running in IE8 or lower
|
||||
var visited = [];
|
||||
var thisProto = _getObjProto(thisTarget);
|
||||
while (thisProto && !_isObjectArrayOrFunctionPrototype(thisProto) && !_hasVisited(visited, thisProto)) {
|
||||
if (thisProto === classProto) {
|
||||
return true;
|
||||
}
|
||||
// This avoids the caller from needing to check whether it's direct base class implements the function or not
|
||||
// by walking the entire chain it simplifies the usage and issues from upgrading any of the base classes.
|
||||
visited.push(thisProto);
|
||||
thisProto = _getObjProto(thisProto);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
// If objGetPrototypeOf doesn't exist then just assume everything is ok.
|
||||
return true;
|
||||
}
|
||||
/**
|
||||
* Gets the current prototype name using the ES6 name if available otherwise falling back to a use unknown as the name.
|
||||
* It's not critical for this to return a name, it's used to decorate the generated unique name for easier debugging only.
|
||||
* @param target
|
||||
* @param unknownValue
|
||||
* @ignore
|
||||
*/
|
||||
function _getObjName(target, unknownValue) {
|
||||
if (_hasOwnProperty(target, Prototype)) {
|
||||
// Look like a prototype
|
||||
return target.name || unknownValue || UnknownValue;
|
||||
}
|
||||
return (((target || {})[Constructor]) || {}).name || unknownValue || UnknownValue;
|
||||
}
|
||||
/**
|
||||
* Helper function when creating dynamic (inline) functions for classes, this helper performs the following tasks :-
|
||||
* - Saves references to all defined base class functions
|
||||
* - Calls the delegateFunc with the current target (this) and a base object reference that can be used to call all "super" functions.
|
||||
* - Will populate the class prototype for all overridden functions to support class extension that call the prototype instance.
|
||||
* Callers should use this helper when declaring all function within the constructor of a class, as mentioned above the delegateFunc is
|
||||
* passed both the target "this" and an object that can be used to call any base (super) functions, using this based object in place of
|
||||
* super.XXX() (which gets expanded to _super.prototype.XXX()) provides a better minification outcome and also ensures the correct "this"
|
||||
* context is maintained as TypeScript creates incorrect references using super.XXXX() for dynamically defined functions i.e. Functions
|
||||
* defined in the constructor or some other function (rather than declared as complete typescript functions).
|
||||
* ### Usage
|
||||
* ```typescript
|
||||
* import dynamicProto from "@microsoft/dynamicproto-js";
|
||||
* class ExampleClass extends BaseClass {
|
||||
* constructor() {
|
||||
* dynamicProto(ExampleClass, this, (_self, base) => {
|
||||
* // This will define a function that will be converted to a prototype function
|
||||
* _self.newFunc = () => {
|
||||
* // Access any "this" instance property
|
||||
* if (_self.someProperty) {
|
||||
* ...
|
||||
* }
|
||||
* }
|
||||
* // This will define a function that will be converted to a prototype function
|
||||
* _self.myFunction = () => {
|
||||
* // Access any "this" instance property
|
||||
* if (_self.someProperty) {
|
||||
* // Call the base version of the function that we are overriding
|
||||
* base.myFunction();
|
||||
* }
|
||||
* ...
|
||||
* }
|
||||
* _self.initialize = () => {
|
||||
* ...
|
||||
* }
|
||||
* // Warnings: While the following will work as _self is simply a reference to
|
||||
* // this, if anyone overrides myFunction() the overridden will be called first
|
||||
* // as the normal JavaScript method resolution will occur and the defined
|
||||
* // _self.initialize() function is actually gets removed from the instance and
|
||||
* // a proxy prototype version is created to reference the created method.
|
||||
* _self.initialize();
|
||||
* });
|
||||
* }
|
||||
* }
|
||||
* ```
|
||||
* @typeparam DPType This is the generic type of the class, used to keep intellisense valid
|
||||
* @typeparam DPCls The type that contains the prototype of the current class
|
||||
* @param theClass - This is the current class instance which contains the prototype for the current class
|
||||
* @param target - The current "this" (target) reference, when the class has been extended this.prototype will not be the 'theClass' value.
|
||||
* @param delegateFunc - The callback function (closure) that will create the dynamic function
|
||||
* @param options - Additional options to configure how the dynamic prototype operates
|
||||
*/
|
||||
function dynamicProto(theClass, target, delegateFunc, options) {
|
||||
// Make sure that the passed theClass argument looks correct
|
||||
if (!_hasOwnProperty(theClass, Prototype)) {
|
||||
_throwTypeError("theClass is an invalid class definition.");
|
||||
}
|
||||
// Quick check to make sure that the passed theClass argument looks correct (this is a common copy/paste error)
|
||||
var classProto = theClass[Prototype];
|
||||
if (!_checkPrototype(classProto, target)) {
|
||||
_throwTypeError("[" + _getObjName(theClass) + "] not in hierarchy of [" + _getObjName(target) + "]");
|
||||
}
|
||||
var className = null;
|
||||
if (_hasOwnProperty(classProto, DynClassName)) {
|
||||
// Only grab the class name if it's defined on this prototype (i.e. don't walk the prototype chain)
|
||||
className = classProto[DynClassName];
|
||||
}
|
||||
else {
|
||||
// As not all browser support name on the prototype creating a unique dynamic one if we have not already
|
||||
// assigned one, so we can use a simple string as the lookup rather than an object for the dynamic instance
|
||||
// function table lookup.
|
||||
className = DynClassNamePrefix + _getObjName(theClass, "_") + "$" + _gblInst.n;
|
||||
_gblInst.n++;
|
||||
classProto[DynClassName] = className;
|
||||
}
|
||||
var perfOptions = dynamicProto[DynProtoDefaultOptions];
|
||||
var useBaseInst = !!perfOptions[strUseBaseInst];
|
||||
if (useBaseInst && options && options[strUseBaseInst] !== undefined) {
|
||||
useBaseInst = !!options[strUseBaseInst];
|
||||
}
|
||||
// Get the current instance functions
|
||||
var instFuncs = _getInstanceFuncs(target);
|
||||
// Get all of the functions for any base instance (before they are potentially overridden)
|
||||
var baseFuncs = _getBaseFuncs(classProto, target, instFuncs, useBaseInst);
|
||||
// Execute the delegate passing in both the current target "this" and "base" function references
|
||||
// Note casting the same type as we don't actually have the base class here and this will provide some intellisense support
|
||||
delegateFunc(target, baseFuncs);
|
||||
// Don't allow setting instance functions for older IE instances
|
||||
var setInstanceFunc = !!_objGetPrototypeOf && !!perfOptions[strSetInstFuncs];
|
||||
if (setInstanceFunc && options) {
|
||||
setInstanceFunc = !!options[strSetInstFuncs];
|
||||
}
|
||||
// Populate the Prototype for any overridden instance functions
|
||||
_populatePrototype(classProto, className, target, instFuncs, setInstanceFunc !== false);
|
||||
}
|
||||
/**
|
||||
* Exposes the default global options to allow global configuration, if the global values are disabled these will override
|
||||
* any passed values. This is primarily exposed to support unit-testing without the need for individual classes to expose
|
||||
* their internal usage of dynamic proto.
|
||||
*/
|
||||
dynamicProto[DynProtoDefaultOptions] = _gblInst.o;
|
||||
|
||||
return dynamicProto;
|
||||
|
||||
})();
|
5
vscode-server-linux-x64-web/node_modules/@microsoft/dynamicproto-js/lib/dist/iife/dynamicproto-js.min.js
generated
vendored
Normal file
5
vscode-server-linux-x64-web/node_modules/@microsoft/dynamicproto-js/lib/dist/iife/dynamicproto-js.min.js
generated
vendored
Normal file
@ -0,0 +1,5 @@
|
||||
/*!
|
||||
* Microsoft Dynamic Proto Utility, 1.1.9
|
||||
* Copyright (c) Microsoft and contributors. All rights reserved.
|
||||
*/
|
||||
this.Microsoft=this.Microsoft||{},this.Microsoft["DynamicProto-JS"]=function(){"use strict";var n,t="undefined",o="constructor",h="prototype",d="function",v="_dynInstFuncs",_="_isDynProxy",g="_dynClass",w="_dynInstChk",P=w,b="_dfOpts",r="_unknown_",i="__proto__",e="_dyn"+i,f="__dynProto$Gbl",u="_dynInstProto",m="useBaseInst",I="setInstFuncs",s=Object,O=s.getPrototypeOf,a=s.getOwnPropertyNames,t=(n=(n=(n=(n=typeof globalThis!=t?globalThis:n)||typeof self==t?n:self)||typeof window==t?n:window)||typeof global==t?n:global)||{},C=t[f]||(t[f]={o:((n={})[I]=!0,n[m]=!0,n),n:1e3});function M(n,t){return n&&s[h].hasOwnProperty.call(n,t)}function k(n){return n&&(n===s[h]||n===Array[h])}function D(n){return k(n)||n===Function[h]}function F(n){if(n){if(O)return O(n);var t=n[i]||n[h]||(n[o]?n[o][h]:null),r=n[e]||t;M(n,e)||(delete n[u],r=n[e]=n[u]||n[e],n[u]=t)}return r}function T(n,t){var r=[];if(a)r=a(n);else for(var o in n)"string"==typeof o&&M(n,o)&&r.push(o);if(r&&0<r.length)for(var i=0;i<r.length;i++)t(r[i])}function $(n,t,r){return t!==o&&typeof n[t]===d&&(r||M(n,t))}function j(n){throw new TypeError("DynamicProto: "+n)}function x(n,t){for(var r=n.length-1;0<=r;r--)if(n[r]===t)return 1}function A(n,t){return M(n,h)?n.name||t||r:((n||{})[o]||{}).name||t||r}function B(n,o,t,r){M(n,h)||j("theClass is an invalid class definition.");var i,e,f,u,s,a,c=n[h],l=(function(n){if(!O)return 1;for(var t=[],r=F(o);r&&!D(r)&&!x(t,r);){if(r===n)return 1;t.push(r),r=F(r)}}(c)||j("["+A(n)+"] not in hierarchy of ["+A(o)+"]"),null),n=(M(c,g)?l=c[g]:(l="_dynCls$"+A(n,"_")+"$"+C.n,C.n++,c[g]=l),B[b]),y=!!n[m],p=(y&&r&&r[m]!==undefined&&(y=!!r[m]),e={},T(i=o,function(n){!e[n]&&$(i,n,!1)&&(e[n]=i[n])}),e),y=(t(o,function(n,t,r,e){function o(n,t,r){var o,i=t[r];return i[_]&&e&&!1!==(o=n[v]||{})[P]&&(i=(o[t[g]]||{})[r]||i),function(){return i.apply(n,arguments)}}for(var i={},f=(T(r,function(n){i[n]=o(t,r,n)}),F(n)),u=[];f&&!D(f)&&!x(u,f);)T(f,function(n){!i[n]&&$(f,n,!O)&&(i[n]=o(t,f,n))}),u.push(f),f=F(f);return i}(c,o,p,y)),!!O&&!!n[I]);f=c,t=l,u=o,s=p,n=0!=(y&&r?!!r[I]:y),k(f)||(c=u[v]=u[v]||{},a=c[t]=c[t]||{},!1!==c[P]&&(c[P]=!!n),T(u,function(n){var r,o,i;$(u,n,!1)&&u[n]!==s[n]&&(a[n]=u[n],delete u[n],M(f,n)&&(!f[n]||f[n][_])||(f[n]=(r=f,o=n,(i=function(){var n,t;return(function(n,t,r,o){var i=null;if(n&&M(r,g)){var e=n[v]||{};if((i=(e[r[g]]||{})[t])||j("Missing ["+t+"] "+d),!i[w]&&!1!==e[P]){for(var f=!M(n,t),u=F(n),s=[];f&&u&&!D(u)&&!x(s,u);){var a=u[t];if(a){f=a===o;break}s.push(u),u=F(u)}try{f&&(n[t]=i),i[w]=1}catch(c){e[P]=!1}}}return i}(this,o,r,i)||(typeof(t=(t=r[n=o])===i?F(r)[n]:t)!==d&&j("["+n+"] is not a "+d),t)).apply(this,arguments)})[_]=1,i)))}))}return B[b]=C.o,B}();
|
552
vscode-server-linux-x64-web/node_modules/@microsoft/dynamicproto-js/lib/dist/node/dynamicproto-js.js
generated
vendored
Normal file
552
vscode-server-linux-x64-web/node_modules/@microsoft/dynamicproto-js/lib/dist/node/dynamicproto-js.js
generated
vendored
Normal file
@ -0,0 +1,552 @@
|
||||
/*!
|
||||
* Microsoft Dynamic Proto Utility, 1.1.9
|
||||
* Copyright (c) Microsoft and contributors. All rights reserved.
|
||||
*/
|
||||
(function (global, factory) {
|
||||
typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
|
||||
typeof define === 'function' && define.amd ? define(factory) :
|
||||
(global = typeof globalThis !== 'undefined' ? globalThis : global || self, (global.Microsoft = global.Microsoft || {}, global.Microsoft["DynamicProto-JS"] = factory()));
|
||||
})(this, (function () { 'use strict';
|
||||
|
||||
var _a;
|
||||
var UNDEFINED = "undefined";
|
||||
/**
|
||||
* Constant string defined to support minimization
|
||||
* @ignore
|
||||
*/
|
||||
var Constructor = 'constructor';
|
||||
/**
|
||||
* Constant string defined to support minimization
|
||||
* @ignore
|
||||
*/
|
||||
var Prototype = 'prototype';
|
||||
/**
|
||||
* Constant string defined to support minimization
|
||||
* @ignore
|
||||
*/
|
||||
var strFunction = 'function';
|
||||
/**
|
||||
* Used to define the name of the instance function lookup table
|
||||
* @ignore
|
||||
*/
|
||||
var DynInstFuncTable = '_dynInstFuncs';
|
||||
/**
|
||||
* Name used to tag the dynamic prototype function
|
||||
* @ignore
|
||||
*/
|
||||
var DynProxyTag = '_isDynProxy';
|
||||
/**
|
||||
* Name added to a prototype to define the dynamic prototype "class" name used to lookup the function table
|
||||
* @ignore
|
||||
*/
|
||||
var DynClassName = '_dynClass';
|
||||
/**
|
||||
* Prefix added to the classname to avoid any name clashes with other instance level properties
|
||||
* @ignore
|
||||
*/
|
||||
var DynClassNamePrefix = '_dynCls$';
|
||||
/**
|
||||
* A tag which is used to check if we have already to attempted to set the instance function if one is not present
|
||||
* @ignore
|
||||
*/
|
||||
var DynInstChkTag = '_dynInstChk';
|
||||
/**
|
||||
* A tag which is used to check if we are allows to try and set an instance function is one is not present. Using the same
|
||||
* tag name as the function level but a different const name for readability only.
|
||||
*/
|
||||
var DynAllowInstChkTag = DynInstChkTag;
|
||||
/**
|
||||
* The global (imported) instances where the global performance options are stored
|
||||
*/
|
||||
var DynProtoDefaultOptions = '_dfOpts';
|
||||
/**
|
||||
* Value used as the name of a class when it cannot be determined
|
||||
* @ignore
|
||||
*/
|
||||
var UnknownValue = '_unknown_';
|
||||
/**
|
||||
* Constant string defined to support minimization
|
||||
* @ignore
|
||||
*/
|
||||
var str__Proto = "__proto__";
|
||||
/**
|
||||
* The polyfill version of __proto__ so that it doesn't cause issues for anyone not expecting it to exist
|
||||
*/
|
||||
var DynProtoBaseProto = "_dyn" + str__Proto;
|
||||
/**
|
||||
* Runtime Global holder for dynamicProto settings
|
||||
*/
|
||||
var DynProtoGlobalSettings = "__dynProto$Gbl";
|
||||
/**
|
||||
* Track the current prototype for IE8 as you can't look back to get the prototype
|
||||
*/
|
||||
var DynProtoCurrent = "_dynInstProto";
|
||||
/**
|
||||
* Constant string defined to support minimization
|
||||
* @ignore
|
||||
*/
|
||||
var strUseBaseInst = 'useBaseInst';
|
||||
/**
|
||||
* Constant string defined to support minimization
|
||||
* @ignore
|
||||
*/
|
||||
var strSetInstFuncs = 'setInstFuncs';
|
||||
var Obj = Object;
|
||||
/**
|
||||
* Pre-lookup to check if we are running on a modern browser (i.e. not IE8)
|
||||
* @ignore
|
||||
*/
|
||||
var _objGetPrototypeOf = Obj["getPrototypeOf"];
|
||||
/**
|
||||
* Pre-lookup to check for the existence of this function
|
||||
*/
|
||||
var _objGetOwnProps = Obj["getOwnPropertyNames"];
|
||||
/**
|
||||
* Gets the runtime global reference
|
||||
* @returns
|
||||
*/
|
||||
function _getGlobal() {
|
||||
var result;
|
||||
if (typeof globalThis !== UNDEFINED) {
|
||||
result = globalThis;
|
||||
}
|
||||
if (!result && typeof self !== UNDEFINED) {
|
||||
result = self;
|
||||
}
|
||||
if (!result && typeof window !== UNDEFINED) {
|
||||
result = window;
|
||||
}
|
||||
if (!result && typeof global !== UNDEFINED) {
|
||||
result = global;
|
||||
}
|
||||
return result || {};
|
||||
}
|
||||
// Since 1.1.7 moving these to the runtime global to work around mixed version and module issues
|
||||
// See Issue https://github.com/microsoft/DynamicProto-JS/issues/57 for details
|
||||
var _gbl = _getGlobal();
|
||||
var _gblInst = _gbl[DynProtoGlobalSettings] || (_gbl[DynProtoGlobalSettings] = {
|
||||
o: (_a = {},
|
||||
_a[strSetInstFuncs] = true,
|
||||
_a[strUseBaseInst] = true,
|
||||
_a),
|
||||
n: 1000 // Start new global index @ 1000 so we "fix" some cases when mixed with 1.1.6 or earlier
|
||||
});
|
||||
/**
|
||||
* Helper to check if the object contains a property of the name
|
||||
* @ignore
|
||||
*/
|
||||
function _hasOwnProperty(obj, prop) {
|
||||
return obj && Obj[Prototype].hasOwnProperty.call(obj, prop);
|
||||
}
|
||||
/**
|
||||
* Helper used to check whether the target is an Object prototype or Array prototype
|
||||
* @ignore
|
||||
*/
|
||||
function _isObjectOrArrayPrototype(target) {
|
||||
return target && (target === Obj[Prototype] || target === Array[Prototype]);
|
||||
}
|
||||
/**
|
||||
* Helper used to check whether the target is an Object prototype, Array prototype or Function prototype
|
||||
* @ignore
|
||||
*/
|
||||
function _isObjectArrayOrFunctionPrototype(target) {
|
||||
return _isObjectOrArrayPrototype(target) || target === Function[Prototype];
|
||||
}
|
||||
/**
|
||||
* Helper used to get the prototype of the target object as getPrototypeOf is not available in an ES3 environment.
|
||||
* @ignore
|
||||
*/
|
||||
function _getObjProto(target) {
|
||||
var newProto;
|
||||
if (target) {
|
||||
// This method doesn't exist in older browsers (e.g. IE8)
|
||||
if (_objGetPrototypeOf) {
|
||||
return _objGetPrototypeOf(target);
|
||||
}
|
||||
var curProto = target[str__Proto] || target[Prototype] || (target[Constructor] ? target[Constructor][Prototype] : null);
|
||||
// Using the pre-calculated value as IE8 doesn't support looking up the prototype of a prototype and thus fails for more than 1 base class
|
||||
newProto = target[DynProtoBaseProto] || curProto;
|
||||
if (!_hasOwnProperty(target, DynProtoBaseProto)) {
|
||||
// As this prototype doesn't have this property then this is from an inherited class so newProto is the base to return so save it
|
||||
// so we can look it up value (which for a multiple hierarchy dynamicProto will be the base class)
|
||||
delete target[DynProtoCurrent]; // Delete any current value allocated to this instance so we pick up the value from prototype hierarchy
|
||||
newProto = target[DynProtoBaseProto] = target[DynProtoCurrent] || target[DynProtoBaseProto];
|
||||
target[DynProtoCurrent] = curProto;
|
||||
}
|
||||
}
|
||||
return newProto;
|
||||
}
|
||||
/**
|
||||
* Helper to get the properties of an object, including none enumerable ones as functions on a prototype in ES6
|
||||
* are not enumerable.
|
||||
* @param target
|
||||
*/
|
||||
function _forEachProp(target, func) {
|
||||
var props = [];
|
||||
if (_objGetOwnProps) {
|
||||
props = _objGetOwnProps(target);
|
||||
}
|
||||
else {
|
||||
for (var name_1 in target) {
|
||||
if (typeof name_1 === "string" && _hasOwnProperty(target, name_1)) {
|
||||
props.push(name_1);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (props && props.length > 0) {
|
||||
for (var lp = 0; lp < props.length; lp++) {
|
||||
func(props[lp]);
|
||||
}
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Helper function to check whether the provided function name is a potential candidate for dynamic
|
||||
* callback and prototype generation.
|
||||
* @param target The target object, may be a prototype or class object
|
||||
* @param funcName The function name
|
||||
* @param skipOwn Skips the check for own property
|
||||
* @ignore
|
||||
*/
|
||||
function _isDynamicCandidate(target, funcName, skipOwn) {
|
||||
return (funcName !== Constructor && typeof target[funcName] === strFunction && (skipOwn || _hasOwnProperty(target, funcName)));
|
||||
}
|
||||
/**
|
||||
* Helper to throw a TypeError exception
|
||||
* @param message the message
|
||||
* @ignore
|
||||
*/
|
||||
function _throwTypeError(message) {
|
||||
throw new TypeError("DynamicProto: " + message);
|
||||
}
|
||||
/**
|
||||
* Returns a collection of the instance functions that are defined directly on the thisTarget object, it does
|
||||
* not return any inherited functions
|
||||
* @param thisTarget The object to get the instance functions from
|
||||
* @ignore
|
||||
*/
|
||||
function _getInstanceFuncs(thisTarget) {
|
||||
// Get the base proto
|
||||
var instFuncs = {};
|
||||
// Save any existing instance functions
|
||||
_forEachProp(thisTarget, function (name) {
|
||||
// Don't include any dynamic prototype instances - as we only want the real functions
|
||||
if (!instFuncs[name] && _isDynamicCandidate(thisTarget, name, false)) {
|
||||
// Create an instance callback for passing the base function to the caller
|
||||
instFuncs[name] = thisTarget[name];
|
||||
}
|
||||
});
|
||||
return instFuncs;
|
||||
}
|
||||
/**
|
||||
* Returns whether the value is included in the array
|
||||
* @param values The array of values
|
||||
* @param value The value
|
||||
*/
|
||||
function _hasVisited(values, value) {
|
||||
for (var lp = values.length - 1; lp >= 0; lp--) {
|
||||
if (values[lp] === value) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
/**
|
||||
* Returns an object that contains callback functions for all "base/super" functions, this is used to "save"
|
||||
* enabling calling super.xxx() functions without requiring that the base "class" has defined a prototype references
|
||||
* @param target The current instance
|
||||
* @ignore
|
||||
*/
|
||||
function _getBaseFuncs(classProto, thisTarget, instFuncs, useBaseInst) {
|
||||
function _instFuncProxy(target, funcHost, funcName) {
|
||||
var theFunc = funcHost[funcName];
|
||||
if (theFunc[DynProxyTag] && useBaseInst) {
|
||||
// grab and reuse the hosted looking function (if available) otherwise the original passed function
|
||||
var instFuncTable = target[DynInstFuncTable] || {};
|
||||
if (instFuncTable[DynAllowInstChkTag] !== false) {
|
||||
theFunc = (instFuncTable[funcHost[DynClassName]] || {})[funcName] || theFunc;
|
||||
}
|
||||
}
|
||||
return function () {
|
||||
// eslint-disable-next-line prefer-rest-params
|
||||
return theFunc.apply(target, arguments);
|
||||
};
|
||||
}
|
||||
// Start creating a new baseFuncs by creating proxies for the instance functions (as they may get replaced)
|
||||
var baseFuncs = {};
|
||||
_forEachProp(instFuncs, function (name) {
|
||||
// Create an instance callback for passing the base function to the caller
|
||||
baseFuncs[name] = _instFuncProxy(thisTarget, instFuncs, name);
|
||||
});
|
||||
// Get the base prototype functions
|
||||
var baseProto = _getObjProto(classProto);
|
||||
var visited = [];
|
||||
// Don't include base object functions for Object, Array or Function
|
||||
while (baseProto && !_isObjectArrayOrFunctionPrototype(baseProto) && !_hasVisited(visited, baseProto)) {
|
||||
// look for prototype functions
|
||||
_forEachProp(baseProto, function (name) {
|
||||
// Don't include any dynamic prototype instances - as we only want the real functions
|
||||
// For IE 7/8 the prototype lookup doesn't provide the full chain so we need to bypass the
|
||||
// hasOwnProperty check we get all of the methods, main difference is that IE7/8 doesn't return
|
||||
// the Object prototype methods while bypassing the check
|
||||
if (!baseFuncs[name] && _isDynamicCandidate(baseProto, name, !_objGetPrototypeOf)) {
|
||||
// Create an instance callback for passing the base function to the caller
|
||||
baseFuncs[name] = _instFuncProxy(thisTarget, baseProto, name);
|
||||
}
|
||||
});
|
||||
// We need to find all possible functions that might be overloaded by walking the entire prototype chain
|
||||
// This avoids the caller from needing to check whether it's direct base class implements the function or not
|
||||
// by walking the entire chain it simplifies the usage and issues from upgrading any of the base classes.
|
||||
visited.push(baseProto);
|
||||
baseProto = _getObjProto(baseProto);
|
||||
}
|
||||
return baseFuncs;
|
||||
}
|
||||
function _getInstFunc(target, funcName, proto, currentDynProtoProxy) {
|
||||
var instFunc = null;
|
||||
// We need to check whether the class name is defined directly on this prototype otherwise
|
||||
// it will walk the proto chain and return any parent proto classname.
|
||||
if (target && _hasOwnProperty(proto, DynClassName)) {
|
||||
var instFuncTable = target[DynInstFuncTable] || {};
|
||||
instFunc = (instFuncTable[proto[DynClassName]] || {})[funcName];
|
||||
if (!instFunc) {
|
||||
// Avoid stack overflow from recursive calling the same function
|
||||
_throwTypeError("Missing [" + funcName + "] " + strFunction);
|
||||
}
|
||||
// We have the instance function, lets check it we can speed up further calls
|
||||
// by adding the instance function back directly on the instance (avoiding the dynamic func lookup)
|
||||
if (!instFunc[DynInstChkTag] && instFuncTable[DynAllowInstChkTag] !== false) {
|
||||
// If the instance already has an instance function we can't replace it
|
||||
var canAddInst = !_hasOwnProperty(target, funcName);
|
||||
// Get current prototype
|
||||
var objProto = _getObjProto(target);
|
||||
var visited = [];
|
||||
// Lookup the function starting at the top (instance level prototype) and traverse down, if the first matching function
|
||||
// if nothing is found or if the first hit is a dynamic proto instance then we can safely add an instance shortcut
|
||||
while (canAddInst && objProto && !_isObjectArrayOrFunctionPrototype(objProto) && !_hasVisited(visited, objProto)) {
|
||||
var protoFunc = objProto[funcName];
|
||||
if (protoFunc) {
|
||||
canAddInst = (protoFunc === currentDynProtoProxy);
|
||||
break;
|
||||
}
|
||||
// We need to find all possible initial functions to ensure that we don't bypass a valid override function
|
||||
visited.push(objProto);
|
||||
objProto = _getObjProto(objProto);
|
||||
}
|
||||
try {
|
||||
if (canAddInst) {
|
||||
// This instance doesn't have an instance func and the class hierarchy does have a higher level prototype version
|
||||
// so it's safe to directly assign for any subsequent calls (for better performance)
|
||||
target[funcName] = instFunc;
|
||||
}
|
||||
// Block further attempts to set the instance function for any
|
||||
instFunc[DynInstChkTag] = 1;
|
||||
}
|
||||
catch (e) {
|
||||
// Don't crash if the object is readonly or the runtime doesn't allow changing this
|
||||
// And set a flag so we don't try again for any function
|
||||
instFuncTable[DynAllowInstChkTag] = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
return instFunc;
|
||||
}
|
||||
function _getProtoFunc(funcName, proto, currentDynProtoProxy) {
|
||||
var protoFunc = proto[funcName];
|
||||
// Check that the prototype function is not a self reference -- try to avoid stack overflow!
|
||||
if (protoFunc === currentDynProtoProxy) {
|
||||
// It is so lookup the base prototype
|
||||
protoFunc = _getObjProto(proto)[funcName];
|
||||
}
|
||||
if (typeof protoFunc !== strFunction) {
|
||||
_throwTypeError("[" + funcName + "] is not a " + strFunction);
|
||||
}
|
||||
return protoFunc;
|
||||
}
|
||||
/**
|
||||
* Add the required dynamic prototype methods to the the class prototype
|
||||
* @param proto - The class prototype
|
||||
* @param className - The instance classname
|
||||
* @param target - The target instance
|
||||
* @param baseInstFuncs - The base instance functions
|
||||
* @param setInstanceFunc - Flag to allow prototype function to reset the instance function if one does not exist
|
||||
* @ignore
|
||||
*/
|
||||
function _populatePrototype(proto, className, target, baseInstFuncs, setInstanceFunc) {
|
||||
function _createDynamicPrototype(proto, funcName) {
|
||||
var dynProtoProxy = function () {
|
||||
// Use the instance or prototype function
|
||||
var instFunc = _getInstFunc(this, funcName, proto, dynProtoProxy) || _getProtoFunc(funcName, proto, dynProtoProxy);
|
||||
// eslint-disable-next-line prefer-rest-params
|
||||
return instFunc.apply(this, arguments);
|
||||
};
|
||||
// Tag this function as a proxy to support replacing dynamic proxy elements (primary use case is for unit testing
|
||||
// via which can dynamically replace the prototype function reference)
|
||||
dynProtoProxy[DynProxyTag] = 1;
|
||||
return dynProtoProxy;
|
||||
}
|
||||
if (!_isObjectOrArrayPrototype(proto)) {
|
||||
var instFuncTable = target[DynInstFuncTable] = target[DynInstFuncTable] || {};
|
||||
var instFuncs_1 = instFuncTable[className] = (instFuncTable[className] || {}); // fetch and assign if as it may not exist yet
|
||||
// Set whether we are allow to lookup instances, if someone has set to false then do not re-enable
|
||||
if (instFuncTable[DynAllowInstChkTag] !== false) {
|
||||
instFuncTable[DynAllowInstChkTag] = !!setInstanceFunc;
|
||||
}
|
||||
_forEachProp(target, function (name) {
|
||||
// Only add overridden functions
|
||||
if (_isDynamicCandidate(target, name, false) && target[name] !== baseInstFuncs[name]) {
|
||||
// Save the instance Function to the lookup table and remove it from the instance as it's not a dynamic proto function
|
||||
instFuncs_1[name] = target[name];
|
||||
delete target[name];
|
||||
// Add a dynamic proto if one doesn't exist or if a prototype function exists and it's not a dynamic one
|
||||
if (!_hasOwnProperty(proto, name) || (proto[name] && !proto[name][DynProxyTag])) {
|
||||
proto[name] = _createDynamicPrototype(proto, name);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Checks whether the passed prototype object appears to be correct by walking the prototype hierarchy of the instance
|
||||
* @param classProto The class prototype instance
|
||||
* @param thisTarget The current instance that will be checked whether the passed prototype instance is in the hierarchy
|
||||
* @ignore
|
||||
*/
|
||||
function _checkPrototype(classProto, thisTarget) {
|
||||
// This method doesn't existing in older browsers (e.g. IE8)
|
||||
if (_objGetPrototypeOf) {
|
||||
// As this is primarily a coding time check, don't bother checking if running in IE8 or lower
|
||||
var visited = [];
|
||||
var thisProto = _getObjProto(thisTarget);
|
||||
while (thisProto && !_isObjectArrayOrFunctionPrototype(thisProto) && !_hasVisited(visited, thisProto)) {
|
||||
if (thisProto === classProto) {
|
||||
return true;
|
||||
}
|
||||
// This avoids the caller from needing to check whether it's direct base class implements the function or not
|
||||
// by walking the entire chain it simplifies the usage and issues from upgrading any of the base classes.
|
||||
visited.push(thisProto);
|
||||
thisProto = _getObjProto(thisProto);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
// If objGetPrototypeOf doesn't exist then just assume everything is ok.
|
||||
return true;
|
||||
}
|
||||
/**
|
||||
* Gets the current prototype name using the ES6 name if available otherwise falling back to a use unknown as the name.
|
||||
* It's not critical for this to return a name, it's used to decorate the generated unique name for easier debugging only.
|
||||
* @param target
|
||||
* @param unknownValue
|
||||
* @ignore
|
||||
*/
|
||||
function _getObjName(target, unknownValue) {
|
||||
if (_hasOwnProperty(target, Prototype)) {
|
||||
// Look like a prototype
|
||||
return target.name || unknownValue || UnknownValue;
|
||||
}
|
||||
return (((target || {})[Constructor]) || {}).name || unknownValue || UnknownValue;
|
||||
}
|
||||
/**
|
||||
* Helper function when creating dynamic (inline) functions for classes, this helper performs the following tasks :-
|
||||
* - Saves references to all defined base class functions
|
||||
* - Calls the delegateFunc with the current target (this) and a base object reference that can be used to call all "super" functions.
|
||||
* - Will populate the class prototype for all overridden functions to support class extension that call the prototype instance.
|
||||
* Callers should use this helper when declaring all function within the constructor of a class, as mentioned above the delegateFunc is
|
||||
* passed both the target "this" and an object that can be used to call any base (super) functions, using this based object in place of
|
||||
* super.XXX() (which gets expanded to _super.prototype.XXX()) provides a better minification outcome and also ensures the correct "this"
|
||||
* context is maintained as TypeScript creates incorrect references using super.XXXX() for dynamically defined functions i.e. Functions
|
||||
* defined in the constructor or some other function (rather than declared as complete typescript functions).
|
||||
* ### Usage
|
||||
* ```typescript
|
||||
* import dynamicProto from "@microsoft/dynamicproto-js";
|
||||
* class ExampleClass extends BaseClass {
|
||||
* constructor() {
|
||||
* dynamicProto(ExampleClass, this, (_self, base) => {
|
||||
* // This will define a function that will be converted to a prototype function
|
||||
* _self.newFunc = () => {
|
||||
* // Access any "this" instance property
|
||||
* if (_self.someProperty) {
|
||||
* ...
|
||||
* }
|
||||
* }
|
||||
* // This will define a function that will be converted to a prototype function
|
||||
* _self.myFunction = () => {
|
||||
* // Access any "this" instance property
|
||||
* if (_self.someProperty) {
|
||||
* // Call the base version of the function that we are overriding
|
||||
* base.myFunction();
|
||||
* }
|
||||
* ...
|
||||
* }
|
||||
* _self.initialize = () => {
|
||||
* ...
|
||||
* }
|
||||
* // Warnings: While the following will work as _self is simply a reference to
|
||||
* // this, if anyone overrides myFunction() the overridden will be called first
|
||||
* // as the normal JavaScript method resolution will occur and the defined
|
||||
* // _self.initialize() function is actually gets removed from the instance and
|
||||
* // a proxy prototype version is created to reference the created method.
|
||||
* _self.initialize();
|
||||
* });
|
||||
* }
|
||||
* }
|
||||
* ```
|
||||
* @typeparam DPType This is the generic type of the class, used to keep intellisense valid
|
||||
* @typeparam DPCls The type that contains the prototype of the current class
|
||||
* @param theClass - This is the current class instance which contains the prototype for the current class
|
||||
* @param target - The current "this" (target) reference, when the class has been extended this.prototype will not be the 'theClass' value.
|
||||
* @param delegateFunc - The callback function (closure) that will create the dynamic function
|
||||
* @param options - Additional options to configure how the dynamic prototype operates
|
||||
*/
|
||||
function dynamicProto(theClass, target, delegateFunc, options) {
|
||||
// Make sure that the passed theClass argument looks correct
|
||||
if (!_hasOwnProperty(theClass, Prototype)) {
|
||||
_throwTypeError("theClass is an invalid class definition.");
|
||||
}
|
||||
// Quick check to make sure that the passed theClass argument looks correct (this is a common copy/paste error)
|
||||
var classProto = theClass[Prototype];
|
||||
if (!_checkPrototype(classProto, target)) {
|
||||
_throwTypeError("[" + _getObjName(theClass) + "] not in hierarchy of [" + _getObjName(target) + "]");
|
||||
}
|
||||
var className = null;
|
||||
if (_hasOwnProperty(classProto, DynClassName)) {
|
||||
// Only grab the class name if it's defined on this prototype (i.e. don't walk the prototype chain)
|
||||
className = classProto[DynClassName];
|
||||
}
|
||||
else {
|
||||
// As not all browser support name on the prototype creating a unique dynamic one if we have not already
|
||||
// assigned one, so we can use a simple string as the lookup rather than an object for the dynamic instance
|
||||
// function table lookup.
|
||||
className = DynClassNamePrefix + _getObjName(theClass, "_") + "$" + _gblInst.n;
|
||||
_gblInst.n++;
|
||||
classProto[DynClassName] = className;
|
||||
}
|
||||
var perfOptions = dynamicProto[DynProtoDefaultOptions];
|
||||
var useBaseInst = !!perfOptions[strUseBaseInst];
|
||||
if (useBaseInst && options && options[strUseBaseInst] !== undefined) {
|
||||
useBaseInst = !!options[strUseBaseInst];
|
||||
}
|
||||
// Get the current instance functions
|
||||
var instFuncs = _getInstanceFuncs(target);
|
||||
// Get all of the functions for any base instance (before they are potentially overridden)
|
||||
var baseFuncs = _getBaseFuncs(classProto, target, instFuncs, useBaseInst);
|
||||
// Execute the delegate passing in both the current target "this" and "base" function references
|
||||
// Note casting the same type as we don't actually have the base class here and this will provide some intellisense support
|
||||
delegateFunc(target, baseFuncs);
|
||||
// Don't allow setting instance functions for older IE instances
|
||||
var setInstanceFunc = !!_objGetPrototypeOf && !!perfOptions[strSetInstFuncs];
|
||||
if (setInstanceFunc && options) {
|
||||
setInstanceFunc = !!options[strSetInstFuncs];
|
||||
}
|
||||
// Populate the Prototype for any overridden instance functions
|
||||
_populatePrototype(classProto, className, target, instFuncs, setInstanceFunc !== false);
|
||||
}
|
||||
/**
|
||||
* Exposes the default global options to allow global configuration, if the global values are disabled these will override
|
||||
* any passed values. This is primarily exposed to support unit-testing without the need for individual classes to expose
|
||||
* their internal usage of dynamic proto.
|
||||
*/
|
||||
dynamicProto[DynProtoDefaultOptions] = _gblInst.o;
|
||||
|
||||
return dynamicProto;
|
||||
|
||||
}));
|
5
vscode-server-linux-x64-web/node_modules/@microsoft/dynamicproto-js/lib/dist/node/dynamicproto-js.min.js
generated
vendored
Normal file
5
vscode-server-linux-x64-web/node_modules/@microsoft/dynamicproto-js/lib/dist/node/dynamicproto-js.min.js
generated
vendored
Normal file
@ -0,0 +1,5 @@
|
||||
/*!
|
||||
* Microsoft Dynamic Proto Utility, 1.1.9
|
||||
* Copyright (c) Microsoft and contributors. All rights reserved.
|
||||
*/
|
||||
var n=this,t=function(){"use strict";var n,t="undefined",r="constructor",d="prototype",h="function",v="_dynInstFuncs",_="_isDynProxy",g="_dynClass",b="_dynInstChk",w=b,m="_dfOpts",o="_unknown_",e="__proto__",i="_dyn"+e,f="__dynProto$Gbl",u="_dynInstProto",P="useBaseInst",I="setInstFuncs",s=Object,O=s.getPrototypeOf,a=s.getOwnPropertyNames,t=(n=(n=(n=(n=typeof globalThis!=t?globalThis:n)||typeof self==t?n:self)||typeof window==t?n:window)||typeof global==t?n:global)||{},T=t[f]||(t[f]={o:((n={})[I]=!0,n[P]=!0,n),n:1e3});function C(n,t){return n&&s[d].hasOwnProperty.call(n,t)}function M(n){return n&&(n===s[d]||n===Array[d])}function k(n){return M(n)||n===Function[d]}function x(n){if(n){if(O)return O(n);var t=n[e]||n[d]||(n[r]?n[r][d]:null),o=n[i]||t;C(n,i)||(delete n[u],o=n[i]=n[u]||n[i],n[u]=t)}return o}function D(n,t){var o=[];if(a)o=a(n);else for(var r in n)"string"==typeof r&&C(n,r)&&o.push(r);if(o&&0<o.length)for(var e=0;e<o.length;e++)t(o[e])}function F(n,t,o){return t!==r&&typeof n[t]===h&&(o||C(n,t))}function $(n){throw new TypeError("DynamicProto: "+n)}function j(n,t){for(var o=n.length-1;0<=o;o--)if(n[o]===t)return 1}function A(n,t){return C(n,d)?n.name||t||o:((n||{})[r]||{}).name||t||o}function B(n,r,t,o){C(n,d)||$("theClass is an invalid class definition.");var e,i,f,u,s,a,c=n[d],l=(function(n){if(!O)return 1;for(var t=[],o=x(r);o&&!k(o)&&!j(t,o);){if(o===n)return 1;t.push(o),o=x(o)}}(c)||$("["+A(n)+"] not in hierarchy of ["+A(r)+"]"),null),n=(C(c,g)?l=c[g]:(l="_dynCls$"+A(n,"_")+"$"+T.n,T.n++,c[g]=l),B[m]),y=!!n[P],p=(y&&o&&o[P]!==undefined&&(y=!!o[P]),i={},D(e=r,function(n){!i[n]&&F(e,n,!1)&&(i[n]=e[n])}),i),y=(t(r,function(n,t,o,i){function r(n,t,o){var r,e=t[o];return e[_]&&i&&!1!==(r=n[v]||{})[w]&&(e=(r[t[g]]||{})[o]||e),function(){return e.apply(n,arguments)}}for(var e={},f=(D(o,function(n){e[n]=r(t,o,n)}),x(n)),u=[];f&&!k(f)&&!j(u,f);)D(f,function(n){!e[n]&&F(f,n,!O)&&(e[n]=r(t,f,n))}),u.push(f),f=x(f);return e}(c,r,p,y)),!!O&&!!n[I]);f=c,t=l,u=r,s=p,n=0!=(y&&o?!!o[I]:y),M(f)||(c=u[v]=u[v]||{},a=c[t]=c[t]||{},!1!==c[w]&&(c[w]=!!n),D(u,function(n){var o,r,e;F(u,n,!1)&&u[n]!==s[n]&&(a[n]=u[n],delete u[n],C(f,n)&&(!f[n]||f[n][_])||(f[n]=(o=f,r=n,(e=function(){var n,t;return(function(n,t,o,r){var e=null;if(n&&C(o,g)){var i=n[v]||{};if((e=(i[o[g]]||{})[t])||$("Missing ["+t+"] "+h),!e[b]&&!1!==i[w]){for(var f=!C(n,t),u=x(n),s=[];f&&u&&!k(u)&&!j(s,u);){var a=u[t];if(a){f=a===r;break}s.push(u),u=x(u)}try{f&&(n[t]=e),e[b]=1}catch(c){i[w]=!1}}}return e}(this,r,o,e)||(typeof(t=(t=o[n=r])===e?x(o)[n]:t)!==h&&$("["+n+"] is not a "+h),t)).apply(this,arguments)})[_]=1,e)))}))}return B[m]=T.o,B};"object"==typeof exports&&"undefined"!=typeof module?module.exports=t():"function"==typeof define&&define.amd?define(t):((n="undefined"!=typeof globalThis?globalThis:n||self).Microsoft=n.Microsoft||{},n.Microsoft["DynamicProto-JS"]=t());
|
553
vscode-server-linux-x64-web/node_modules/@microsoft/dynamicproto-js/lib/dist/system/dynamicproto-js.js
generated
vendored
Normal file
553
vscode-server-linux-x64-web/node_modules/@microsoft/dynamicproto-js/lib/dist/system/dynamicproto-js.js
generated
vendored
Normal file
@ -0,0 +1,553 @@
|
||||
/*!
|
||||
* Microsoft Dynamic Proto Utility, 1.1.9
|
||||
* Copyright (c) Microsoft and contributors. All rights reserved.
|
||||
*/
|
||||
System.register('Microsoft.DynamicProto-JS', [], (function (exports) {
|
||||
'use strict';
|
||||
return {
|
||||
execute: (function () {
|
||||
|
||||
exports('default', dynamicProto);
|
||||
|
||||
var _a;
|
||||
var UNDEFINED = "undefined";
|
||||
/**
|
||||
* Constant string defined to support minimization
|
||||
* @ignore
|
||||
*/
|
||||
var Constructor = 'constructor';
|
||||
/**
|
||||
* Constant string defined to support minimization
|
||||
* @ignore
|
||||
*/
|
||||
var Prototype = 'prototype';
|
||||
/**
|
||||
* Constant string defined to support minimization
|
||||
* @ignore
|
||||
*/
|
||||
var strFunction = 'function';
|
||||
/**
|
||||
* Used to define the name of the instance function lookup table
|
||||
* @ignore
|
||||
*/
|
||||
var DynInstFuncTable = '_dynInstFuncs';
|
||||
/**
|
||||
* Name used to tag the dynamic prototype function
|
||||
* @ignore
|
||||
*/
|
||||
var DynProxyTag = '_isDynProxy';
|
||||
/**
|
||||
* Name added to a prototype to define the dynamic prototype "class" name used to lookup the function table
|
||||
* @ignore
|
||||
*/
|
||||
var DynClassName = '_dynClass';
|
||||
/**
|
||||
* Prefix added to the classname to avoid any name clashes with other instance level properties
|
||||
* @ignore
|
||||
*/
|
||||
var DynClassNamePrefix = '_dynCls$';
|
||||
/**
|
||||
* A tag which is used to check if we have already to attempted to set the instance function if one is not present
|
||||
* @ignore
|
||||
*/
|
||||
var DynInstChkTag = '_dynInstChk';
|
||||
/**
|
||||
* A tag which is used to check if we are allows to try and set an instance function is one is not present. Using the same
|
||||
* tag name as the function level but a different const name for readability only.
|
||||
*/
|
||||
var DynAllowInstChkTag = DynInstChkTag;
|
||||
/**
|
||||
* The global (imported) instances where the global performance options are stored
|
||||
*/
|
||||
var DynProtoDefaultOptions = '_dfOpts';
|
||||
/**
|
||||
* Value used as the name of a class when it cannot be determined
|
||||
* @ignore
|
||||
*/
|
||||
var UnknownValue = '_unknown_';
|
||||
/**
|
||||
* Constant string defined to support minimization
|
||||
* @ignore
|
||||
*/
|
||||
var str__Proto = "__proto__";
|
||||
/**
|
||||
* The polyfill version of __proto__ so that it doesn't cause issues for anyone not expecting it to exist
|
||||
*/
|
||||
var DynProtoBaseProto = "_dyn" + str__Proto;
|
||||
/**
|
||||
* Runtime Global holder for dynamicProto settings
|
||||
*/
|
||||
var DynProtoGlobalSettings = "__dynProto$Gbl";
|
||||
/**
|
||||
* Track the current prototype for IE8 as you can't look back to get the prototype
|
||||
*/
|
||||
var DynProtoCurrent = "_dynInstProto";
|
||||
/**
|
||||
* Constant string defined to support minimization
|
||||
* @ignore
|
||||
*/
|
||||
var strUseBaseInst = 'useBaseInst';
|
||||
/**
|
||||
* Constant string defined to support minimization
|
||||
* @ignore
|
||||
*/
|
||||
var strSetInstFuncs = 'setInstFuncs';
|
||||
var Obj = Object;
|
||||
/**
|
||||
* Pre-lookup to check if we are running on a modern browser (i.e. not IE8)
|
||||
* @ignore
|
||||
*/
|
||||
var _objGetPrototypeOf = Obj["getPrototypeOf"];
|
||||
/**
|
||||
* Pre-lookup to check for the existence of this function
|
||||
*/
|
||||
var _objGetOwnProps = Obj["getOwnPropertyNames"];
|
||||
/**
|
||||
* Gets the runtime global reference
|
||||
* @returns
|
||||
*/
|
||||
function _getGlobal() {
|
||||
var result;
|
||||
if (typeof globalThis !== UNDEFINED) {
|
||||
result = globalThis;
|
||||
}
|
||||
if (!result && typeof self !== UNDEFINED) {
|
||||
result = self;
|
||||
}
|
||||
if (!result && typeof window !== UNDEFINED) {
|
||||
result = window;
|
||||
}
|
||||
if (!result && typeof global !== UNDEFINED) {
|
||||
result = global;
|
||||
}
|
||||
return result || {};
|
||||
}
|
||||
// Since 1.1.7 moving these to the runtime global to work around mixed version and module issues
|
||||
// See Issue https://github.com/microsoft/DynamicProto-JS/issues/57 for details
|
||||
var _gbl = _getGlobal();
|
||||
var _gblInst = _gbl[DynProtoGlobalSettings] || (_gbl[DynProtoGlobalSettings] = {
|
||||
o: (_a = {},
|
||||
_a[strSetInstFuncs] = true,
|
||||
_a[strUseBaseInst] = true,
|
||||
_a),
|
||||
n: 1000 // Start new global index @ 1000 so we "fix" some cases when mixed with 1.1.6 or earlier
|
||||
});
|
||||
/**
|
||||
* Helper to check if the object contains a property of the name
|
||||
* @ignore
|
||||
*/
|
||||
function _hasOwnProperty(obj, prop) {
|
||||
return obj && Obj[Prototype].hasOwnProperty.call(obj, prop);
|
||||
}
|
||||
/**
|
||||
* Helper used to check whether the target is an Object prototype or Array prototype
|
||||
* @ignore
|
||||
*/
|
||||
function _isObjectOrArrayPrototype(target) {
|
||||
return target && (target === Obj[Prototype] || target === Array[Prototype]);
|
||||
}
|
||||
/**
|
||||
* Helper used to check whether the target is an Object prototype, Array prototype or Function prototype
|
||||
* @ignore
|
||||
*/
|
||||
function _isObjectArrayOrFunctionPrototype(target) {
|
||||
return _isObjectOrArrayPrototype(target) || target === Function[Prototype];
|
||||
}
|
||||
/**
|
||||
* Helper used to get the prototype of the target object as getPrototypeOf is not available in an ES3 environment.
|
||||
* @ignore
|
||||
*/
|
||||
function _getObjProto(target) {
|
||||
var newProto;
|
||||
if (target) {
|
||||
// This method doesn't exist in older browsers (e.g. IE8)
|
||||
if (_objGetPrototypeOf) {
|
||||
return _objGetPrototypeOf(target);
|
||||
}
|
||||
var curProto = target[str__Proto] || target[Prototype] || (target[Constructor] ? target[Constructor][Prototype] : null);
|
||||
// Using the pre-calculated value as IE8 doesn't support looking up the prototype of a prototype and thus fails for more than 1 base class
|
||||
newProto = target[DynProtoBaseProto] || curProto;
|
||||
if (!_hasOwnProperty(target, DynProtoBaseProto)) {
|
||||
// As this prototype doesn't have this property then this is from an inherited class so newProto is the base to return so save it
|
||||
// so we can look it up value (which for a multiple hierarchy dynamicProto will be the base class)
|
||||
delete target[DynProtoCurrent]; // Delete any current value allocated to this instance so we pick up the value from prototype hierarchy
|
||||
newProto = target[DynProtoBaseProto] = target[DynProtoCurrent] || target[DynProtoBaseProto];
|
||||
target[DynProtoCurrent] = curProto;
|
||||
}
|
||||
}
|
||||
return newProto;
|
||||
}
|
||||
/**
|
||||
* Helper to get the properties of an object, including none enumerable ones as functions on a prototype in ES6
|
||||
* are not enumerable.
|
||||
* @param target
|
||||
*/
|
||||
function _forEachProp(target, func) {
|
||||
var props = [];
|
||||
if (_objGetOwnProps) {
|
||||
props = _objGetOwnProps(target);
|
||||
}
|
||||
else {
|
||||
for (var name_1 in target) {
|
||||
if (typeof name_1 === "string" && _hasOwnProperty(target, name_1)) {
|
||||
props.push(name_1);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (props && props.length > 0) {
|
||||
for (var lp = 0; lp < props.length; lp++) {
|
||||
func(props[lp]);
|
||||
}
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Helper function to check whether the provided function name is a potential candidate for dynamic
|
||||
* callback and prototype generation.
|
||||
* @param target The target object, may be a prototype or class object
|
||||
* @param funcName The function name
|
||||
* @param skipOwn Skips the check for own property
|
||||
* @ignore
|
||||
*/
|
||||
function _isDynamicCandidate(target, funcName, skipOwn) {
|
||||
return (funcName !== Constructor && typeof target[funcName] === strFunction && (skipOwn || _hasOwnProperty(target, funcName)));
|
||||
}
|
||||
/**
|
||||
* Helper to throw a TypeError exception
|
||||
* @param message the message
|
||||
* @ignore
|
||||
*/
|
||||
function _throwTypeError(message) {
|
||||
throw new TypeError("DynamicProto: " + message);
|
||||
}
|
||||
/**
|
||||
* Returns a collection of the instance functions that are defined directly on the thisTarget object, it does
|
||||
* not return any inherited functions
|
||||
* @param thisTarget The object to get the instance functions from
|
||||
* @ignore
|
||||
*/
|
||||
function _getInstanceFuncs(thisTarget) {
|
||||
// Get the base proto
|
||||
var instFuncs = {};
|
||||
// Save any existing instance functions
|
||||
_forEachProp(thisTarget, function (name) {
|
||||
// Don't include any dynamic prototype instances - as we only want the real functions
|
||||
if (!instFuncs[name] && _isDynamicCandidate(thisTarget, name, false)) {
|
||||
// Create an instance callback for passing the base function to the caller
|
||||
instFuncs[name] = thisTarget[name];
|
||||
}
|
||||
});
|
||||
return instFuncs;
|
||||
}
|
||||
/**
|
||||
* Returns whether the value is included in the array
|
||||
* @param values The array of values
|
||||
* @param value The value
|
||||
*/
|
||||
function _hasVisited(values, value) {
|
||||
for (var lp = values.length - 1; lp >= 0; lp--) {
|
||||
if (values[lp] === value) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
/**
|
||||
* Returns an object that contains callback functions for all "base/super" functions, this is used to "save"
|
||||
* enabling calling super.xxx() functions without requiring that the base "class" has defined a prototype references
|
||||
* @param target The current instance
|
||||
* @ignore
|
||||
*/
|
||||
function _getBaseFuncs(classProto, thisTarget, instFuncs, useBaseInst) {
|
||||
function _instFuncProxy(target, funcHost, funcName) {
|
||||
var theFunc = funcHost[funcName];
|
||||
if (theFunc[DynProxyTag] && useBaseInst) {
|
||||
// grab and reuse the hosted looking function (if available) otherwise the original passed function
|
||||
var instFuncTable = target[DynInstFuncTable] || {};
|
||||
if (instFuncTable[DynAllowInstChkTag] !== false) {
|
||||
theFunc = (instFuncTable[funcHost[DynClassName]] || {})[funcName] || theFunc;
|
||||
}
|
||||
}
|
||||
return function () {
|
||||
// eslint-disable-next-line prefer-rest-params
|
||||
return theFunc.apply(target, arguments);
|
||||
};
|
||||
}
|
||||
// Start creating a new baseFuncs by creating proxies for the instance functions (as they may get replaced)
|
||||
var baseFuncs = {};
|
||||
_forEachProp(instFuncs, function (name) {
|
||||
// Create an instance callback for passing the base function to the caller
|
||||
baseFuncs[name] = _instFuncProxy(thisTarget, instFuncs, name);
|
||||
});
|
||||
// Get the base prototype functions
|
||||
var baseProto = _getObjProto(classProto);
|
||||
var visited = [];
|
||||
// Don't include base object functions for Object, Array or Function
|
||||
while (baseProto && !_isObjectArrayOrFunctionPrototype(baseProto) && !_hasVisited(visited, baseProto)) {
|
||||
// look for prototype functions
|
||||
_forEachProp(baseProto, function (name) {
|
||||
// Don't include any dynamic prototype instances - as we only want the real functions
|
||||
// For IE 7/8 the prototype lookup doesn't provide the full chain so we need to bypass the
|
||||
// hasOwnProperty check we get all of the methods, main difference is that IE7/8 doesn't return
|
||||
// the Object prototype methods while bypassing the check
|
||||
if (!baseFuncs[name] && _isDynamicCandidate(baseProto, name, !_objGetPrototypeOf)) {
|
||||
// Create an instance callback for passing the base function to the caller
|
||||
baseFuncs[name] = _instFuncProxy(thisTarget, baseProto, name);
|
||||
}
|
||||
});
|
||||
// We need to find all possible functions that might be overloaded by walking the entire prototype chain
|
||||
// This avoids the caller from needing to check whether it's direct base class implements the function or not
|
||||
// by walking the entire chain it simplifies the usage and issues from upgrading any of the base classes.
|
||||
visited.push(baseProto);
|
||||
baseProto = _getObjProto(baseProto);
|
||||
}
|
||||
return baseFuncs;
|
||||
}
|
||||
function _getInstFunc(target, funcName, proto, currentDynProtoProxy) {
|
||||
var instFunc = null;
|
||||
// We need to check whether the class name is defined directly on this prototype otherwise
|
||||
// it will walk the proto chain and return any parent proto classname.
|
||||
if (target && _hasOwnProperty(proto, DynClassName)) {
|
||||
var instFuncTable = target[DynInstFuncTable] || {};
|
||||
instFunc = (instFuncTable[proto[DynClassName]] || {})[funcName];
|
||||
if (!instFunc) {
|
||||
// Avoid stack overflow from recursive calling the same function
|
||||
_throwTypeError("Missing [" + funcName + "] " + strFunction);
|
||||
}
|
||||
// We have the instance function, lets check it we can speed up further calls
|
||||
// by adding the instance function back directly on the instance (avoiding the dynamic func lookup)
|
||||
if (!instFunc[DynInstChkTag] && instFuncTable[DynAllowInstChkTag] !== false) {
|
||||
// If the instance already has an instance function we can't replace it
|
||||
var canAddInst = !_hasOwnProperty(target, funcName);
|
||||
// Get current prototype
|
||||
var objProto = _getObjProto(target);
|
||||
var visited = [];
|
||||
// Lookup the function starting at the top (instance level prototype) and traverse down, if the first matching function
|
||||
// if nothing is found or if the first hit is a dynamic proto instance then we can safely add an instance shortcut
|
||||
while (canAddInst && objProto && !_isObjectArrayOrFunctionPrototype(objProto) && !_hasVisited(visited, objProto)) {
|
||||
var protoFunc = objProto[funcName];
|
||||
if (protoFunc) {
|
||||
canAddInst = (protoFunc === currentDynProtoProxy);
|
||||
break;
|
||||
}
|
||||
// We need to find all possible initial functions to ensure that we don't bypass a valid override function
|
||||
visited.push(objProto);
|
||||
objProto = _getObjProto(objProto);
|
||||
}
|
||||
try {
|
||||
if (canAddInst) {
|
||||
// This instance doesn't have an instance func and the class hierarchy does have a higher level prototype version
|
||||
// so it's safe to directly assign for any subsequent calls (for better performance)
|
||||
target[funcName] = instFunc;
|
||||
}
|
||||
// Block further attempts to set the instance function for any
|
||||
instFunc[DynInstChkTag] = 1;
|
||||
}
|
||||
catch (e) {
|
||||
// Don't crash if the object is readonly or the runtime doesn't allow changing this
|
||||
// And set a flag so we don't try again for any function
|
||||
instFuncTable[DynAllowInstChkTag] = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
return instFunc;
|
||||
}
|
||||
function _getProtoFunc(funcName, proto, currentDynProtoProxy) {
|
||||
var protoFunc = proto[funcName];
|
||||
// Check that the prototype function is not a self reference -- try to avoid stack overflow!
|
||||
if (protoFunc === currentDynProtoProxy) {
|
||||
// It is so lookup the base prototype
|
||||
protoFunc = _getObjProto(proto)[funcName];
|
||||
}
|
||||
if (typeof protoFunc !== strFunction) {
|
||||
_throwTypeError("[" + funcName + "] is not a " + strFunction);
|
||||
}
|
||||
return protoFunc;
|
||||
}
|
||||
/**
|
||||
* Add the required dynamic prototype methods to the the class prototype
|
||||
* @param proto - The class prototype
|
||||
* @param className - The instance classname
|
||||
* @param target - The target instance
|
||||
* @param baseInstFuncs - The base instance functions
|
||||
* @param setInstanceFunc - Flag to allow prototype function to reset the instance function if one does not exist
|
||||
* @ignore
|
||||
*/
|
||||
function _populatePrototype(proto, className, target, baseInstFuncs, setInstanceFunc) {
|
||||
function _createDynamicPrototype(proto, funcName) {
|
||||
var dynProtoProxy = function () {
|
||||
// Use the instance or prototype function
|
||||
var instFunc = _getInstFunc(this, funcName, proto, dynProtoProxy) || _getProtoFunc(funcName, proto, dynProtoProxy);
|
||||
// eslint-disable-next-line prefer-rest-params
|
||||
return instFunc.apply(this, arguments);
|
||||
};
|
||||
// Tag this function as a proxy to support replacing dynamic proxy elements (primary use case is for unit testing
|
||||
// via which can dynamically replace the prototype function reference)
|
||||
dynProtoProxy[DynProxyTag] = 1;
|
||||
return dynProtoProxy;
|
||||
}
|
||||
if (!_isObjectOrArrayPrototype(proto)) {
|
||||
var instFuncTable = target[DynInstFuncTable] = target[DynInstFuncTable] || {};
|
||||
var instFuncs_1 = instFuncTable[className] = (instFuncTable[className] || {}); // fetch and assign if as it may not exist yet
|
||||
// Set whether we are allow to lookup instances, if someone has set to false then do not re-enable
|
||||
if (instFuncTable[DynAllowInstChkTag] !== false) {
|
||||
instFuncTable[DynAllowInstChkTag] = !!setInstanceFunc;
|
||||
}
|
||||
_forEachProp(target, function (name) {
|
||||
// Only add overridden functions
|
||||
if (_isDynamicCandidate(target, name, false) && target[name] !== baseInstFuncs[name]) {
|
||||
// Save the instance Function to the lookup table and remove it from the instance as it's not a dynamic proto function
|
||||
instFuncs_1[name] = target[name];
|
||||
delete target[name];
|
||||
// Add a dynamic proto if one doesn't exist or if a prototype function exists and it's not a dynamic one
|
||||
if (!_hasOwnProperty(proto, name) || (proto[name] && !proto[name][DynProxyTag])) {
|
||||
proto[name] = _createDynamicPrototype(proto, name);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Checks whether the passed prototype object appears to be correct by walking the prototype hierarchy of the instance
|
||||
* @param classProto The class prototype instance
|
||||
* @param thisTarget The current instance that will be checked whether the passed prototype instance is in the hierarchy
|
||||
* @ignore
|
||||
*/
|
||||
function _checkPrototype(classProto, thisTarget) {
|
||||
// This method doesn't existing in older browsers (e.g. IE8)
|
||||
if (_objGetPrototypeOf) {
|
||||
// As this is primarily a coding time check, don't bother checking if running in IE8 or lower
|
||||
var visited = [];
|
||||
var thisProto = _getObjProto(thisTarget);
|
||||
while (thisProto && !_isObjectArrayOrFunctionPrototype(thisProto) && !_hasVisited(visited, thisProto)) {
|
||||
if (thisProto === classProto) {
|
||||
return true;
|
||||
}
|
||||
// This avoids the caller from needing to check whether it's direct base class implements the function or not
|
||||
// by walking the entire chain it simplifies the usage and issues from upgrading any of the base classes.
|
||||
visited.push(thisProto);
|
||||
thisProto = _getObjProto(thisProto);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
// If objGetPrototypeOf doesn't exist then just assume everything is ok.
|
||||
return true;
|
||||
}
|
||||
/**
|
||||
* Gets the current prototype name using the ES6 name if available otherwise falling back to a use unknown as the name.
|
||||
* It's not critical for this to return a name, it's used to decorate the generated unique name for easier debugging only.
|
||||
* @param target
|
||||
* @param unknownValue
|
||||
* @ignore
|
||||
*/
|
||||
function _getObjName(target, unknownValue) {
|
||||
if (_hasOwnProperty(target, Prototype)) {
|
||||
// Look like a prototype
|
||||
return target.name || unknownValue || UnknownValue;
|
||||
}
|
||||
return (((target || {})[Constructor]) || {}).name || unknownValue || UnknownValue;
|
||||
}
|
||||
/**
|
||||
* Helper function when creating dynamic (inline) functions for classes, this helper performs the following tasks :-
|
||||
* - Saves references to all defined base class functions
|
||||
* - Calls the delegateFunc with the current target (this) and a base object reference that can be used to call all "super" functions.
|
||||
* - Will populate the class prototype for all overridden functions to support class extension that call the prototype instance.
|
||||
* Callers should use this helper when declaring all function within the constructor of a class, as mentioned above the delegateFunc is
|
||||
* passed both the target "this" and an object that can be used to call any base (super) functions, using this based object in place of
|
||||
* super.XXX() (which gets expanded to _super.prototype.XXX()) provides a better minification outcome and also ensures the correct "this"
|
||||
* context is maintained as TypeScript creates incorrect references using super.XXXX() for dynamically defined functions i.e. Functions
|
||||
* defined in the constructor or some other function (rather than declared as complete typescript functions).
|
||||
* ### Usage
|
||||
* ```typescript
|
||||
* import dynamicProto from "@microsoft/dynamicproto-js";
|
||||
* class ExampleClass extends BaseClass {
|
||||
* constructor() {
|
||||
* dynamicProto(ExampleClass, this, (_self, base) => {
|
||||
* // This will define a function that will be converted to a prototype function
|
||||
* _self.newFunc = () => {
|
||||
* // Access any "this" instance property
|
||||
* if (_self.someProperty) {
|
||||
* ...
|
||||
* }
|
||||
* }
|
||||
* // This will define a function that will be converted to a prototype function
|
||||
* _self.myFunction = () => {
|
||||
* // Access any "this" instance property
|
||||
* if (_self.someProperty) {
|
||||
* // Call the base version of the function that we are overriding
|
||||
* base.myFunction();
|
||||
* }
|
||||
* ...
|
||||
* }
|
||||
* _self.initialize = () => {
|
||||
* ...
|
||||
* }
|
||||
* // Warnings: While the following will work as _self is simply a reference to
|
||||
* // this, if anyone overrides myFunction() the overridden will be called first
|
||||
* // as the normal JavaScript method resolution will occur and the defined
|
||||
* // _self.initialize() function is actually gets removed from the instance and
|
||||
* // a proxy prototype version is created to reference the created method.
|
||||
* _self.initialize();
|
||||
* });
|
||||
* }
|
||||
* }
|
||||
* ```
|
||||
* @typeparam DPType This is the generic type of the class, used to keep intellisense valid
|
||||
* @typeparam DPCls The type that contains the prototype of the current class
|
||||
* @param theClass - This is the current class instance which contains the prototype for the current class
|
||||
* @param target - The current "this" (target) reference, when the class has been extended this.prototype will not be the 'theClass' value.
|
||||
* @param delegateFunc - The callback function (closure) that will create the dynamic function
|
||||
* @param options - Additional options to configure how the dynamic prototype operates
|
||||
*/
|
||||
function dynamicProto(theClass, target, delegateFunc, options) {
|
||||
// Make sure that the passed theClass argument looks correct
|
||||
if (!_hasOwnProperty(theClass, Prototype)) {
|
||||
_throwTypeError("theClass is an invalid class definition.");
|
||||
}
|
||||
// Quick check to make sure that the passed theClass argument looks correct (this is a common copy/paste error)
|
||||
var classProto = theClass[Prototype];
|
||||
if (!_checkPrototype(classProto, target)) {
|
||||
_throwTypeError("[" + _getObjName(theClass) + "] not in hierarchy of [" + _getObjName(target) + "]");
|
||||
}
|
||||
var className = null;
|
||||
if (_hasOwnProperty(classProto, DynClassName)) {
|
||||
// Only grab the class name if it's defined on this prototype (i.e. don't walk the prototype chain)
|
||||
className = classProto[DynClassName];
|
||||
}
|
||||
else {
|
||||
// As not all browser support name on the prototype creating a unique dynamic one if we have not already
|
||||
// assigned one, so we can use a simple string as the lookup rather than an object for the dynamic instance
|
||||
// function table lookup.
|
||||
className = DynClassNamePrefix + _getObjName(theClass, "_") + "$" + _gblInst.n;
|
||||
_gblInst.n++;
|
||||
classProto[DynClassName] = className;
|
||||
}
|
||||
var perfOptions = dynamicProto[DynProtoDefaultOptions];
|
||||
var useBaseInst = !!perfOptions[strUseBaseInst];
|
||||
if (useBaseInst && options && options[strUseBaseInst] !== undefined) {
|
||||
useBaseInst = !!options[strUseBaseInst];
|
||||
}
|
||||
// Get the current instance functions
|
||||
var instFuncs = _getInstanceFuncs(target);
|
||||
// Get all of the functions for any base instance (before they are potentially overridden)
|
||||
var baseFuncs = _getBaseFuncs(classProto, target, instFuncs, useBaseInst);
|
||||
// Execute the delegate passing in both the current target "this" and "base" function references
|
||||
// Note casting the same type as we don't actually have the base class here and this will provide some intellisense support
|
||||
delegateFunc(target, baseFuncs);
|
||||
// Don't allow setting instance functions for older IE instances
|
||||
var setInstanceFunc = !!_objGetPrototypeOf && !!perfOptions[strSetInstFuncs];
|
||||
if (setInstanceFunc && options) {
|
||||
setInstanceFunc = !!options[strSetInstFuncs];
|
||||
}
|
||||
// Populate the Prototype for any overridden instance functions
|
||||
_populatePrototype(classProto, className, target, instFuncs, setInstanceFunc !== false);
|
||||
}
|
||||
/**
|
||||
* Exposes the default global options to allow global configuration, if the global values are disabled these will override
|
||||
* any passed values. This is primarily exposed to support unit-testing without the need for individual classes to expose
|
||||
* their internal usage of dynamic proto.
|
||||
*/
|
||||
dynamicProto[DynProtoDefaultOptions] = _gblInst.o;
|
||||
|
||||
})
|
||||
};
|
||||
}));
|
5
vscode-server-linux-x64-web/node_modules/@microsoft/dynamicproto-js/lib/dist/system/dynamicproto-js.min.js
generated
vendored
Normal file
5
vscode-server-linux-x64-web/node_modules/@microsoft/dynamicproto-js/lib/dist/system/dynamicproto-js.min.js
generated
vendored
Normal file
@ -0,0 +1,5 @@
|
||||
/*!
|
||||
* Microsoft Dynamic Proto Utility, 1.1.9
|
||||
* Copyright (c) Microsoft and contributors. All rights reserved.
|
||||
*/
|
||||
System.register("Microsoft.DynamicProto-JS",[],function(c){"use strict";return{execute:function(){c("default",B);var n,t="undefined",o="constructor",d="prototype",h="function",v="_dynInstFuncs",_="_isDynProxy",g="_dynClass",w="_dynCls$",P="_dynInstChk",b=P,m="_dfOpts",r="_unknown_",e="__proto__",i="_dyn"+e,u="__dynProto$Gbl",f="_dynInstProto",I="useBaseInst",O="setInstFuncs",s=Object,C=s.getPrototypeOf,a=s.getOwnPropertyNames,t=(n=(n=(n=(n=typeof globalThis!=t?globalThis:n)||typeof self==t?n:self)||typeof window==t?n:window)||typeof global==t?n:global)||{},k=t[u]||(t[u]={o:((n={})[O]=!0,n[I]=!0,n),n:1e3});function D(n,t){return n&&s[d].hasOwnProperty.call(n,t)}function F(n){return n&&(n===s[d]||n===Array[d])}function T(n){return F(n)||n===Function[d]}function $(n){if(n){if(C)return C(n);var t=n[e]||n[d]||(n[o]?n[o][d]:null),r=n[i]||t;D(n,i)||(delete n[f],r=n[i]=n[f]||n[i],n[f]=t)}return r}function x(n,t){var r=[];if(a)r=a(n);else for(var o in n)"string"==typeof o&&D(n,o)&&r.push(o);if(r&&0<r.length)for(var e=0;e<r.length;e++)t(r[e])}function M(n,t,r){return t!==o&&typeof n[t]===h&&(r||D(n,t))}function S(n){throw new TypeError("DynamicProto: "+n)}function j(n,t){for(var r=n.length-1;0<=r;r--)if(n[r]===t)return 1}function A(n,t){return D(n,d)?n.name||t||r:((n||{})[o]||{}).name||t||r}function B(n,o,t,r){D(n,d)||S("theClass is an invalid class definition.");var e,i,u,f,s,a,c=n[d],l=(function(n){if(!C)return 1;for(var t=[],r=$(o);r&&!T(r)&&!j(t,r);){if(r===n)return 1;t.push(r),r=$(r)}}(c)||S("["+A(n)+"] not in hierarchy of ["+A(o)+"]"),null),n=(D(c,g)?l=c[g]:(l=w+A(n,"_")+"$"+k.n,k.n++,c[g]=l),B[m]),y=!!n[I],p=(y&&r&&r[I]!==undefined&&(y=!!r[I]),i={},x(e=o,function(n){!i[n]&&M(e,n,!1)&&(i[n]=e[n])}),i),y=(t(o,function(n,t,r,i){function o(n,t,r){var o,e=t[r];return e[_]&&i&&!1!==(o=n[v]||{})[b]&&(e=(o[t[g]]||{})[r]||e),function(){return e.apply(n,arguments)}}for(var e={},u=(x(r,function(n){e[n]=o(t,r,n)}),$(n)),f=[];u&&!T(u)&&!j(f,u);)x(u,function(n){!e[n]&&M(u,n,!C)&&(e[n]=o(t,u,n))}),f.push(u),u=$(u);return e}(c,o,p,y)),!!C&&!!n[O]);u=c,t=l,f=o,s=p,n=0!=(y&&r?!!r[O]:y),F(u)||(c=f[v]=f[v]||{},a=c[t]=c[t]||{},!1!==c[b]&&(c[b]=!!n),x(f,function(n){var r,o,e;M(f,n,!1)&&f[n]!==s[n]&&(a[n]=f[n],delete f[n],D(u,n)&&(!u[n]||u[n][_])||(u[n]=(r=u,o=n,(e=function(){var n,t;return(function(n,t,r,o){var e=null;if(n&&D(r,g)){var i=n[v]||{};if((e=(i[r[g]]||{})[t])||S("Missing ["+t+"] "+h),!e[P]&&!1!==i[b]){for(var u=!D(n,t),f=$(n),s=[];u&&f&&!T(f)&&!j(s,f);){var a=f[t];if(a){u=a===o;break}s.push(f),f=$(f)}try{u&&(n[t]=e),e[P]=1}catch(c){i[b]=!1}}}return e}(this,o,r,e)||(typeof(t=(t=r[n=o])===e?$(r)[n]:t)!==h&&S("["+n+"] is not a "+h),t)).apply(this,arguments)})[_]=1,e)))}))}B[m]=k.o}}});
|
552
vscode-server-linux-x64-web/node_modules/@microsoft/dynamicproto-js/lib/dist/umd/dynamicproto-js.js
generated
vendored
Normal file
552
vscode-server-linux-x64-web/node_modules/@microsoft/dynamicproto-js/lib/dist/umd/dynamicproto-js.js
generated
vendored
Normal file
@ -0,0 +1,552 @@
|
||||
/*!
|
||||
* Microsoft Dynamic Proto Utility, 1.1.9
|
||||
* Copyright (c) Microsoft and contributors. All rights reserved.
|
||||
*/
|
||||
(function (global, factory) {
|
||||
typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
|
||||
typeof define === 'function' && define.amd ? define(factory) :
|
||||
(global = typeof globalThis !== 'undefined' ? globalThis : global || self, (global.Microsoft = global.Microsoft || {}, global.Microsoft["DynamicProto-JS"] = factory()));
|
||||
})(this, (function () { 'use strict';
|
||||
|
||||
var _a;
|
||||
var UNDEFINED = "undefined";
|
||||
/**
|
||||
* Constant string defined to support minimization
|
||||
* @ignore
|
||||
*/
|
||||
var Constructor = 'constructor';
|
||||
/**
|
||||
* Constant string defined to support minimization
|
||||
* @ignore
|
||||
*/
|
||||
var Prototype = 'prototype';
|
||||
/**
|
||||
* Constant string defined to support minimization
|
||||
* @ignore
|
||||
*/
|
||||
var strFunction = 'function';
|
||||
/**
|
||||
* Used to define the name of the instance function lookup table
|
||||
* @ignore
|
||||
*/
|
||||
var DynInstFuncTable = '_dynInstFuncs';
|
||||
/**
|
||||
* Name used to tag the dynamic prototype function
|
||||
* @ignore
|
||||
*/
|
||||
var DynProxyTag = '_isDynProxy';
|
||||
/**
|
||||
* Name added to a prototype to define the dynamic prototype "class" name used to lookup the function table
|
||||
* @ignore
|
||||
*/
|
||||
var DynClassName = '_dynClass';
|
||||
/**
|
||||
* Prefix added to the classname to avoid any name clashes with other instance level properties
|
||||
* @ignore
|
||||
*/
|
||||
var DynClassNamePrefix = '_dynCls$';
|
||||
/**
|
||||
* A tag which is used to check if we have already to attempted to set the instance function if one is not present
|
||||
* @ignore
|
||||
*/
|
||||
var DynInstChkTag = '_dynInstChk';
|
||||
/**
|
||||
* A tag which is used to check if we are allows to try and set an instance function is one is not present. Using the same
|
||||
* tag name as the function level but a different const name for readability only.
|
||||
*/
|
||||
var DynAllowInstChkTag = DynInstChkTag;
|
||||
/**
|
||||
* The global (imported) instances where the global performance options are stored
|
||||
*/
|
||||
var DynProtoDefaultOptions = '_dfOpts';
|
||||
/**
|
||||
* Value used as the name of a class when it cannot be determined
|
||||
* @ignore
|
||||
*/
|
||||
var UnknownValue = '_unknown_';
|
||||
/**
|
||||
* Constant string defined to support minimization
|
||||
* @ignore
|
||||
*/
|
||||
var str__Proto = "__proto__";
|
||||
/**
|
||||
* The polyfill version of __proto__ so that it doesn't cause issues for anyone not expecting it to exist
|
||||
*/
|
||||
var DynProtoBaseProto = "_dyn" + str__Proto;
|
||||
/**
|
||||
* Runtime Global holder for dynamicProto settings
|
||||
*/
|
||||
var DynProtoGlobalSettings = "__dynProto$Gbl";
|
||||
/**
|
||||
* Track the current prototype for IE8 as you can't look back to get the prototype
|
||||
*/
|
||||
var DynProtoCurrent = "_dynInstProto";
|
||||
/**
|
||||
* Constant string defined to support minimization
|
||||
* @ignore
|
||||
*/
|
||||
var strUseBaseInst = 'useBaseInst';
|
||||
/**
|
||||
* Constant string defined to support minimization
|
||||
* @ignore
|
||||
*/
|
||||
var strSetInstFuncs = 'setInstFuncs';
|
||||
var Obj = Object;
|
||||
/**
|
||||
* Pre-lookup to check if we are running on a modern browser (i.e. not IE8)
|
||||
* @ignore
|
||||
*/
|
||||
var _objGetPrototypeOf = Obj["getPrototypeOf"];
|
||||
/**
|
||||
* Pre-lookup to check for the existence of this function
|
||||
*/
|
||||
var _objGetOwnProps = Obj["getOwnPropertyNames"];
|
||||
/**
|
||||
* Gets the runtime global reference
|
||||
* @returns
|
||||
*/
|
||||
function _getGlobal() {
|
||||
var result;
|
||||
if (typeof globalThis !== UNDEFINED) {
|
||||
result = globalThis;
|
||||
}
|
||||
if (!result && typeof self !== UNDEFINED) {
|
||||
result = self;
|
||||
}
|
||||
if (!result && typeof window !== UNDEFINED) {
|
||||
result = window;
|
||||
}
|
||||
if (!result && typeof global !== UNDEFINED) {
|
||||
result = global;
|
||||
}
|
||||
return result || {};
|
||||
}
|
||||
// Since 1.1.7 moving these to the runtime global to work around mixed version and module issues
|
||||
// See Issue https://github.com/microsoft/DynamicProto-JS/issues/57 for details
|
||||
var _gbl = _getGlobal();
|
||||
var _gblInst = _gbl[DynProtoGlobalSettings] || (_gbl[DynProtoGlobalSettings] = {
|
||||
o: (_a = {},
|
||||
_a[strSetInstFuncs] = true,
|
||||
_a[strUseBaseInst] = true,
|
||||
_a),
|
||||
n: 1000 // Start new global index @ 1000 so we "fix" some cases when mixed with 1.1.6 or earlier
|
||||
});
|
||||
/**
|
||||
* Helper to check if the object contains a property of the name
|
||||
* @ignore
|
||||
*/
|
||||
function _hasOwnProperty(obj, prop) {
|
||||
return obj && Obj[Prototype].hasOwnProperty.call(obj, prop);
|
||||
}
|
||||
/**
|
||||
* Helper used to check whether the target is an Object prototype or Array prototype
|
||||
* @ignore
|
||||
*/
|
||||
function _isObjectOrArrayPrototype(target) {
|
||||
return target && (target === Obj[Prototype] || target === Array[Prototype]);
|
||||
}
|
||||
/**
|
||||
* Helper used to check whether the target is an Object prototype, Array prototype or Function prototype
|
||||
* @ignore
|
||||
*/
|
||||
function _isObjectArrayOrFunctionPrototype(target) {
|
||||
return _isObjectOrArrayPrototype(target) || target === Function[Prototype];
|
||||
}
|
||||
/**
|
||||
* Helper used to get the prototype of the target object as getPrototypeOf is not available in an ES3 environment.
|
||||
* @ignore
|
||||
*/
|
||||
function _getObjProto(target) {
|
||||
var newProto;
|
||||
if (target) {
|
||||
// This method doesn't exist in older browsers (e.g. IE8)
|
||||
if (_objGetPrototypeOf) {
|
||||
return _objGetPrototypeOf(target);
|
||||
}
|
||||
var curProto = target[str__Proto] || target[Prototype] || (target[Constructor] ? target[Constructor][Prototype] : null);
|
||||
// Using the pre-calculated value as IE8 doesn't support looking up the prototype of a prototype and thus fails for more than 1 base class
|
||||
newProto = target[DynProtoBaseProto] || curProto;
|
||||
if (!_hasOwnProperty(target, DynProtoBaseProto)) {
|
||||
// As this prototype doesn't have this property then this is from an inherited class so newProto is the base to return so save it
|
||||
// so we can look it up value (which for a multiple hierarchy dynamicProto will be the base class)
|
||||
delete target[DynProtoCurrent]; // Delete any current value allocated to this instance so we pick up the value from prototype hierarchy
|
||||
newProto = target[DynProtoBaseProto] = target[DynProtoCurrent] || target[DynProtoBaseProto];
|
||||
target[DynProtoCurrent] = curProto;
|
||||
}
|
||||
}
|
||||
return newProto;
|
||||
}
|
||||
/**
|
||||
* Helper to get the properties of an object, including none enumerable ones as functions on a prototype in ES6
|
||||
* are not enumerable.
|
||||
* @param target
|
||||
*/
|
||||
function _forEachProp(target, func) {
|
||||
var props = [];
|
||||
if (_objGetOwnProps) {
|
||||
props = _objGetOwnProps(target);
|
||||
}
|
||||
else {
|
||||
for (var name_1 in target) {
|
||||
if (typeof name_1 === "string" && _hasOwnProperty(target, name_1)) {
|
||||
props.push(name_1);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (props && props.length > 0) {
|
||||
for (var lp = 0; lp < props.length; lp++) {
|
||||
func(props[lp]);
|
||||
}
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Helper function to check whether the provided function name is a potential candidate for dynamic
|
||||
* callback and prototype generation.
|
||||
* @param target The target object, may be a prototype or class object
|
||||
* @param funcName The function name
|
||||
* @param skipOwn Skips the check for own property
|
||||
* @ignore
|
||||
*/
|
||||
function _isDynamicCandidate(target, funcName, skipOwn) {
|
||||
return (funcName !== Constructor && typeof target[funcName] === strFunction && (skipOwn || _hasOwnProperty(target, funcName)));
|
||||
}
|
||||
/**
|
||||
* Helper to throw a TypeError exception
|
||||
* @param message the message
|
||||
* @ignore
|
||||
*/
|
||||
function _throwTypeError(message) {
|
||||
throw new TypeError("DynamicProto: " + message);
|
||||
}
|
||||
/**
|
||||
* Returns a collection of the instance functions that are defined directly on the thisTarget object, it does
|
||||
* not return any inherited functions
|
||||
* @param thisTarget The object to get the instance functions from
|
||||
* @ignore
|
||||
*/
|
||||
function _getInstanceFuncs(thisTarget) {
|
||||
// Get the base proto
|
||||
var instFuncs = {};
|
||||
// Save any existing instance functions
|
||||
_forEachProp(thisTarget, function (name) {
|
||||
// Don't include any dynamic prototype instances - as we only want the real functions
|
||||
if (!instFuncs[name] && _isDynamicCandidate(thisTarget, name, false)) {
|
||||
// Create an instance callback for passing the base function to the caller
|
||||
instFuncs[name] = thisTarget[name];
|
||||
}
|
||||
});
|
||||
return instFuncs;
|
||||
}
|
||||
/**
|
||||
* Returns whether the value is included in the array
|
||||
* @param values The array of values
|
||||
* @param value The value
|
||||
*/
|
||||
function _hasVisited(values, value) {
|
||||
for (var lp = values.length - 1; lp >= 0; lp--) {
|
||||
if (values[lp] === value) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
/**
|
||||
* Returns an object that contains callback functions for all "base/super" functions, this is used to "save"
|
||||
* enabling calling super.xxx() functions without requiring that the base "class" has defined a prototype references
|
||||
* @param target The current instance
|
||||
* @ignore
|
||||
*/
|
||||
function _getBaseFuncs(classProto, thisTarget, instFuncs, useBaseInst) {
|
||||
function _instFuncProxy(target, funcHost, funcName) {
|
||||
var theFunc = funcHost[funcName];
|
||||
if (theFunc[DynProxyTag] && useBaseInst) {
|
||||
// grab and reuse the hosted looking function (if available) otherwise the original passed function
|
||||
var instFuncTable = target[DynInstFuncTable] || {};
|
||||
if (instFuncTable[DynAllowInstChkTag] !== false) {
|
||||
theFunc = (instFuncTable[funcHost[DynClassName]] || {})[funcName] || theFunc;
|
||||
}
|
||||
}
|
||||
return function () {
|
||||
// eslint-disable-next-line prefer-rest-params
|
||||
return theFunc.apply(target, arguments);
|
||||
};
|
||||
}
|
||||
// Start creating a new baseFuncs by creating proxies for the instance functions (as they may get replaced)
|
||||
var baseFuncs = {};
|
||||
_forEachProp(instFuncs, function (name) {
|
||||
// Create an instance callback for passing the base function to the caller
|
||||
baseFuncs[name] = _instFuncProxy(thisTarget, instFuncs, name);
|
||||
});
|
||||
// Get the base prototype functions
|
||||
var baseProto = _getObjProto(classProto);
|
||||
var visited = [];
|
||||
// Don't include base object functions for Object, Array or Function
|
||||
while (baseProto && !_isObjectArrayOrFunctionPrototype(baseProto) && !_hasVisited(visited, baseProto)) {
|
||||
// look for prototype functions
|
||||
_forEachProp(baseProto, function (name) {
|
||||
// Don't include any dynamic prototype instances - as we only want the real functions
|
||||
// For IE 7/8 the prototype lookup doesn't provide the full chain so we need to bypass the
|
||||
// hasOwnProperty check we get all of the methods, main difference is that IE7/8 doesn't return
|
||||
// the Object prototype methods while bypassing the check
|
||||
if (!baseFuncs[name] && _isDynamicCandidate(baseProto, name, !_objGetPrototypeOf)) {
|
||||
// Create an instance callback for passing the base function to the caller
|
||||
baseFuncs[name] = _instFuncProxy(thisTarget, baseProto, name);
|
||||
}
|
||||
});
|
||||
// We need to find all possible functions that might be overloaded by walking the entire prototype chain
|
||||
// This avoids the caller from needing to check whether it's direct base class implements the function or not
|
||||
// by walking the entire chain it simplifies the usage and issues from upgrading any of the base classes.
|
||||
visited.push(baseProto);
|
||||
baseProto = _getObjProto(baseProto);
|
||||
}
|
||||
return baseFuncs;
|
||||
}
|
||||
function _getInstFunc(target, funcName, proto, currentDynProtoProxy) {
|
||||
var instFunc = null;
|
||||
// We need to check whether the class name is defined directly on this prototype otherwise
|
||||
// it will walk the proto chain and return any parent proto classname.
|
||||
if (target && _hasOwnProperty(proto, DynClassName)) {
|
||||
var instFuncTable = target[DynInstFuncTable] || {};
|
||||
instFunc = (instFuncTable[proto[DynClassName]] || {})[funcName];
|
||||
if (!instFunc) {
|
||||
// Avoid stack overflow from recursive calling the same function
|
||||
_throwTypeError("Missing [" + funcName + "] " + strFunction);
|
||||
}
|
||||
// We have the instance function, lets check it we can speed up further calls
|
||||
// by adding the instance function back directly on the instance (avoiding the dynamic func lookup)
|
||||
if (!instFunc[DynInstChkTag] && instFuncTable[DynAllowInstChkTag] !== false) {
|
||||
// If the instance already has an instance function we can't replace it
|
||||
var canAddInst = !_hasOwnProperty(target, funcName);
|
||||
// Get current prototype
|
||||
var objProto = _getObjProto(target);
|
||||
var visited = [];
|
||||
// Lookup the function starting at the top (instance level prototype) and traverse down, if the first matching function
|
||||
// if nothing is found or if the first hit is a dynamic proto instance then we can safely add an instance shortcut
|
||||
while (canAddInst && objProto && !_isObjectArrayOrFunctionPrototype(objProto) && !_hasVisited(visited, objProto)) {
|
||||
var protoFunc = objProto[funcName];
|
||||
if (protoFunc) {
|
||||
canAddInst = (protoFunc === currentDynProtoProxy);
|
||||
break;
|
||||
}
|
||||
// We need to find all possible initial functions to ensure that we don't bypass a valid override function
|
||||
visited.push(objProto);
|
||||
objProto = _getObjProto(objProto);
|
||||
}
|
||||
try {
|
||||
if (canAddInst) {
|
||||
// This instance doesn't have an instance func and the class hierarchy does have a higher level prototype version
|
||||
// so it's safe to directly assign for any subsequent calls (for better performance)
|
||||
target[funcName] = instFunc;
|
||||
}
|
||||
// Block further attempts to set the instance function for any
|
||||
instFunc[DynInstChkTag] = 1;
|
||||
}
|
||||
catch (e) {
|
||||
// Don't crash if the object is readonly or the runtime doesn't allow changing this
|
||||
// And set a flag so we don't try again for any function
|
||||
instFuncTable[DynAllowInstChkTag] = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
return instFunc;
|
||||
}
|
||||
function _getProtoFunc(funcName, proto, currentDynProtoProxy) {
|
||||
var protoFunc = proto[funcName];
|
||||
// Check that the prototype function is not a self reference -- try to avoid stack overflow!
|
||||
if (protoFunc === currentDynProtoProxy) {
|
||||
// It is so lookup the base prototype
|
||||
protoFunc = _getObjProto(proto)[funcName];
|
||||
}
|
||||
if (typeof protoFunc !== strFunction) {
|
||||
_throwTypeError("[" + funcName + "] is not a " + strFunction);
|
||||
}
|
||||
return protoFunc;
|
||||
}
|
||||
/**
|
||||
* Add the required dynamic prototype methods to the the class prototype
|
||||
* @param proto - The class prototype
|
||||
* @param className - The instance classname
|
||||
* @param target - The target instance
|
||||
* @param baseInstFuncs - The base instance functions
|
||||
* @param setInstanceFunc - Flag to allow prototype function to reset the instance function if one does not exist
|
||||
* @ignore
|
||||
*/
|
||||
function _populatePrototype(proto, className, target, baseInstFuncs, setInstanceFunc) {
|
||||
function _createDynamicPrototype(proto, funcName) {
|
||||
var dynProtoProxy = function () {
|
||||
// Use the instance or prototype function
|
||||
var instFunc = _getInstFunc(this, funcName, proto, dynProtoProxy) || _getProtoFunc(funcName, proto, dynProtoProxy);
|
||||
// eslint-disable-next-line prefer-rest-params
|
||||
return instFunc.apply(this, arguments);
|
||||
};
|
||||
// Tag this function as a proxy to support replacing dynamic proxy elements (primary use case is for unit testing
|
||||
// via which can dynamically replace the prototype function reference)
|
||||
dynProtoProxy[DynProxyTag] = 1;
|
||||
return dynProtoProxy;
|
||||
}
|
||||
if (!_isObjectOrArrayPrototype(proto)) {
|
||||
var instFuncTable = target[DynInstFuncTable] = target[DynInstFuncTable] || {};
|
||||
var instFuncs_1 = instFuncTable[className] = (instFuncTable[className] || {}); // fetch and assign if as it may not exist yet
|
||||
// Set whether we are allow to lookup instances, if someone has set to false then do not re-enable
|
||||
if (instFuncTable[DynAllowInstChkTag] !== false) {
|
||||
instFuncTable[DynAllowInstChkTag] = !!setInstanceFunc;
|
||||
}
|
||||
_forEachProp(target, function (name) {
|
||||
// Only add overridden functions
|
||||
if (_isDynamicCandidate(target, name, false) && target[name] !== baseInstFuncs[name]) {
|
||||
// Save the instance Function to the lookup table and remove it from the instance as it's not a dynamic proto function
|
||||
instFuncs_1[name] = target[name];
|
||||
delete target[name];
|
||||
// Add a dynamic proto if one doesn't exist or if a prototype function exists and it's not a dynamic one
|
||||
if (!_hasOwnProperty(proto, name) || (proto[name] && !proto[name][DynProxyTag])) {
|
||||
proto[name] = _createDynamicPrototype(proto, name);
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Checks whether the passed prototype object appears to be correct by walking the prototype hierarchy of the instance
|
||||
* @param classProto The class prototype instance
|
||||
* @param thisTarget The current instance that will be checked whether the passed prototype instance is in the hierarchy
|
||||
* @ignore
|
||||
*/
|
||||
function _checkPrototype(classProto, thisTarget) {
|
||||
// This method doesn't existing in older browsers (e.g. IE8)
|
||||
if (_objGetPrototypeOf) {
|
||||
// As this is primarily a coding time check, don't bother checking if running in IE8 or lower
|
||||
var visited = [];
|
||||
var thisProto = _getObjProto(thisTarget);
|
||||
while (thisProto && !_isObjectArrayOrFunctionPrototype(thisProto) && !_hasVisited(visited, thisProto)) {
|
||||
if (thisProto === classProto) {
|
||||
return true;
|
||||
}
|
||||
// This avoids the caller from needing to check whether it's direct base class implements the function or not
|
||||
// by walking the entire chain it simplifies the usage and issues from upgrading any of the base classes.
|
||||
visited.push(thisProto);
|
||||
thisProto = _getObjProto(thisProto);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
// If objGetPrototypeOf doesn't exist then just assume everything is ok.
|
||||
return true;
|
||||
}
|
||||
/**
|
||||
* Gets the current prototype name using the ES6 name if available otherwise falling back to a use unknown as the name.
|
||||
* It's not critical for this to return a name, it's used to decorate the generated unique name for easier debugging only.
|
||||
* @param target
|
||||
* @param unknownValue
|
||||
* @ignore
|
||||
*/
|
||||
function _getObjName(target, unknownValue) {
|
||||
if (_hasOwnProperty(target, Prototype)) {
|
||||
// Look like a prototype
|
||||
return target.name || unknownValue || UnknownValue;
|
||||
}
|
||||
return (((target || {})[Constructor]) || {}).name || unknownValue || UnknownValue;
|
||||
}
|
||||
/**
|
||||
* Helper function when creating dynamic (inline) functions for classes, this helper performs the following tasks :-
|
||||
* - Saves references to all defined base class functions
|
||||
* - Calls the delegateFunc with the current target (this) and a base object reference that can be used to call all "super" functions.
|
||||
* - Will populate the class prototype for all overridden functions to support class extension that call the prototype instance.
|
||||
* Callers should use this helper when declaring all function within the constructor of a class, as mentioned above the delegateFunc is
|
||||
* passed both the target "this" and an object that can be used to call any base (super) functions, using this based object in place of
|
||||
* super.XXX() (which gets expanded to _super.prototype.XXX()) provides a better minification outcome and also ensures the correct "this"
|
||||
* context is maintained as TypeScript creates incorrect references using super.XXXX() for dynamically defined functions i.e. Functions
|
||||
* defined in the constructor or some other function (rather than declared as complete typescript functions).
|
||||
* ### Usage
|
||||
* ```typescript
|
||||
* import dynamicProto from "@microsoft/dynamicproto-js";
|
||||
* class ExampleClass extends BaseClass {
|
||||
* constructor() {
|
||||
* dynamicProto(ExampleClass, this, (_self, base) => {
|
||||
* // This will define a function that will be converted to a prototype function
|
||||
* _self.newFunc = () => {
|
||||
* // Access any "this" instance property
|
||||
* if (_self.someProperty) {
|
||||
* ...
|
||||
* }
|
||||
* }
|
||||
* // This will define a function that will be converted to a prototype function
|
||||
* _self.myFunction = () => {
|
||||
* // Access any "this" instance property
|
||||
* if (_self.someProperty) {
|
||||
* // Call the base version of the function that we are overriding
|
||||
* base.myFunction();
|
||||
* }
|
||||
* ...
|
||||
* }
|
||||
* _self.initialize = () => {
|
||||
* ...
|
||||
* }
|
||||
* // Warnings: While the following will work as _self is simply a reference to
|
||||
* // this, if anyone overrides myFunction() the overridden will be called first
|
||||
* // as the normal JavaScript method resolution will occur and the defined
|
||||
* // _self.initialize() function is actually gets removed from the instance and
|
||||
* // a proxy prototype version is created to reference the created method.
|
||||
* _self.initialize();
|
||||
* });
|
||||
* }
|
||||
* }
|
||||
* ```
|
||||
* @typeparam DPType This is the generic type of the class, used to keep intellisense valid
|
||||
* @typeparam DPCls The type that contains the prototype of the current class
|
||||
* @param theClass - This is the current class instance which contains the prototype for the current class
|
||||
* @param target - The current "this" (target) reference, when the class has been extended this.prototype will not be the 'theClass' value.
|
||||
* @param delegateFunc - The callback function (closure) that will create the dynamic function
|
||||
* @param options - Additional options to configure how the dynamic prototype operates
|
||||
*/
|
||||
function dynamicProto(theClass, target, delegateFunc, options) {
|
||||
// Make sure that the passed theClass argument looks correct
|
||||
if (!_hasOwnProperty(theClass, Prototype)) {
|
||||
_throwTypeError("theClass is an invalid class definition.");
|
||||
}
|
||||
// Quick check to make sure that the passed theClass argument looks correct (this is a common copy/paste error)
|
||||
var classProto = theClass[Prototype];
|
||||
if (!_checkPrototype(classProto, target)) {
|
||||
_throwTypeError("[" + _getObjName(theClass) + "] not in hierarchy of [" + _getObjName(target) + "]");
|
||||
}
|
||||
var className = null;
|
||||
if (_hasOwnProperty(classProto, DynClassName)) {
|
||||
// Only grab the class name if it's defined on this prototype (i.e. don't walk the prototype chain)
|
||||
className = classProto[DynClassName];
|
||||
}
|
||||
else {
|
||||
// As not all browser support name on the prototype creating a unique dynamic one if we have not already
|
||||
// assigned one, so we can use a simple string as the lookup rather than an object for the dynamic instance
|
||||
// function table lookup.
|
||||
className = DynClassNamePrefix + _getObjName(theClass, "_") + "$" + _gblInst.n;
|
||||
_gblInst.n++;
|
||||
classProto[DynClassName] = className;
|
||||
}
|
||||
var perfOptions = dynamicProto[DynProtoDefaultOptions];
|
||||
var useBaseInst = !!perfOptions[strUseBaseInst];
|
||||
if (useBaseInst && options && options[strUseBaseInst] !== undefined) {
|
||||
useBaseInst = !!options[strUseBaseInst];
|
||||
}
|
||||
// Get the current instance functions
|
||||
var instFuncs = _getInstanceFuncs(target);
|
||||
// Get all of the functions for any base instance (before they are potentially overridden)
|
||||
var baseFuncs = _getBaseFuncs(classProto, target, instFuncs, useBaseInst);
|
||||
// Execute the delegate passing in both the current target "this" and "base" function references
|
||||
// Note casting the same type as we don't actually have the base class here and this will provide some intellisense support
|
||||
delegateFunc(target, baseFuncs);
|
||||
// Don't allow setting instance functions for older IE instances
|
||||
var setInstanceFunc = !!_objGetPrototypeOf && !!perfOptions[strSetInstFuncs];
|
||||
if (setInstanceFunc && options) {
|
||||
setInstanceFunc = !!options[strSetInstFuncs];
|
||||
}
|
||||
// Populate the Prototype for any overridden instance functions
|
||||
_populatePrototype(classProto, className, target, instFuncs, setInstanceFunc !== false);
|
||||
}
|
||||
/**
|
||||
* Exposes the default global options to allow global configuration, if the global values are disabled these will override
|
||||
* any passed values. This is primarily exposed to support unit-testing without the need for individual classes to expose
|
||||
* their internal usage of dynamic proto.
|
||||
*/
|
||||
dynamicProto[DynProtoDefaultOptions] = _gblInst.o;
|
||||
|
||||
return dynamicProto;
|
||||
|
||||
}));
|
5
vscode-server-linux-x64-web/node_modules/@microsoft/dynamicproto-js/lib/dist/umd/dynamicproto-js.min.js
generated
vendored
Normal file
5
vscode-server-linux-x64-web/node_modules/@microsoft/dynamicproto-js/lib/dist/umd/dynamicproto-js.min.js
generated
vendored
Normal file
@ -0,0 +1,5 @@
|
||||
/*!
|
||||
* Microsoft Dynamic Proto Utility, 1.1.9
|
||||
* Copyright (c) Microsoft and contributors. All rights reserved.
|
||||
*/
|
||||
var n=this,t=function(){"use strict";var n,t="undefined",r="constructor",d="prototype",h="function",v="_dynInstFuncs",_="_isDynProxy",g="_dynClass",b="_dynInstChk",w=b,m="_dfOpts",o="_unknown_",e="__proto__",i="_dyn"+e,f="__dynProto$Gbl",u="_dynInstProto",P="useBaseInst",I="setInstFuncs",s=Object,O=s.getPrototypeOf,a=s.getOwnPropertyNames,t=(n=(n=(n=(n=typeof globalThis!=t?globalThis:n)||typeof self==t?n:self)||typeof window==t?n:window)||typeof global==t?n:global)||{},T=t[f]||(t[f]={o:((n={})[I]=!0,n[P]=!0,n),n:1e3});function C(n,t){return n&&s[d].hasOwnProperty.call(n,t)}function M(n){return n&&(n===s[d]||n===Array[d])}function k(n){return M(n)||n===Function[d]}function x(n){if(n){if(O)return O(n);var t=n[e]||n[d]||(n[r]?n[r][d]:null),o=n[i]||t;C(n,i)||(delete n[u],o=n[i]=n[u]||n[i],n[u]=t)}return o}function D(n,t){var o=[];if(a)o=a(n);else for(var r in n)"string"==typeof r&&C(n,r)&&o.push(r);if(o&&0<o.length)for(var e=0;e<o.length;e++)t(o[e])}function F(n,t,o){return t!==r&&typeof n[t]===h&&(o||C(n,t))}function $(n){throw new TypeError("DynamicProto: "+n)}function j(n,t){for(var o=n.length-1;0<=o;o--)if(n[o]===t)return 1}function A(n,t){return C(n,d)?n.name||t||o:((n||{})[r]||{}).name||t||o}function B(n,r,t,o){C(n,d)||$("theClass is an invalid class definition.");var e,i,f,u,s,a,c=n[d],l=(function(n){if(!O)return 1;for(var t=[],o=x(r);o&&!k(o)&&!j(t,o);){if(o===n)return 1;t.push(o),o=x(o)}}(c)||$("["+A(n)+"] not in hierarchy of ["+A(r)+"]"),null),n=(C(c,g)?l=c[g]:(l="_dynCls$"+A(n,"_")+"$"+T.n,T.n++,c[g]=l),B[m]),y=!!n[P],p=(y&&o&&o[P]!==undefined&&(y=!!o[P]),i={},D(e=r,function(n){!i[n]&&F(e,n,!1)&&(i[n]=e[n])}),i),y=(t(r,function(n,t,o,i){function r(n,t,o){var r,e=t[o];return e[_]&&i&&!1!==(r=n[v]||{})[w]&&(e=(r[t[g]]||{})[o]||e),function(){return e.apply(n,arguments)}}for(var e={},f=(D(o,function(n){e[n]=r(t,o,n)}),x(n)),u=[];f&&!k(f)&&!j(u,f);)D(f,function(n){!e[n]&&F(f,n,!O)&&(e[n]=r(t,f,n))}),u.push(f),f=x(f);return e}(c,r,p,y)),!!O&&!!n[I]);f=c,t=l,u=r,s=p,n=0!=(y&&o?!!o[I]:y),M(f)||(c=u[v]=u[v]||{},a=c[t]=c[t]||{},!1!==c[w]&&(c[w]=!!n),D(u,function(n){var o,r,e;F(u,n,!1)&&u[n]!==s[n]&&(a[n]=u[n],delete u[n],C(f,n)&&(!f[n]||f[n][_])||(f[n]=(o=f,r=n,(e=function(){var n,t;return(function(n,t,o,r){var e=null;if(n&&C(o,g)){var i=n[v]||{};if((e=(i[o[g]]||{})[t])||$("Missing ["+t+"] "+h),!e[b]&&!1!==i[w]){for(var f=!C(n,t),u=x(n),s=[];f&&u&&!k(u)&&!j(s,u);){var a=u[t];if(a){f=a===r;break}s.push(u),u=x(u)}try{f&&(n[t]=e),e[b]=1}catch(c){i[w]=!1}}}return e}(this,r,o,e)||(typeof(t=(t=o[n=r])===e?x(o)[n]:t)!==h&&$("["+n+"] is not a "+h),t)).apply(this,arguments)})[_]=1,e)))}))}return B[m]=T.o,B};"object"==typeof exports&&"undefined"!=typeof module?module.exports=t():"function"==typeof define&&define.amd?define(t):((n="undefined"!=typeof globalThis?globalThis:n||self).Microsoft=n.Microsoft||{},n.Microsoft["DynamicProto-JS"]=t());
|
Reference in New Issue
Block a user